
The Definitive Edition includes the critically acclaimed DRAGON QUEST XI, plus additional scenarios, orchestral soundtrack, 2D mode and more! Whether you are a longtime fan or a new adventurer, this is the ultimate DQXI experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 12.2Kreviews | 93% | — | $8.9M |
| $19.99−50% | 5.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 951 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不知道为什么,一到邪神篇练到99级就不想玩了,明明毕业装备还没收集齐
Le jeu est bien mais le soucis c'est que certains combat sont impossible à faire car le boss attaques pleins de fois sans pouvoir attaquer et les effets des items n'en parlont pas, effet casi nul à et les tactiques qui ne fonctionne pas correctement non plus, quand je met soin avant tout, sa fait pleins de sorts et aptitude mais ou sont les soins ? Et le sans pitié fait que soigner limite au lieu de full frapper... SQUARE ENIX faite quelques choses, vous devenez de la merde au fur et à mesure que les années passes même as capable de tenir vos jeu à jour correctement ou de les opti
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 12.6K | 88% | $19.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $8.9M | 13.4K | 87% | $29.99 | |
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 8.7K | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 8.9K | 86% | — | |
| $2.5M | 3.5K | 78% | $39.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $2M | 5.2K | 97% | $19.99 | |
| $0 | 91 | 87% | Free | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.44/day in the week to Aug 4 → 5/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 952 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
É legal, história boa, jogo bem feito que não desperdiça seu tempo com coisas fúteis, a história é boa, só a dificuldade que é muito fácil no geral.
Avventura fiabesca, trama che parte lenta ma si rivela essere piena di colpi di scena. Gameplay classico dei jrpg a turni ma molto profondo. Consigliatissimo per gli amanti di questo genere.
从小如雷贯耳的神作系列,终于买来玩了,画风很喜欢,新手引导做得非常好 但有点太子供向了……中登有点沉浸不进去啊……
Oter than the waterfall quest this is a massive win if you like rpgs.
ドラクエ史上最高傑作です。これネット上で最高傑作と言ってる人がけっこういるのでサクラかと疑われるかもしれませんがガチです。通常版の11は当時なんの面白さもない味気ない印象で、一度クリアして二度とプレイすることがなく、買ってプレイしたことがあるということすら忘れるほど記憶に残らなかった。で、2025年か?2024年かな。steamで3000円くらいで並んでたから(あれ、これやったことがあったような。おかしいな。あるよな。昔買ったような気がするんだが。)と、しばらく考え込んで記憶振り絞ってやっぱりやったことがあるという結論に。しかし、内容が記憶にほとんど残ってなかったし、Sになって追加要素が多く追加され原作より圧倒的に面白くなっているというレビューをネットブログで読んで、じゃあ買ってみるかとプレイ。 ドラクエ史上最高傑作です。追加要素が多いのでいちいち説明するのは避けますが、キャラボイスとキャラごとのオリジナルストーリーや見た目装備が追加されたことでキャラクター個々の魅力が出たことでこれだけでもだいぶストーリーの印象が違いキャラクターへの感情移入や感動がしやすくなっています。追加要素だけでなくsteam版ではMODという改造要素があるので経験値を増やしたり減らしたり、ドロップ率を上げたり下げたり、スキルを最初から全開放したり、主人公の髪型を変えたり、見た目なども改造できるのでMODが使える分、追加要素だけではない楽しみ方が増えています。やっぱこういう時ゲーミングPCとしても十分なスペックのPC持っててよかったなあと思えますね。
很幼稚,但又很上头是怎么回事
going to buy them all
If you’re here reading reviews because you’re still debating whether you should try Dragon Quest XI S or not, then let my review make it simple for you: Go for it. And I’m genuinely not saying that because I’m blindly biased toward Dragon Quest. If you’re craving a rich fantasy world, something colorful, vibrant and beautiful, with a proper story, side quests, towns, exploration, a lot of content and many, many hours of a real JRPG journey… this game is for you. I played it on the PS back then and here I am again. Please don’t miss out on it. Especially now, when games like this are rare. Dragon Quest XI S feels like someone sat down and said: “We’re going to make a classic fantasy JRPG. We’re not going to strip away everything people loved about the genre just to modernize it. We’re going to make it properly and release it proudly.” And they did. They really did. Sometimes playing this genuinely gives me the feeling of playing a beautiful RPG from the PS2 era again, and I mean that as the biggest compliment possible. It has that sense of adventure. That feeling of leaving one place and wondering what the next town will look like. New people, new monsters, new areas, new stories. The world is colorful, rich and full of personality. Is the main story going to completely reinvent storytelling and blow your mind with some never-seen-before concept? No. And honestly? I don’t care. This is Dragon Quest. It has that classic hero, destiny, darkness, save-the-world kind of story, and somehow Dragon Quest is one of the only franchises I feel can keep doing this for decades and still get away with it. Because it feels authentic. It never feels like it’s embarrassed of what it is. The same art direction. The familiar monsters. The towns. The NPCs. The hero. The fantasy world. The humor, little things that immediately make you think, “Yes, this is Dragon Quest.” And anyone who knows how huge Dragon Quest is in Japan will understand what I mean. It doesn’t even feel like “just another game franchise” there. You see Dragon Quest everywhere. It has become such a huge part of Japanese gaming culture that it almost feels like its own established world. I can’t sit here and pretend I’ve played every Dragon Quest game because I haven’t. My personal love for the series really started with Dragon Quest VIII on PS2, and that game made me feel like I had genuinely stepped inside a fairytale. At the time, I was completely in love with its world. It had so many of the JRPG elements I adored. Now, I always want my reviews to be honest, even when I love a game. I don’t believe in pretending everything is perfect just because I’m recommending something. There were absolutely characters I disliked. Veronica… I’m sorry, I just couldn’t. I really couldn’t handle her comments and personality. And Sylvando is also personally just not my type of character to have in a main party. I know many people absolutely love him, so this is completely personal, but he just didn’t click with me. On the other hand… Jade. I loved Jade. She is exactly the kind of character I enjoy. Elegant, strong, beautiful, wonderful fighting style. I enjoyed basically everything about her. Easily one of my favorites. So when I look at the full experience, the world, the journey, the amount of content, the atmosphere, the classic JRPG feeling… I can only highly, highly recommend it. Honestly, I find it hard to imagine someone who genuinely loves classic fantasy JRPGs completely hating this game. So if you’re still sitting there wondering whether to buy it: Go for it. Don’t miss out.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.