
Venture into Lovecraft’s legendary Dreamlands and join an epic struggle to save humanity. Master occult powers, unique weapons, and special combat abilities to vanquish powerful enemies. Explore, adventure, survive, and find a way to break the curse that threatens the waking world.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
some cool ideas in the combat and navigation, the controls feel great as you expand your abilities, and there's a lot of interesting tidbits in there. Unfortunately this feels more like a pretty solid internal beta, but it doesn't feel ready for the public, let alone a commercial game. I actually enjoyed my time quite a bit, but I would not recommend this game to anyone looking for a complete game. There's a lot of cool ideas so if you're a designer/developer there's a lot to learn from in here, however I would not recommend this as a game meant to be played.
There's a good game in here somewhere but it is too broken and janky. Works great in VR using UEVR.
HPL fan so drawn in by that. Also female protagonist with NI accent. Very welcome and unusual.
tech demo
Scam
show adoro esse estilo de jogo
So many cool ideas but unplayable lack of polish. I'd say check it out on sale if you're interested anyway!
a buggy indie game that is not worth your money, much less your time багованная инди игра которая не стоит ваших денег а тем более времени
Got it in EA and played for a while but it never really comes together despite a lot of promise.
its a pretty fun game, but sometimes the dungeons dont open and the controls just randomly stop working
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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