
A post-Soviet extraction horror shooter set in a ghost town split between reality and its dark reflection, where a creature hunts your heartbeat. Loot, fight, and extract before your pulse gives you away.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You find yourself trapped in a sealed-off town deep in the Far North. A secret experiment has gone catastrophically wrong, shattering reality into two realms: our world and the Other Side.
Outside your underground base, enemies wait around every corner. Explore the city, collect resources, craft gear - but remember: panic is more dangerous than bullets. A creature hunts you by tracking your heartbeat. The higher your pulse, the closer IT gets.
Begin your journey as a lone operative: upgrade your equipment, fortify your shelter, master both worlds, and fight for survival - until you unravel the city’s darkest secret.
A vast, snow-covered Soviet-era city with changing weather, day and night cycles, cunning enemies, ever-changing - and no two raids are ever alike. Every trip into the city is a unique experience. Get out in time… or lose everything.
Explore the massive city to scavenge for loot - ammo, medicine, gear, resources, and rare items. Bring it all back to the bunker and use it wisely to upgrade your equipment and shelter.
Battles aren't just in the real world - you can enter The Other Side and face a terrifying enemy face to face. Time here is limited by your air supply, but only here can you find the most valuable resources.
Watch your heartbeat - it can give you away! Once you panic, there's no escaping THE ENTITY. It's already on your trail. Can you stay calm when it matters most?
Earn experience and resources to upgrade your gear. Grow your abilities through a branching skill tree and shape your own playstyle. Every raid makes your character stronger.
Take on quests, talk to survivors, and piece together the truth behind the catastrophe. Which side will you choose - the military or the scientists? Or is the truth hidden in The Other Side?
No matter your choice, remember: with every heartbeat, IT draws closer.
Stay calm. And good luck!
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Сыровато, но уже лучше чем тарков. Но главный вопрос - почему в игре про советский постап нет русской озвучки но английскую при этом завезли? Атмосферу это подпортило, не на ту аудиторию метите.
ich kannte die Demo daher wusste ich was kommen wird und mir gefällt es sehr gut, bissl schwierig macnchmal aber sonst ganz nett. Wird wohl früher oder später auch anpassbare Schwierigkeit bekommen also sonst halt brav übern. Läuft gut, par Clipping Fehler aber nix tragisches bisher ! Einzig großes Manko bisher 5120 ist nicht ordentlich skaliert aber es ist spielbar ohne probleme
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Polish, Portuguese - Portugal, Turkish, Ukrainian +2 more
Hours played at review time, across 114 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Зачем эти поделки выставляют в ранний доступ? это не игра, это технодемка.В меню нет сохранить / загрузить. как вообще работают сохранения? где сохраняться? зачем я построил кровать? подхожу к ней а оно вообще никак не работает, и предлагает мне построить кровать лучше. что это? зачем? Почему перс через три минуты замерзает наглухо? бегаешь как дурачек от костра к костру через каждые 15 метров.В меню крафта даже текст не переведен полностью. Какие то вырвиглазные эффекты, как будто у меня матрица цифровая вместо глаз. Какая то хроматическая оберрация постоянно, че за фонари ночью мигают дико ярко. Мечта эпилепсика просто.но графа довольно приятная и сама игра довольно шустро бегает. пока это явно не играбельно
Весьма достойно. Не без косяков конечно, но очень даже впечатляет. Пока что конечно маловато полета действий, как и самого инвентаря. Непонятно зачем на базе строить кровать и т.д. Но сама идея очень даже не дурна. Исполнение неплохое, есть мелкие баги конечно, но куда без них. Интересно, что будет в конечном итоге. Поглядимс.
玩法是恐怖搜打撤+主线任务,可以建设基地,技能没做全,每个技能树只做了前4个,枪械耐久度设计有点不合理,基本打一枪掉一耐久,莫辛纳甘掉的更多,修枪需要的材料也不便宜,需要捡别的枪分解零件,也只能回基地分解,枪械的卡壳设定也不太合理,90%多的耐久也会频繁卡壳,买东西不会直接出现在背包,需要等一段时间送快递,大概去外面2-3次回来,箱子才出现购买的物品,卖东西也很麻烦,需要在商店点击背包对应的物品才能卖,每次卖东西都需要看好久,目前来说可玩性有,不多,可以等等更新。
Поиграл 10 мин, отпало желание играть сразу же, в игре на пост совковом пространстве персонажи говорят на английском, в 2026 все подряд разрабы упарываються за компанию, Николай are you okay, no i am crazy...
Не тянет пк
It isn't great yet, but it's got good bones & great direction. Keep at it and your dream will come true devs.
游戏很有乐趣,故事也有吸引。但是存档经常无法读取载入,到现在我已经重玩五次了,每次存档都无法载入,这让人很崩溃!希望作者修复存档问题
Наиграл достаточно часов чтобы сказать, что игра в целом нравится. Конечно она требует доработки, но сама идея интересная, и процесс залипательный. Локации надо увеличить, оружие разнообразить, добавить, хотя-бы, советское, монстриков добавить, короче надо работать, и игра будет жить.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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