
A horror anthology shooter in the Dread X Collection series. Co-produced by DUSK creator David Szymanski. Featuring 7 new short games, a robust launcher world set in an abandoned arctic base.
Modeled estimate, not a reported figure. How we estimate →
Media
About








Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
½ out of four. This is the first of the series I have played. The majority of narrative efforts fail, which shouldn't be the case in these games' lengths. This really does harm overall, as the player spends time on them and thus becomes annoyed from the time spent. The majority ran CPU too hard; I used Windows Settings for the first time ever to limit my refresh rate. They're all FPS's, but this fact helped less than I expected. Priority for owners: Don't play the hub world. Play "The Fruit" not on hardest difficulty.
In terms of quality i think this is possibly the best collection next to Dread X 3 and i'm mostly saying that given the devs had extra time to work on their games. Maybe not the best overworld as i think it's a bit hard to top Akuma Kira's hub from the last one in terms of style and fun. Regardless i hope they stick the landing with the currently 5th and final Dread X Collection so we'll see.
I didn't really mind paying for the previous Dread X Collections, even though the quality of the games never quite matched Haunted PS1's free demo discs. But this one is very skippable, with the weakest selection of games yet and a greater focus on an interactive hub world that I lost interest in midway through. There is a Free Play mode, which gives you access to all of the games up front -- however, The Hunt (i.e. the overarching game that takes place in the hub) is still worth commenting on because it's a very prominent feature of the package, something that would ideally justify the collection's price tag. To be fair, it obviously cost some money to produce, but unfortunately the extra expense didn't add any value for me. A good deal of voiced dialog (technically monologue, I guess) is used to try and flesh out the protagonist and make players care about her, but as with previous Dread X hub content, it's just not written very well and becomes a serious drag on the experience. It felt like taking a nice scenic train ride, except the random person sitting next to you is talking non-stop about themselves and their life, so instead of enjoying the scenery you just keep wishing they would shut up. It doesn't help that the crop of games in this installment is worse than usual. None of them are terrible, but very few of them are good. If I were to rate all seven games, there are two that I would consider giving 6/10 (Rose of Meat, Black Relic), maybe a 5 for The House of Unrest, and the others would be 3s and 4s. Apparently the developers were given twice as much time to work on their submissions as compared to previous collections, but I suspect that this extra development time did more harm than good, as it encouraged the devs to spread their ideas too thin, or to get ahead of themselves with bigger ideas that needed more refinement than they got. It also may have resulted in buggier games, as I ran into major, progression-affecting bugs in more than one of them. In Uktena 64, I got stuck in the geometry inside a camper in the next-to-last level, and I was convinced I'd gotten soft-locked, but I somehow managed to escape after 1-2 minutes of desperately flailing around. I don't want to sound like I'm railing against this collection -- as I said, none of the games are terrible. It's a shame, too, because between the Arctic base setting and David Szymanski's involvement, I had expected this to be the best Dread X Collection yet. But I have to recommend skipping this entry, as you really won't miss much.
um ótimo para jogar e finalizar em um fim de semana, os jogos são legais e a história principal consegue te deixar engajado até o fim do jogo.
Wtf is this? Half of the controls with gamepad dont work. And starting game with pixel hunting and cringy dialogue. Im not doing this. bye
this collections takes less time than the others to complete in full, but it's still pretty good.
All the collections are great, and this is no exception.
Certainement la collection de jeux la plus qualitative des cinq ! Il y a certes moins de choix que d'habitude et uniquement des shooters mais je n'en ai trouvé aucun mauvais. A nouveau, c'est très diversifié, de nouvelles têtes se mélangent aux anciennes et le plaisir est maximal. J'ai un gros coup de cœur pour The Fruit. Du côté du hub c'est toujours aussi bon, on a ici une base nommée "ARK 2" isolée dans un désert de glace et dans laquelle on va devoir comprendre ce qu'il s'y est passé. Le scénario est bien construit et poursuit celui de la troisième collection.
I liked the overarching story a bit more than some of the games included + managed to bug it out once. Uktena and the House of Unrest are really good
Leaving a review just for The Fruit. What a beautiful, tense game mixing action and horror. Amazing mechanics!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Trilogy of the Moon | $86.4K | 220 | 86% | $10.99 |
| Carp Fishing Simulator | $86.4K | 234 | 59% | $13.99 |
| Welcome Back, Commander | $86.4K | 242 | 81% | $9.99 |
| Design it, Drive it : Speedboats | $86.4K | 97 | 87% | $24.99 |
| Witch's Garden | $86.4K | 197 | 87% | $29.99 |
| Clash: Artifacts of Chaos | $86.4K | 1.2K | 91% | $3.99 |