
Dream is an exploration game that takes place within the subconscious mind of Howard Phillips, a young man whose waking hours are tedious and dull, but whose dreams are lucid and powerful.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 996reviews | 56% | — | $159.5K |
| $16.99 | 48ratings | 58% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This review is after I completed the game: Technical issues - 3/10 this is by far one of the worst parts of the game. Multiple glitches. Multiple times that the game force quits. Sometimes you complete the puzzles correctly but the game doesn't recognize it so you have to restart the game and restart the puzzles. I also don't like how you can accidentally skip all nightmares (half of the story) and not realize that they are puzzles for the main story. The game shouldn't let you skip the nightmares. Pacing - 2/10 this game has terrible pacing issues. Very annoying tedious puzzles take away from the story. I get having puzzles, but they are so annoying that it made me bored most of the time. Without a guide it would take twice as long because of how tedious some of them are. The game also rarely leads you in the right direction. So if I accidentally skipped all nightmares the only way I know that I skipped them is from looking up a guide. Music - 9/10 extremely beautiful and it fit the correct moods. Graphics - 8.5/10 very pretty. Voice Acting - 8/10 voices, for the most part, matched the tone of what was happening. Story - 7/10 short and sweet. The story is simple but it gets the point across. One thing I don't like though is a certain scene is repeating four times and it gets a little redundant and boring. Overall, I did enjoy it, especially when I could get to the story. But I would not recommend to others since the story is extremely small in comparison to the time it takes to complete the puzzles.
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Languages: English*, French*, German*, Russian**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stopped playing because the buttons in the conveyor belt puzzle in Act 3 just don't work. Apparently that is a bug that has been discussed as far back as 2014 in the Steam discussion forums. It's not the first bug I encountered either - not counting the random crashes. You can accidentially block the trapdoor in nightmare #1 for example, if you stand on top of it while interacting with it, making it impossible to finish that dream because the trapdoor doesn't open wide enough for you to fit through. This means you have to replay the entire thing, which involves listening to several minutes of whiny monologues read by a disinterested voice actor, while you have to stand next to a telephone doing nothing but watching the minutes of your life go by. I'm sorry to say that a lot of the game is pretty poorly designed. After about 5 hours I'm done giving it any more of my time and I think by now I have given it more than a fair chance. It's often unintuitive, the puzzles often poorly designed, it crashes occasionally, some of the puzzles are apparently bugged and can end up unsolvable. You were supposed to get a Vinyl record for the rollercoaster level, but that doesn't work either. Apparently there was an achievement for collecting all the things, but instead of fixing the problem with that specific item the developer just removed the achievement. Of course you could try playing it again and see if the bug happens again. The problem is that most puzzles contain several minutes of running around for every second of actual puzzle solving. Feels like it's wasting your time more than anything and frankly it's not very enjoyable. The idea was interesting the implementation is lacking.
Dream… Я зашёл туда выспаться, а проснулся с ощущением, что мне в мозг нас..ли. Там нет сюжета, нет цели — просто ты летаешь в каком-то сюрреалистическом го.не, а потом внезапно просыпаешься в поту, потому что тебе приснился твой учитель физкультуры в костюме фурри. 8/10, но почему-то я прошёл его дважды.
п
Seems neat but it's absolutely nauseating to navigate, left me with vertigo after five minutes.
When I was in the army, the CIA ran experiments on our unit to replace our body's serotonin with a synthetic hormone which would allow us to stay awake indefinitely. We deployed in the jungles of Viet Nam and Kampuchea, and conducted top-secret missions lasting for weeks on end. I haven't had a wink of sleep for nearly sixty years. Then I played this game, and I was conked out cold in less than five minutes. The most boring and pretentious thing to have ever come out of the game industry.
Не, все эти дешёвые симуляторы ходьбы не моё.
this game was ahead of its time
Играл 9 лет назад, не прошел. Решил сейчас долройти. Вспомнил, почему не закончил игру тогда- баги...
Muito Bom!
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Players by region
Where this game's players are, estimated from review languages.
Related
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| $159.5K | 385 | 97% | $19.99 | |
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| $159.6K | 997 | 59% | $4.99 | |
| $159.5K | 403 | 87% | $19.99 |