
Explore the anime-style open world of the Continent of Orbis, brought to life with Unreal Engine 5! Recruit unique companions, unleash spectacular Status Ailment tag-team action, and embark on an epic journey to save the world from the threat of a Dragon reawakened after 60 years.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Lute, a young boy traveling toward Orbis—the first kingdom built by humankind—finds himself swept up in the lives of Johnny, a mercenary, and Castella, an Elf, stumbling headfirst into the chaotic life of a mercenary.
Amid hectic days spent with his colorful companions, a massive shadow looms over the peaceful continent, and Lute's destiny begins to spiral.
Can the boy become the Dragon Sword—the Hero destined to save the continent?
Explore the Continent of Orbis—a radiant, warmly colored fantasy world brought to life with Unreal Engine 5!
■ A Living, Breathing Open World
Venture across beautiful meadows, secret cellars beneath watchtowers, treasure-filled deep seas, and hidden caves and dungeons—all yours to explore on foot.
■ Reliable Adventure Companions
Travel with trusty allies and adorable collectible companions called Familiars that aid you on your journey.
■ Where Everyday Life Becomes an Adventure
Combine ingredients found across the continent to create new dishes through Cooking, solve the problems of local residents, and become a true member of Orbis.
Experience the spectacular tag-team action unique to Dragon Sword.
■ Status Ailments and Signal Skills
Each of the 19 Heroes possesses distinct Status Ailment abilities. Stack Status Ailments with Active Skills, then chain devastating combos with powerful Signal Skills for an exhilarating combat experience.
■ Endless Signal Switching
Heroes weave in and out of battle in endless combo chains through Switching Signals! Build your own team with diverse combinations and craft your ultimate stylish combat.
From allies who fight alongside you to village guards, every character in Orbis carries a story of their own.
■ Heroes with Deep Narratives
Discover factions entangled in complex interests and the hidden depths of the Heroes within them.
■ Characters Brimming with Personality
From an eccentric Elf who studies archaeology to a mysterious girl who traverses dimensions—forge bonds with a colorful cast and draw closer to the truth of the world.
Long ago, a Dragon brought the continent to the brink of destruction, and six Heroes rose to save it.
Now, 60 years later, a Dragon has appeared once more on the peaceful Continent of Orbis.
You will take on a critical quest to find the Heroes of old and confront the returning Dragon's threat. Tracing the footsteps of the legendary Heroes across the continent, you will uncover their hidden secrets.
Until the boy Lute and his mercenary band rise to become the Heroes who will save the continent—
Can they truly become the Dragon Sword, saviors of the continent, or will fate lead them down a different path?
Join them on this arduous journey and find out!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2410 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
开个神像非要你妈隔壁的跳跳乐 这傻逼角色跳又跳不起来 恶心尼玛呢 sb玩意
The combat is fairly enjoyable, if a bit easy. It is by far the best part of the game. Some of the character stories, and the world and setting, are quite good. The voice acting is also very good. However, there are quite a few large problems as well. The story is... very flat and lacking. The captain of my team can reallyannoy me. Then there is the "ending" of the game. It really feels like that packaged what they had at the time and just said f it, we sell this as a game. No clean ending, no satosfaction conclusion. It feels as if the story just cut off in the middle of the main quest. Continuing on the theme of not being complete, there are almost no familiars in the game to unlock or find through secrets. No additional optional story lines that reward anything of note. Unless you pay for DLC, which the game makes sure to have plenty of! The incomplete feeling the game leaves you with, as well as the non-ending makes it hard for me to recommend unless you do not care.
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Latest in each market: best KR #75, worst JP #100 · 11 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Thai, Portuguese - Brazil*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
单纯受不了韩语配音,听不惯韩语。
Якби ГЕНШИН вирішив стати нормальною грою!
Заслуживает хорошей оценки уже просто в силу превращения в нормальную игру из мерзотной гачи .
There is no real ending. Too much talking and not enough plot progression. I'm tired of incomplete games masquerading as finished products.
操尼玛傻逼游戏 不会做飞行就不要做 做的什么几把东西 稍微动一下就转几圈 你以为是尼玛的臭逼吗 草泥马的
Ein solides Spiel mit einigen Problemen, es macht aber dennoch Spaß und für 30 € kann ich mit den Problemen leben. Nachteile: - Gesprochen wird nur Koreanisch, kein Englischer oder Deutscher Dub - Die Text-Übersetzungen sind an vielen Stellen ziemlich Verbesserungswürdig - Da wir bspw. aus einer alten Frau ein alter Mann oder die Pronomen passen schlicht nicht - Die Zielerfassung im Kampf bei einigen Fähigkeiten ist schlicht fragwürdig Neutral - Die Story ist auf der Humorvollen Seite mit einigen Ernsten Themen - Manchmal liegt der Humor einfach in der fragwürdigen Übersetzung - Auf der technischen Seite hatte ich bisher keine Probleme, während des Spielens lief alles immer Flüssig nur bei einigen Cutscenes ruckelte es kurioserweise beim Laden kurz Vorteile - Keine Gacha Mechanik - Alle Charaktere können freigespielt werden - Aktuell gibt es als DLC nur kosmetisches und ein paar Reittiere - Der Preis ist solide mit 30 € und einer potenziellen langen Spielzeit - Ich bin bei weitem noch nicht am Ende Mir persönlich gefällt das Spiel ganz gut aber ich hoffe es kommen noch einige Patches, die an der Übersetzung arbeiten und vielleicht auch an der Kampfmechanik, sodass die etwas runder wird.
有"开放世界二游"的骨架,验证了在线服务型游戏改单机的可行性,但是改动不彻底,整体中规中矩 [h2]去掉了抽卡要素的二游,总体体验是提升的[/h2] 开放世界复刻了《原神》式的探索体验:地图每个角落都塞着提升角色实力的收集品,待开启的战利品箱、待解决的谜题、待击败的敌人。战斗是另一处亮点:十几个可控角色,依靠连携技触发切换,阵容搭配得当便能反复触发连携技,形成"切人+放技能"的循环,爽快感相当扎实。 [h2]离"完整"还差一步[/h2] 它砍掉了抽卡和体力,却没砍掉养成压力:后期养成材料依旧匮乏,免不了重复刷本。数值设计同样欠考量——通过内置成就获得属性加成,但多数成就要求 300、500 次以上的特定击杀或材料收集,重复性极高,想完成必须特意刷取,正常推进剧情的玩家几乎不可能顺路凑齐,后期还安排了70级角色打90级BOSS的越级战斗;新版虽把部分材料拾取翻倍,击杀数要求却不变,整体依然很肝。剧情也未讲完,保留着网游"一个故事拖几个版本"的缺点,作为买断制游戏,后续是否还会更新都是未知数。主线仅有韩语配音,支线以无配音+站桩对话为主。 [h2]总评[/h2] [b]7/10[/b] 可玩,用买断制砍掉了二游最令人反感的抽卡部分,无压力解锁全部角色的全部性能,探索与连携战斗也都站得住脚;二游改单机改得不彻底,养成压力、数值肝度、未完的剧情又带来了负面体验。
What do you mean I don't need to gacha for a C6R5 dps to play the game? I also can freely refresh my gear's stats, got the signature weapon for free and unlock all the character just by playing the main story? It's too good to be true; no powercreep, no HP scaling check, anyone can be DPS, no limited energy for grinding, no daily sign in and daily missions to waste ur time, and the best part: you don't have to spend money to actually play the game. They took the "Genshin could never" joke a little bit too SERIOUS.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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