
Navigate the eerie world of Dreams in the Witch House, a unique blend of point-and-click and RPG-adventure. Unravel occult mysteries in Arkham, maintain your sanity, and survive the May-Eve in this Lovecraftian horror game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 18 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 468reviews | 91% | — | $103.3K |
| $4.39−60% | 76ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was drawn to this game because I liked its visual style, and like the point-and-click genre, and because it purported to adapt H. P. Lovecraft's short story of the same name. Indeed, it is a very good adaptation of the story. When it diverges from the source material, it's to its benefit, fleshing out Walter Gilman's environment and the characters around him to make this engaging as an adventure game, as well as a sort of RPG/survival hybrid. However, my first impression on starting to play it was that it simulates to a frightening degree the feeling of starting college away from home. The various stupid mistakes you can make about basic things like feeding yourself, the substandard living conditions, learning how to learn, balancing between your curriculum and your personal interests... those all make the first run-through of the game its very own thing. It's all done in a way that encouraged me to replay it, despite getting the Worst Ending at first. Each run randomizes certain local and global elements, adding to the sense of discovery. I'm now in the midst of a third playthrough, investigating a specific path, and it will probably not be my last.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $103.3K | 1K | 97% | $6.99 | |
| $103.2K | 1.1K | 89% | $5.99 | |
| $103.3K | 178 | 44% | $29.99 | |
| $103.2K | 388 | 76% | $14.99 | |
| $103.4K | 233 | 86% | $19.99 | |
| $103.4K | 336 | 73% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 76 | 94% | $4.39 | |
| $1.7K | 19 | 100% | $5.99 | |
| — | 0 | — | — | |
| $25.9K | 183 | 86% | $6.99 | |
| $453 | 9 | 44% | $1.99 | |
| $0 | 866 | 91% | Free |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Latin America
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really enjoyed it, I'm not usually a point and clicker type of gamer but I do love me lovecraftian themes so it got my attention and it didn't disappoint. The game is quite punishing if you spend your actions and time leisurely due to needing to balance several stats like sanity, health, hunger, sick/cold as well as your math, occult and exam stats for progression. Money is also really rough. It definitely is on the higher end of difficulty than other point and click games. It kind of reflects how stressful Walter's life is to be honest. He himself has manage and deal with university life, publishing his own papers, preparing for exams, while juggling the occult. If you really are into lovecraftian and point and click games with a bit more bite to it in difficulty I do highly recommend it. There's absolutely no handle holding and you have to dig through a lot of actual articles and walls upon walls of text to find clues. Also the dev is pretty responsive and helped me fixed my issue through Steam forums (the bug report thread) which I highly appreciate. Really looking forward to the next game being developed that was announced - Dunwich Horror [spoiler] which is connected to this game through a character. [/spoiler]
Amazing game and awesome adaptation of Lovecraft´s story. Waiting for their next game!
5/5
Jogo mt bom!!!
Симулятор студента в мире Лавкрафта
Скучноватая + элементы выживания в сюжетном квесте
A precious gem!
I enjoyed this way more than I thought I would. I started on normal but then switched the difficulty to easy because I felt too stressed out on normal even though it seemed fairly well balanced. I wanted the best ending and felt that it wouldn't be possible for me on normal difficulty. I will most likely do another playthrough in the future on normal so as to get a more messed up ending. I really liked how the game has a random element to it. It's definitely one of the more unique point and click adventure games I've played. Looking forward to The Dunwich Horror.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.