Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Step into the Dragon Knight Academy, master powerful magic, and hatch a dragon all your own. Feed it, train it, and watch it evolve into the partner who fights by your side. But this isn't your first time here. On your last journey, the Chaos surge twisted your most trusted dragon into something monstrous. Now you've awoken, back on the very day you first met. Relearn your magic. Raise your dragon anew. Ride into battle on dragonback, uncover the truth behind the corruption, and push back the Chaos with your allies — to change the future. 【Choose Your Class, Forge Your Style】 Battle shifts in an instant, and so can you. Swap class roles on the fly, mix weapons and skills, and adapt from brutal melee to ranged magic whenever the fight demands it. 【Take to the Skies】 Mount your dragon and carry the battle into the air. Hunt down flying targets, dodge incoming fire, and unleash coordinated aerial strikes with your dragon at your side. 【Hunt the Demon Dragon】 A colossal Demon Dragon, twisted by Chaos, is awakening. Rally your party, read its patterns, strike its weak points, and focus your fire to bring down the beast in the heat of its fury. 【Build Your Home, Find Your Crew】 Meet allies from across the realm and explore the Heimdall Continent together. Build a magical home of your own — a warm base camp to return to before every new journey.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score87% | F2P |
| App Store | Free | Score94% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.