
A police artist is plunged into a life shattering conspiracy when his missing brother returns.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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BottomLine at the Top: Only buy on sale and even then, be prepared to be underwhelmed. Pros ------------------------------------- -Autosave. -Some double click fast travel. -Dialogue is for the most part natural sounding. -Stable. No game crashing bugs. Meh. ------------------------------------- -4 save slots with only date stamp and no timestamp, user defined description, or screenshot. -Moderate pixel hunting (mainly just the cameras outside the museum I thought it was a lamppost). -Voice acting is non-professional but mostly passable. Cons ------------------------------------- -Immediately have trouble leaving first scene. -Story doesn't really make sense. -Art design is primitive. Feels more like an early AGS freeware title than a professional p&c game. -Drawing mechanic is not particularly challenging and just downright silly. -Lots of tedious back and forth (especially using the elevator again and again). -The main character has one recorded "bye." phrase that is used repeatedly in different convos. Often comes across as awkward as it doesn’t match the tone of the conversation taking place. -The way you get past the killer robot in the ending scene is sooooo dumb. I don't like writing negative reviews for indie games. It obviously took time and effort to go from an idea to an actual finished game. At $3 for approx. 2 hours game play its not the worst $ to hour ratio. But I have played free p&c games on Steam that are an order or two of magnitude higher quality. I can only recommend this game on sale and even then only if you have a compulsion to play every p&c available on Steam, like myself. I do think that the developer has potential though and I am interested to see what they come up with in the future! [hr][/hr] [b][u][i]For more point & click goodness, check out our P&C fan Steam group, The Coalition of Point & Clickers!:[/i][/u][/b] [list][*] [url=https://steamcommunity.com/groups/CPANDC] Coalition of Point & Clickers Main Page [/url][*][url=https://store.steampowered.com/curator/34690626/] Coalition of Point & Clickers Curator [/url][/list] 👑 [b][u][i]Powered by HoI 4 Deu Curators group in German / English[/i][/u][/b] 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
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Good game. Worth it for the price, but it is very short. It has a nice story to go along with some old school, fun point and click mechanics. Unfortunately it has no intriguing or original challenging puzzles (though the drawing mechanic is fun), but this only lets the story and the world building - which I admired - shine through. I hope we'll get to see more from this developer eventually. Recommended. 7/10
I didn't quite know what to expect when I started the game. I am a sucker for pixel art point and click adventure games. This one is a nice gem of a find. There's some interesting plot threads, and a good level of interactivity with the various mechanics that do make it feel like there's more to puzzle solving than just dragging items over others to progress. The voice acting is also a nice touch but it can be a bit spotty in places. Overall, I'd highly recommend this game, especially at the price. I'm looking forward to more from the creator.
Very nice storyline, Voiceacting and characters in this game! i like the mix of retro graphics and futuristic technology they used for the game it gives a special touch i never saw in any game since! i definetly recommend buying this game even though its not very famous, just give it a try and have fun with the good story and awesome locations!
Drawn Down isn't terrible but it's clearly an amateur effort. You'll either find it surprisingly competent or surprisingly incompetent, it really depends on your expectations going in. There's a lot of good ideas with below average execution. The plot isn't great but no worse than a soap opera plot. The puzzles aren't great but there's potential. The whole game needs a fresh coat of paint and another hour worth of puzzles that build on the concepts introduced. As it stands the game probably isn't worth your time. There's much worse out there but there's also nothing particularly compelling here. There are plenty of other games, free or not, that do similar ideas better. It's an inoffensive 2 hour adventure if you're really curious.
Game was fun. Good but not great. Worth the price paid but really could have developed the characters more for the narrative to be impactful. It tried to do to much for it's ~2 hour story and didn't really give the player a reason to care about any of the individuals that were present in the game. It's a cool little world that was created, but it really lacked the extra exposition to have us care about any of the things that are occurring. Overall, glad to see things like this are being created and hope to see more games from this dev.
Its a solid game. Its pretty quick but has a lot of personality.
应该还是分类到类似逆转裁判那样的文字冒险游戏里边,碰到难题的时候就要利用好手上的道具或者跟npc互动来推动剧情。所以也不存在什么真正需要动脑的解谜了,只是顺着作者思路复盘。 本作剧情丰富,场景充实。背景是未来的科幻世界,男主为了拯救家人被卷入一场惊天阴谋。坦白说宏观剧情是不太讲逻辑的,反派的前后行为很难总结出动机。尤其是最后揭晓谜底,我反复看了两遍都不理解,甚至怀疑是不是资金不足强行收尾。但是瑕不掩瑜,本作在过程中的悬念感塑造极佳,让人总想知道接下来会发生什么。 [spoiler] 最后那段画探长来骗过AI脸部识别的桥段太搞笑了XD,非常高明地呼应了设定,出人意料又在情理之中。 [/spoiler] 真不戳 跑个题[spoiler] Landon解释到最后来了一句You don't understand让我想到了9小时9人9扇门,大反派说自己做的一切恶都是想治疗自己的脸盲,还说你们没有脸盲是不会懂的。反正我都已经解释了,你不理解是你的问题。不得不说这种剧情上偷懒的做法只能证明作者的平庸。本作至少还有精彩的过程,而999就只能是一无是处的屑了。 写到这里又想起来东野圭吾的《放课后》,杀人动机同样是”不是A girl who is 19“的我所无法感同身受的,但是能够理解那种青春期少女敏感的合理。这就是功力的差距。不一竿子打死打越,但是999孝子给爷爪巴。 [/spoiler]
90 процентов - слишком высокий рейтинг для этой игры (на момент написания строк на основе 11 голосов), а нейтральной оценки нет, поэтому приходится ставить дизлайк. Игра существенно недотягивает до лучших представителей жанра а-ля Adventure Game Studio.... я про такие игры как Shardlight и серию Blackwell. Концовки так вообще как будто в спешке делались, а парочка моментов в геймплее лишняя (чересчур долго ждать лифт). Одно достижение Cute я так и не понял, как выполнить, несмотря на гайд. Подскажите, кто получит... В остальном это обычная сюжетка с не слишком большой продолжительностью. В идеале за день можно пробежать. Графика ниже среднего даже по меркам жанра, а вот озвучка не очень плохая. Футуристичный жанр а-ля Робокоп, но почти без экшна. И да, 82 рубля без скидок - высокая цена за такой проект, многие аналогичные игры по 30-40 рублей, а то и вовсе бесплатно. Взять тот же шедевр Serena.
[h1]Practice makes perfect[/h1] [b][i]Drawn Down[/i][/b] is an old-school AGS-style point-and-click adventure made using the Unity engine. When you start the game, you are immediately greeted by terrible pixel-art with little-to-no shadows and amateurish dithering, dull voice-acting (at first, I have thought that the main character is voiced-over by a bot), and the messed up first location exit area (hard to click). The temptation to turn off the game at this point was truly excruciating; nevertheless, I had persisted. We arrive to the station to find out that the protagonist is an artist working for the London Police Department. Among other things, a peculiar mini game happens where you have to sketch the con based on the witness' description - that neat engaging element is repeated multiple times throughout the game story ([spoiler]it is even incorporated into the best ending scenario - however, the whole plausibility of a riot-control robot from the mid-2050s not being able to distinguish between a drawing and a real-life person is nigh impossible (additionally, in that scene one can just walk out into the clear and run around the villain - nothing is going to happen, that just kills the tension!)[/spoiler]), which certainly helps the player to submerge into the plot. The rest of the locations are pretty generic for the not-so-distant future sci-fi, a blend between [b][i]Ghost In The Shell[/i][/b], [b][i]Blade Runner[/i][/b], and [b][i]Detroit: Become Human[/i][/b] - however, a few landscapes are truly gorgeous (like the city view in the hobo town). The characters do their job but are not memorable, with the exception of Frank who is the only one graced with the decent voice acting. The story unwinds at a steady pace, the dialogues are not overwhelming, and the finale is fitting (and also has some groovy tune). More detective work (e.g. cross-referencing the data bits using the AI DB interface provided by the main character's smartphone) would be appreciated - alas, the investigatory content is disappointingly lacking. An occasional joke is brilliant, though, somewhat making up for it! Most importantly, the interactions required to progress the story further are logical, including from the game context's perspective ([spoiler]the only tedious bit was the pixel-hunting I had to do to find the CCTV near the gallery - the world detalization is not sufficient for such kind of activities[/spoiler]). The game blesses you with the option to run towards the location's exit - a feature that more point-and-click adventure games should provide. However, some of the other technical decisions are a miss - there are not enough descriptions for the interactable objects, nor there are plenty of them in general. Additionally, the dialogue and item-hover boxes are the standard Unity ones along with the font used for them and they look unsightly and out of place. There are a few plausibility issues here and there (e.g. the ability to access and interact with random devices at the police station via a terminal without entering any kind of password) - whilst they serve the plot, it is hard to overlook such shortcomings, as the game strives to be a cyberpunk-themed work: a genre in which the logics and believability of human-technology interaction are vital. To summarise, it is an [i]OK[/i] game which would definitely benefit in its development from some more experienced creators. It is akin to a good daytime TV show - it is enjoyable but not quite there yet. Surely, I could have been doing something more productive or play a better video game, but I do not regret spending a few hours on this title - it was a pretty good time. I would recommend grabbing it on sale, especially if you are fond of point-and-click adventure games.
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