
Dread Protocol is a 3rd-person roguelite blending FTL-style events and navigation with brutal, punishing combat. Explore procedurally generated space stations, carve your path through destructible walls, and dismantle the Federation one station at a time.
Modeled estimate, not a reported figure. How we estimate →
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About

A 3rd-person action-roguelite space adventure that seamlessly blends text-based events with procedurally generated dungeons, offering hundreds of hours of replayability.
Aggressive, brutal combat that leaves no room for mercy - permadeath is a constant threat.
A plethora of guns, each leveled and uniquely seeded for countless combination possibilities.
Procedurally generated levels ensure that no two playthroughs are alike, with over 4 billion seeded runs.
Destructible environments allow you to carve your way through each space station, creating new flanking opportunities or launching enemies into space.
14 levels, each with its own set of enemies, environment, and distinctive feel.
Over 100 unique cybernetics and pieces of equipment to fuel your creativity.
A deep and rewarding Skill Tree.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
Musique fait par IA et je refuse de payer pour des Musique faite par IA.
Feels more like a barely working prototype; not really playable or enjoyable.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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