
The Definitive Edition includes the critically acclaimed DRAGON QUEST XI, plus additional scenarios, orchestral soundtrack, 2D mode and more! Whether you are a longtime fan or a new adventurer, this is the ultimate DQXI experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 12.2Kreviews | 93% | — | $8.9M |
| $19.99−50% | 5.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 951 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TL;DR: a strong game that lands squarely in the "must play" category for any diehard fan of classic JRPGs, it suffers however from a few rather unfortunate narrative fumbles in the last third of the game. It was not nearly enough to ruin the game as a whole for me, but my friends did receive a couple incensed rants on the matter so make of that what you will. Positives: + The characters are all well written and charismatic. They won't win any "Most Complex Character Of The Century" awards, but do they really need to? + The character and monster designs are generally great- aside for the babies, which are monstruosities that should have never seen the light of day. + The orchestral soundtrack is amazing, and hearing the trademark Dragon Quest refrain played by a real orchestra was a borderline religious experience for me. + The english dub is good and, for the italophones reading this, the italian translation is frankly better than anything ATLUS has ever put out. Which is a low bar, but hey. + The gameplay runs smooth, and while the story beats aren't particularly complex or shocking if you've ever played any jrpg before, the narrative is still perfectly functional (well, mostly. But we'll get to that) and rather endearing in several points. + You can be a confirmed bachelor with Erik. + Square Enix once again preys on your nostalgia not just by allowing you to visit a few maps from older Dragon Quest games, but also by allowing you to play the entire game as if it were a pixel-art 2D demake. Yes, this edition is basically two games in one, it's actually kind of wild. Negatives: - The animation is pretty good for the most part, but it can occasionally turn rather stiff. Not a major problem by any means, but it was noticeable. Also, while I personally liked the look of the pre-rendered cutscenes, several people have complained about the designs teetering a bit too close to the uncanny valley. - While act 1 and 2 are unanimously considered pretty damn great by the fandom, act 3 is... controversial, to say the least. And for a good reason. No, I don't believe grinding to be inherently an issue in a Dragon Quest game- it'd be like going to a grill restaurant and complaining that there's meat on the menu- and I do think that act 3 can mostly pull its own weight. Dare I say it? I even appreciate the basic concept behind it, and might have genuinely thought it the best part of the game had they gone at it differently. Starting this act at all does, however, come at the cost of what somehow manages to be simultaneously a cheap, defanged fix-it fic of itself and utter psychological torture for the main character, in a mixture that only really works when you try not to think too hard at the logistics of how it came to be to begin with, especially with some particularly baffling scenes that need some extra mental gymnastics on the player's side to be justified as anything but a plot hole. There IS a reason act 3 is a massively popular candidate for novelizations and rewrites on ao3, and it's not Serena's cute devil costume. That being said, when it came down to it I hated it far less than I feared after reading the reviews, if simply because of the sheer amount of stuff to do. No, seriously, there is a LOT of content in this part of the game and some of my favourite scenes in the game were in it, so while I will never be an act 3 fan I can't quite bring myself to outright denounce it as bad, either. (This doesn't apply to the cutscene with [REDACTED] in the Tower of [REDACTED] after the final boss, which is just an awful attempt at fanservice that muddies even more the waters when it comes to how in tarnation do reincarnation, holy powers and spacetime even WORK in this game, and I refuse to consider it canon.) - There is no blackjack in the casino, I changed my mind this game sucks
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 8.6K | 88% | $34.99 | |
| $8.9M | 12.6K | 88% | $19.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $8.9M | 13.4K | 87% | $29.99 | |
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 8.7K | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 8.9K | 86% | — | |
| $2.5M | 3.5K | 78% | $39.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $2M | 5.2K | 97% | $19.99 | |
| $0 | 91 | 87% | Free | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.44/day in the week to Aug 4 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 952 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
peak
A fun JRPG with a vast world to explore, a simple combat system and a colourful cast of characters. The story is pretty simple but works very well. There is a lot of side content in the game as well. The music isn't my favourite, even by dragon quests standards but it does add to the overall feel of the game. The character and monster designs done by Akira Toriyama are very memorable and gives the game a unique identity that other JRPGs just do not have. During my time in the third act, I did start to feel a bit burned out, as the story content became somewhat sparse in my opinion and there was a noticeable amount of grinding required. Despite this, I came away feeling very satisfied with my overall experience, and I would strongly recommend this game to any fans of JRPGs.
Beautiful. Played this game for the first time a couple of years back and lost my save before I could finish it. Now I'm playing it again and experiencing its beauty for the second. It feels so fresh even after a replay.. that's how you know a game is phenomenal. Story-wise it's epic, character-wise it's pure awesomeness. If you're a JRPG fan then do yourself a favor by playing this masterpiece. RIP Toriyama-sensei.
OUI
王道 ドラクエ好きの為のドラクエ。初自社がこれならハードル上がるのわかるけど12まだかい?
왕도물의 정석 초반에는 심심한 bgm 때문에 살짝 졸면서 했지만 초중반 구간을 지난 후부터는 몰입해서 했다 턴제 rpg를 좋아하면 드래곤 퀘스트11S가 딱이며 시리즈 입문을 이걸로 해도 무방하다고 생각!
经典的jrpg的味道,开3D模式不用体验暗雷,剧情中规中矩,但jrpg那套熟悉的熟悉的刷刷刷还是躲不掉
good
전형적인 턴제 JRPG. 반복적 요소, 반복적인 괴물, 전통적인 디자인 등 옛 요소들이 있는 드래곤 퀘스트! 일단 JRPG 안 좋아하면 비추천이지만, 초보자도 해 볼만한 게임!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.