
Dread station is dark, intense First person shooter with hardcore action and beautiful graphics.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Dread station – шутер. Обилие узких коридоров и тупых противников. Безумно простая физика, ужасная графика и звуки. Музыку скорее всего откуда-то позаимствовали. Мусор.
Game is virtually unplayable. Insane 1-2 second input delay Extremely laggy Blur every time you move, which makes it incredibly disorienting and hard to aim at anything Even when you do manage to aim in the right direction, good luck killing anything at all.
https://youtu.be/H4T95I3AkeU So the game is pretty short, the graphics are at least half decent and the controls work well enough just don't jumo in corridors. Soundtrack is also not bad for the sort of basic FPS gameplay. Weapon selection is limited and predictable and the gunplay lacks any oomph. However I cannot recommend this game becuase of three bad choices that make the game hard going. The first is the motion blur that cannot be turned off that makes it feel as though your mouse is lagging. The second is that there is no toggle option for ADS (in all honesty ADS is not required in the game, but still), however the worst offender is there is no mouse sensitivty option. None. In an FPS. And the in game sensitivty is sky high making tacking and targetting a painful chore. The game is just too frustrating thanks to those issues to give a thumbs up even if it is short and cheap.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
Don't buy that game, The blur destroys everything, It can't be played.
Não é um jogo de todo ruim. Parece ter sido criado com carinho por alguem com pouca experiencia em jogos. O jogo tem vários problemas técnicos [tive que jogar em 1600x720 para não travar] e outros problemas de jogabilidade. Como não haver checkpoints, curtscenes não podem ser puladas e não é possivel configurar a sensibilidade do mouse. O desenvolvedor nunca adotou os feedbacks. Os problemas continuarão. Não recomendo
1. şahıs fps türünde bir yapım, uzaylılara karşı savaşıyoruz, vuruş hissi baya kötü çizimler orta kötü, oynanış olarak bazı saçmalıklar olsa da idare eder, mermi bitince siz R yapmazsanız reload yapmıyor kendi kendine örnek olarak, düşmanların yapay zekasıda baya kötü
Stars received: 1.5/10 _ Note: v.6 [0.0 to 1] = personal impressions [0.4] Controls & Training & Help [0.2] Menu & Settings [0.2] Sound & Music [0.3] Graphics [0.2] Game Design [0] Game Story [0.1] Game Content [0.1] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII [No = Categorical] - is it acceptable to Play the Game in 2022+ ? Game description key-points: This Gamash, a High score counter survival in a Sci-Fi tech port Overview: as short as is, for a free 5-10 minutes distraction can work fine. Small kids would be happy to play much longer. Easy and straight forward process to use weapons and advance the level.
[h1]憤怒すること請け合いの薄さと粗悪さ[/h1] Unity製FPS オプションは音量と画質だけでキーコンフィグなし 難易度選択もなし 異常なぐらいの移動スピードとマウス感度で酔いやすい ウィンドウモード時にESCキーでゲームを中断するとフルスクリーンになる不具合?あり 真っ先に返品を考えたほどのヤバいゲームでした。 とにかくボリュームがない。 それに尽きます。 上手い人ならば30分以内にクリアできるかもしれません。 他のFPSで例えるならチャプター1-2ぐらいで終わりです。 愕然としました。 肝心の戦闘もめちゃくちゃで徐々に歯ごたえを出していくのが普通なのにボリュームの都合上圧縮されており、射撃武器が揃った時点ですぐに数の暴力が始まります。 敵はドアすり抜けスキルを所持しているのでドアの後ろに隠れても無駄です。 弾薬アイテムはすべての武器共通で補充したい武器を選んでから拾わないといけません。 オートリロードなんてものはないので1マガジンを撃ち切ったら毎回マニュアルでリロードです。 ノーデスで後半戦に突入すると武器が引き継がれないバグが発生しました。 その際は直後に手に入る手榴弾だけで戦闘を余儀なくされました。 あのテストプレイやデバッグは…? ラスボス戦は[spoiler]窓の外からやる気のない攻撃を撃ってくる宇宙船?[/spoiler]で、[spoiler]無限湧きの雑魚を処理しつつひたすら窓ガラスに向かって撃つ[/spoiler]だけというシュールさを越えた一切盛り上がりのない作業。 何でこっちの攻撃が当たるんだなどとは考えてはいけません。 倒したらおめでとう!的なメッセージが表示されて終わりです。 なんだこれ。 とにかくすべてがハリボテというかなんというか。 おそらくUnityアセットストア等からそれらしい素材を持ってきて貼り合わせた、ゲームに見せかけただけの何かとしか言いようがありません。 ゲームスタート時に流れるボイス付きの宇宙船にトラブル起きたよ的なOPデモもそれらしく見せるためだけの飾りです。 主人公以外のNPCキャラは一切出てきません。 テキストやPDA等の資料も全くありません。 プレイヤーを楽しませる工夫はまるでなく、ゲームにのめり込ませるための味付けもなく、戦闘は反吐が出るほどつまらない。 これは一体何なのでしょうか。 銃を撃てるだけマシですか? 短くても稚拙でも開発者の熱意が伝われば少しでも応援したくなるのが人情ってもんだと思います。 ですが、ここまで露骨に手を抜かれると心が冷えます。 クリアした後は怒りしか残りませんでした。 買うと絶対に損します。 やめましょう。
6/10
This is a rather janky indie FPS that has you wander corridor to corridor killing enemies. The mouse sensitivity is quite high making aiming difficult (with no option to adjust this) and the use of bloom is very ugly and eye-straining to look at. The iron sights on weapons are bad as they are not quite aligned with the crosshairs and are extremely chunky, plus using them slows you down and generally your hip-fire is accurate enough to make them pointless. The enemies can shred your health pretty quickly with their attacks but as long as you run and gun and use cover/dodge their shots, it is not super challenging, though the lack of hit feedback makes shooting them a chore. The main issue with this game is that on the second level, you lose all of your weapons and have your health reset to the default state, and you're given a grenade that is time delayed. This proves to be a difficult task to work with as there are numerous enemies that attempt to rush you and enemies that are hard to trap such as flying drones. On top of this unfair challenge, ammo pickups only give you one grenade per pickup, but the game forces you to kill every enemy before it spawns in the boss, leaving you with nearly no ammo to beat the boss and making the last level impossible. Overall, this game needs a lot more playtesting before it can be considered passable, and there are much better FPSes around that are worth your time and money.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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