
Robert battles early Alzheimer's and nightly sleep paralysis. Each night reveals fragments of his past. Uncover the truth and help him solve the mysteries haunting his mind.
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About

Five unique demons will be haunting you, each uniquely tailored and animated.
Experience 5 nights of sleep paralysis based on true stories.
Your microphone captures every sound—can you survive and solve the mystery?
Find 25+ anomalies to uncover the origins of sleep paralysis.
Two endings, but only one reveals the ultimate truth.
Memory lapses will cause distraction—find pills to restore proper functioning.
Face random hauntings during your search for anomalies—can you stay on track?
Based on conversations with individuals who have experienced sleep paralysis, we have worked to faithfully recreate what they felt and saw. We transformed these stories into our own vision, drawing from real experiences.
Endure five nights, each bringing a confrontation with a uniquely crafted entity, meticulously designed to challenge you. Remember, to survive each of the five nights and uncover the source of Robert's nightmares, you must remain silent—do not scream or make any sound.
Robert, 50 years old, has struggled with memory issues and insomnia for many years. Addicted to medication, he sometimes cannot distinguish reality from hallucinations. But the real question is—are they truly hallucinations? Or is there something else lurking beneath the surface?
Find over 25 anomalies to uncover the truth and the root of Robert's problems. Only by discovering them all will you unlock the true ending and reveal the full story. However, don’t be deceived by the apparent simplicity of the challenge. Robert’s mind hides many secrets, and these very mysteries will make your task all the more difficult.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Dream Cage und nur noch eine Pille Game/Gameplay Wir müssen hier 7 Nächte überleben. Jede Nacht ändert sich unserer Wohnung und wir finden Briefe, wodurch wir mehr über unserer Figur erfahren. Um zu überleben haben wir nur unsere Camara und unsere Pillen. Um die Kamera zu nutzen, müssen wir Batterien finden. Wobei 1 Batterie nur, einmal Kamera nutzen heißt. Mit der Kamera finden wir Anomalien wen wir 7 gefunden haben können wir ins Bett und den Tag beende. Vorsicht aber die Kamera darf man nicht zu lange nutzen da wir sonst zu schnell den Verstand verlieren und uns das Monster holen kommt. Wen unser Verstand zu viel abbekommen hat müssen wir Pillen finden um wieder normal zu werden da es sonst schnell zu Ende ist. Wir dürfen beim Erschrecken auch nicht zu laut sein da hier das Mikrofon auch genutzt wird. Von der Atmosphäre finde ich es sehr gut. Die Geräusche und bei dem Suchen der Anomalie immer damit zu rechnen muss da gleich uns das Monster ins Gesicht springt nice. Und die Suche nach Pillen und Batterien fand ich auch nicht nervig. Im Gegenteil, das wurde gebraucht, um die Atmosphäre aufzubauen. Die Zenen im Bett fand ich hingegen wegen der Grafik nicht gruselig. Positiv Gute Atmosphäre Story interessant aus dem Alltag Negativ Batterie von Kamera nur 1-mal nutzbar Nur Autospeichern nach jeder Nacht Anomalien immer an derselben stelle Grafik nicht so gut wie im Trailer Fazit Wer gerne kurzen Horror Spaß in der Nacht haben will und dann Albträume haben will kann hier im Sale zugreifen. 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url][/list] and discover more reviews from me.
JUEGAZO 😎👍💛🌟
Не рекомендую к покупке! Игра банально не проходима. Мы просыпаемся и наша задача найти камеру и заснять хотя бы 7/10 аномалий в квартире, после чего лечь спать. Но вот незадача, в игре есть полоска психики, которая накапливается со скоростью света, а таблетки, которые должны сбивать её просто тупо не спавнятся. Да что тут говорить, на всю квартиру спавнится только 1-2 батарейки и 0 таблеток. Я даже не могу найти больше четырёх аномалий, сколько бы не переигрывал. В общем полоска психики превышает определенный уровень и приходит дядя нас убивает. Всё, рестарт. И так по кругу. Я попробовал сделать около 10 заходов и каждый раз один и тот же результат. 2-4 найденные аномалии в одном и том же месте, 0 таблеток и растущая со скоростью света психика. Это банально невозможно играть и проходить. Визуально и звуками игра выглядит очень хорошо, но к сожалению, геймплейно она багована и её нельзя пройти дальше начала игры. Я не рекомендую данную игру к покупке даже по максимальной скидке как бы сильно визуально она вас не привлекала.
刚上手时难度确实不低,被鬼反复击杀了很多次。最大的问题是理智药的使用机制,我一直以为捡起来就自动生效了,结果恐惧值一满就直接暴毙。后来翻设置才发现要按空格手动使用,作者完全没给新手提示,这点体验很糟糕。 熟悉机制后发现流程其实挺短的,本质就是个找不同游戏。道具系统可以卡bug不睡觉等刷新,把道具拿满再进下一关,这样难度就大幅降低了。 作为恐怖游戏,初期确实营造得不错。音效氛围配合麦克风录入机制,沉浸感直接拉满。但玩久了新鲜感就没了,jump scare虽然有,但不算特别吓人,更多是依赖声音和气氛的渲染。 这游戏好像有好结局和坏结局,不过我只玩出了坏结局,我第二关收集笔记的成就没完成,可能要收集全部笔记通过,但是游戏没有存档功能,我不想再玩一遍了。 When I first started playing, the difficulty felt pretty brutal. Got killed by the ghost over and over. The biggest issue? I thought picking up the sanity pills meant they were automatically used, so every time my fear meter maxed out, I just died instantly. Later I checked the settings and found out you have to press spacebar to actually use them. The dev didn't give any tutorial or hint about this, which honestly sucks for new players. Once you figure out the mechanics, the game's actually pretty short. It's basically a spot-the-difference game at its core. You can also cheese the item system—just don't sleep, wait for items to respawn, stock up on everything, then move to the next level. Makes things way easier. As a horror game, it does create a solid atmosphere at first. The sound design combined with the microphone input mechanic really pulls you in. But after playing for a while, that feeling wears off. There are some jump scares, but they're not that scary—the game relies more on audio and atmosphere than actual frights. The game apparently has both good and bad endings, but I only got the bad one. I didn't complete the achievement for collecting notes in the second level—maybe you need to collect all the notes to get the good ending. But since there's no save function, I don't really want to play through it again. Kind of a shame I didn't get to see the good ending.
HOW TO PLAY: CAMERA AND BATTERY SYSTEM: Once you turn on the camera your fear meter will rise, once it reaches the red line a spirit kills you, batteries randomly spawn in bathroom, kitchen drawers and sometimes scattered around, they are on a random timer and infinite amount spawns, when you pick up battery it fills up your battery bar in bottom left, so youll likely need at least 10 pick ups for longer usage time. just chill and walk around there is no timer in the game that forces you to finish a level, you can literally stand still for 2hrs doing nothing without dying. HOW TO FIND ANOMOLIES: Once camera is open you essentially playing a "spot the difference game" i.e. the T.V. in the camera view will show a different channel compared to seeing the T.V. without the camera, to check the anomilies click middle mouse button and it will scan to see if its an anomolie, if you spam click the scan option like 8 times running around it spikes your fear to kill you. PILLS: Find pills just like batteries in the same locations. Eat then to lower fear, even if you hit red fear line you have time to eat pills to stop you from dying, and lastly you pills and batteries carry over to the next level so its good to stock up.
Слишком многа внимания дали на то штобы искать тупые таблеткы и батарейкам и ♥♥♥♥ игра недоделана багов просто уйма куда не глянь всьо через зад
The story of this game when you start to understand and figure it all out is actually really developed and enjoyable. The problem was that it took 2 deaths for me to finally read that "mmb" is how to analyze anomalies. It should be in the How to Play setting. Either way I found the game to be fun and I jumped a couple times. Overall a decent game and had fun 100%ing it.
Dream Cage é um jogo de terror psicológico com uma proposta bem interessante. A ideia de explorar a mente de um personagem que sofre com paralisia do sono e perda de memória cria uma atmosfera única e imersiva, especialmente para quem curte experiências mais narrativas e misteriosas. O jogo acerta bastante na ambientação e na construção da tensão, conseguindo passar aquela sensação desconfortável de estar preso em um pesadelo. A premissa é criativa e prende a atenção logo no início. Por outro lado, ele acaba pecando em um ponto importante: a repetição. Depois de um tempo, as mecânicas começam a se repetir demais, o que pode deixar a experiência um pouco cansativa. Além disso, o jogo não é muito intuitivo, várias mecânicas só ficam claras se você parar para ler o tutorial, que é totalmente escrito. E, sendo bem sincero, muita gente simplesmente vai ignorar isso e acabar ficando perdida no começo. No geral, é um jogo com boas ideias e potencial, mas que poderia ter sido melhor executado em termos de variedade e acessibilidade. Vale a pena principalmente para quem gosta de terror psicológico e não se importa em investir um tempinho entendendo como tudo funciona.
В целом пойдет на раз. Изначально было не понятно что от меня требуется, но быстро втянулся. Подача сюжета сомнительная, грубо говоря только через записки, но сам сюжет неплох.
ตอนผมเล่นครั้งแรกน่ากลัวจัด กว่าจะทำใจเล่นจบได้ น่ากลัวจริงหลังๆจับทางได้ไงเลยเริ่มชิว โดยรวมโหด 8 เต็ม 10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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