
After a tragic accident, you find yourself trapped in a nightmare, and hunted by a monster. With your best friend Chester at your side, you'll have to stay alive, and find a way to wake up.
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[code]Curator page here-->[url=https://store.steampowered.com/curator/37670120/] DaRevieweD #174 [/url]<-- [i]New review every Weekend[/i][/code] [h1]”CHESTER LITTLE…!!"[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2787594002 [u] Here's The Thing:[/u] You are some tyke who’s just been involved in an accident. What kind? Enough to traumatize and sink you into the stuff of nightmares… But is it really just that?? Uncover the fears that may have once plagued you too- YES YOU~ [h1][u][+] PROS;[/u][/h1] [h1]:) BAD TIME FOR A TOILET BREAK~[/h1] If I had to put it as best I could, it’s [url=https://steamcommunity.com/id/DeadeGuard98/recommended/1572420/] Leenie Boog's[/url] approach of incorporating “minigames” so as to keep things varied and that anything pretty much goes! However, whereas the former is well lit- here you are submerged in total, looming darkness… You could be thrust into a stealth segment suddenly while clutching your stuffed doll Chester, or forced to pay attention as something breathes heavily towards you and all you can do is close your eyes till it passes. If it ever does! And yadda-yadda-yadda. I won’t spoil all the surprises, just bear in mind to watch yourself in the dark so other things won’t! This is an obtusely short game of about 1 hour with two endings, depending on how well you were able to put up with the creature. However, to nab the canonical “good” end, it requires practice for the margin of error is extreme. Or at least made to seem that way~ [h1]TIPS:[/h1] 1) There is no penalty for shutting your eyes in minigame number 2! [h1]:) NOSFERA-TOO SCARY![/h1] There’s a visceral yet real quality to the unsettling visuals. Nothing outstanding really if not merely ordinary, to put it bluntly. It’s almost like your standard residential bathed in paralyzing dimness. The littering of night lamps should be coaxing but not when they come off as safeguards! That said, the house itself is moldable as that of a child’s stretchy and wild imagination. The main antagonist is a nasty, gnarly and hunchbacked being. Something out of a creature flick in the monster era of film… I wasn’t able to get a proper look, and certainly not for a lack of trying. Constantly masked by the shadows and the imperativeness of the scenarios, to which they do its bidding. The beady and feral eyes; two spotlights that lock onto you~ [h1]:) NO BUNNY BUSINESS?[/h1] Conjure up the haunting air and confrontational themes to [b]A Nightmare on Elm Street (1984)[/b]. The child-centric focus as well as appearance and representation of [b]The Babadook (2014)[/b]. With a mild glance of the “Gatherers” from Amnesia. Then finally, that gives you Chester- inspired by the dev’s own fears at that delicate age! Not terribly unique, nor was it ever meant to be. While it’s true that the story pretty much assumes a back seat apart from the opening scene and ending revelation. But I’d like to think that the events during which the game takes place and the rest are arguably left open for analysis. Each time you’re caught signifies the start of a recurring nightmare, which would explain a lot~ [h1]:) IT’S NOT THE DARKNESS THAT KILLS…[/h1] Going to the toilet in the dead of night is probably the most dreadful period, what with your bladder being at capacity and all. Where the slightest tug could release the floodgates. Be it the thoughts that begin to run amok at every silhouette or unidentified noise… The burning feeling of an unwanted presence staring intensely at the back of your head, maybe even tailing from right behind you. It’s precisely the revisiting of commonly irrational fears which are anything but really, at that period of life that get depicted so ardently here. The highlight here? Scared by the dark. Being stripped of one’s sensory familiarity leaves you helpless, when really, they may simply be as you remember them or last saw. That doesn’t stop you though. For it is not what is actually there that matters, rather [i]what else COULD be[/i]. Also, when is it a nightmare and when is it reality? I still have vague recollections of encounters where I can’t tell apart the two. Reinforced by a scary show on the tv, a bedroom story for misbehaving children or just the sight of a stranger who- for all you know is harmless. But more than enough to seize you in fear, break down in tears or let out a yelp~ https://steamcommunity.com/sharedfiles/filedetails/?id=2787594533 [h1][u][-] CONS;[/u][/h1] [h1]:( I KID YOU NOT…[/h1] Let’s get one thing straight- darkness alone doesn’t make things any scarier. It is beyond annoying, migraine-inducing to not be able to see shi*. And before you say- what about Nyctophobia? You didn’t let me finish… Fortunately, although it is a practitioner of that “darkness is everything” principle, it manages to be successful to some extent at the cost of crippling other fears which could have been explored. As such, with no compromises say to be able to tweak the brightness department, not without jeopardizing the atmosphere anyway; it makes exploring an ordeal in itself. When you recall titles such as [url=https://steamcommunity.com/id/DeadeGuard98/recommended/57300/] Amnesia: The Dark Descent[/url] or the ever-timeless Silent Hill which both were as black as night. Was visibility sacrificed at any one time? The answer may surprise you, but not really~ [h1]:( GETTING IT OFF MY CHEST-ER… LIKE RIGHT NOW![/h1] As I’ve stated, the story is left mostly to interpretation but I still would have preferred some answers and context behind the fears. At best, I can only make inferences- at worst, I grasp at straws… while already in the dark!? Ultimately however, getting to the good ending proves to be the greatest stressful tribulation. One that is not only hard “hard” but also in the sense that players won’t stay invested in due to the unrelenting criteria. A single death takes you back to the checkpoint but will void your current shot. So, you will have to revert to a clean slate and practice until you can handle no more. On the one hand, I like that it takes work to power through and banish your nightmares, and technically I am ready for that make-or-break attempt. But on the other, after everything… I don’t think it will change my reception of it when you couple it with the save system or rather lack thereof~ [h1]BUGS:[/h1] x AI in minigame 1 ended up patrolling at the spawning area despite them not being able to reach you. Supposedly. x Going up the steps normally is impossible. But if done in reverse, it is fine. [h1]NITPICKS:[/h1] ~ Labels on some light switches are inconsistent. Some appear as icons and others in text. Then never again to be seen. ~ Optimization could use some work. Also, more adjustable graphic settings instead of just presets. [h1]"- GIMME CHESTER LITTLE BIT MORE~"[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2787594895 [u]Last Words?[/u] Diabolically playful in stirring things up and still appear terrorizing. It sure could ease up on the darkness and rigid rules… But this indie horror is special; creator has to be commended for it~ If you’d like some closure against some child-centered horrors such as those in [b]Among The Sleep[/b], [url=https://steamcommunity.com/id/DeadeGuard98/recommended/424840/] Little Nightmares[/url] or [url=https://steamcommunity.com/id/DeadeGuard98/recommended/1311990/] Little Terror[/url]. If you love a rambunctious alternative to conventional walking simulators and to be caught off guard multiple times. Chester will make for a wonderful company until it goes off on its own~ [h1]7.5 / 10[/h1] [code]My genuine thanks and love to [b]Luli[/b] for the key. What a huge gesture~[/code] [code]Don't forget to follow my curator [url=https://store.steampowered.com/curator/37670120/] DaRevieweD[/url] for more games!![/code]
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 23 reviews with recorded playtime.
I'm changing this review to recommend. With the recent updates I think this game has improved quite a bit. The ability to restart each section without replaying the game over each time is a great addition and will still allow a challenge to reach the good ending of the game. I also think that it's worth buying just to support the developers who have shown that they are willing to listen to feedback and improve upon their game.
点滅注意が書かれていませんが注意してください。てんかん等あるならば本当に危険です。何も無い方も目が疲れるか痛めると思います。 私は目が痛くなったのでクリアまでプレイできませんでした。 バッドエンドと遊べた所までの動画を上げました。 https://youtu.be/G7w-iMWrLTc 内容としては純粋なホラーゲーム。 雰囲気とびっくり演出で怖がらせてくれます。道中のシナリオは皆無なのでストアページのあらすじを読めばそれがすべてです。 異常な暗さで画面を注視させて置きながら、そこそこの速さの点滅があなたを襲います。 セーブはなく、死んだ場合には最初から始める必要があるので何度も点滅に悩まされると思います。一応アップデートで死ににくく、進みやすくなりましたが点滅要素は改善されていないのでまだプレイは非推奨です。 肉体的に苦痛を与えるタイプのギフトとしては良いかもしれません。 面白い面白くないではなくプレイするのがキツかったです。
I really liked the game tbh. I thought it was pretty scary and it was actually fun. Good stuff
This is a short and sweet horror experience, one of my favourite genres as you can guess! Chester is the story of a guy who, after an accident, falls into a sort of coma, where he re-lives his childhood fears. We play as a young child, and we have to beat a sequence of three different challenges with the help of our faithful bunny plush, Chester. Honestly speaking, this game is not particularly ambitious (the price is adequate to its longevity and complexity), BUT, it does two things very well in my opinion: - the gloomy atmosphere is very well built, it succeeds in making you feel lost, helpless and uncomfortable, as it should be in every well made horror game on Earth - a good level of fun and entertainment is maintained throughout ALL the game thanks to the variety of the three challenges: each one of them presents a particular mechanic, and tests a particular skill of yours, mostly through an intelligent level and sound design; this is the best aspect of this product in my opinion, the gameplay is always interesting and dynamic. In other reviews you may read that you need to retry from the beginning each time you die, but don't worry, the dev added checkpoints in the latest patch, so you won't lose any progress and you won't get frustrated. And this is good, because the gameplay is pretty challenging! The only downside is: if you die even once, you'll get the bad ending. Personally I think it is a good idea, it adds replayability and stimulates you to get better and better each time. Overall, I think this is a very nice little horror game, with a great atmopshere, a haunting sound design, and a fun and pretty dynamic gameplay. Be sure to check it out if you still fear the dark and the monsters who may lurk inside! Cheers guys!
This took me so long to complete but it is a good horror game if you want to challenge yourself and get scared when you fail Check out my gameplay on this game https://www.youtube.com/watch?v=I8a-llGTcUo&t=7s
Scary game. It burns your CPU if you don't finish it quick enough.
fun would highly recommend to anyone who likes horror games
To keep this fair and short, Chester is a simple, but somewhat unique twist on a stealth horror game. It's a short game and does not explain much, but it's not hard to figure out. This makes it challenging, yet not rage quit the game. There are a couple of drawbacks to the game, primarily the extreme darkness with an inability to lighten it any. Depending on your monitor, you may not be able to see anything, which makes the final puzzles nearly impossible. After a while, the jumps are gets old and you start to get frustrated. Overall, the mechanics are well made, it's slightly original, short, good for a few scares and decent at the price. If you're not looking for an indepth story, that has some challeng, a few good scares and kill am hour or two, I'd recommend this game. It's definitely a lot of fun and there are multiple endings. I haven't had a chance to get the other one, but basically, it does leave you wanting to get both endings since it is fairly short. If you wish to check out the gameplay for entertainment or to check out if it's something you'd be willing to try, you can check out my video https://youtu.be/UEt2A4wNQfA
I got spooked by the spooky scary game D: I liek it doe x3
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