
DRAGON QUEST MONSTERS: The Dark Prince comes to Steam®! Recruit monsters from the DQ series, synthesize new creatures and compose your ideal team.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 1.2Kreviews | 72% | — | $190.6K |
| $7.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tanosii
I've been playing the mainline Dragon Quest since the original, but I've only briefly dabbled with this spin-off series a couple of times. I tried the demo, and it didn't really capture me. Caught this on sale for $10 on Dragon Quest Day, and decided to give it a shot. The demo doesn't really do it justice. I think I'm a little spoiled by the jumbo demo for DQ Builders 2. There are constant goals in front of you between clearing new areas, scouting and sythesizing monsters, and collecting all the treasures. The seasonal system creating paths you can't take during other seasons means you can't get through any area too quickly, and is something of a minor puzzle sometimes. The puzzles are challenging without being too bad except for the one water puzzle in the late game. I don't know how anybody solves that one without looking it up or destroying their desk by bashing their head into it. If you're a blind play purist, you're going to be trying to get through that dungeon for a while. Sythesizing new monsters is enjoyable, and if you don't want to use a guide, there are some in-game ways to see what combinations will create. You'll just need to do a lot more synthesizing if you don't know exactly what you're aiming for. It's a must, because you'll never beat the game with scouted monsters alone. Start synthesizing early. The combat is likewise enjoyable, and only gets better as you build a stronger monster team. The tactics options are lacking a balanced option where monsters don't blast everything with the strongest, most MP draining ability they have, but you always have the option of directly controlling every monster's actions anywhere except the arena battles. Fast battle speed is nice once you're familiar with how combat works, and auto battle is nice for when you're just grinding away. Music is awesome as always in a DQ game. The ambiance is very much Dragon Quest. The storyline takes place during Dragon Quest 4, and I feel as if some of the events tying it to the Hero's journey are a little weak. The brief interlude where Psaro becomes the champion of the Arena does little more than slow down your progress in my opinion. Once you reach a certain point in the story, this becomes an Elseworld story where it deviates from DQ4 and becomes its own tale. Meeting the Chosen Ones after that point is actually quite smile-inducing. Overlooking some of the minor tacked-on elements tying it to the original story prior to the turn, it's quite an enjoyable story. Achievements aren't too tedious, and mostly happen as you progress the story without going out of your way. The only one that's going to take you a while is synthesizing a rank X monster. If you get to the end of the game and you've been scouting/grabbing eggs, you should only need a few hours to pull it off with a guide. Maybe less if you've been synthesizing more, or maybe more if you're going blind. Overall, I'm glad I gave it a chance, and now I'm excited for the upcoming Monsters game with Bianca and Flora.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $190.6K | 10.1K | 94% | $0.99 | |
| $190.6K | 2.4K | 89% | $4.99 | |
| $190.5K | 373 | 75% | $19.99 | |
| $190.5K | 801 | 96% | $7.95 | |
| $190.7K | 430 | 93% | $15.99 | |
| $190.8K | 1.2K | 73% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $59.99 | |
| $3.6M | 2.9K | 89% | $59.99 | |
| $28.3M | 22.6K | 89% | $39.89 | |
| $1.1M | 1.7K | 91% | $24.99 | |
| $885.3K | 790 | 76% | $59.99 | |
| $70.1K | 453 | 79% | $7.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 5 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 132 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
セール時に購入 表裏クリア 全モンスターコンプ モンスターズ4が出ることをきっかけにセール時に購入。ストーリーには期待せずモンスター同士の配合目的で進めていったため、十分な満足感があった(カラー違いのモンスターは多め)。モンスターシリーズをほぼやったことないため、十分面白かった。しかし、卵限定モンスターがいることで図鑑を埋める際に卵周回の手間が生じることが不満に感じた。そこがシンプルにだるい。自分は今作でも十分に楽しむことができたため4にも十分期待している。
セール価格ならおすすめ、通常価格ならおすすめしません、後悔します。
Ein tolles Spiel mit Monsterfusionen und einem spannenden Dragon-Quest-Bösewicht, den wir hier in seiner unschuldigen Jugend begleiten dürfen.
I remember playing the first Dragon Quest Monster on my Nintendo DS when I was smol. I spent tons of hours on it, but my tiny brain couldn't understand anything about the core synthesis mechanic (plus, there weren't a lot of guides on internet back in mah days)!! So I decided to give this one a try. A good decision, really. I was craving a Dragon Quest Monster game again. This one got me addicted in an instant and overwhelmed me with thousands of bittersweet memories. The graphics are really simple, yet extremely pleasant to look at (Pokémon, take notes). My review may be biased (blinded by nostalgia), but considering I spent 10 bucks on it thanks to Steam sales, the game was so much fun! Seeing those familiar monsters again felt good and comforting, I had a childish smile through the whole adventure... c: Amateur of critters, creatures, terrifying monsters, adorable monsters and... Pokémon... You should definitely give it a try!
Sympa mais sans plus... La License pourrait être bien mieux exploitée, c'est ce qu'on est en droit d'attendre en tout cas. Un boulot fainéant par bien des aspects, c'est dommage.
Ce jeu est sympa, le système des synthèses est addictif. Par contre, compléter le dex, c'est une horreur avec le taux de recrutement qui est juste inexistant à la fin du jeu ...
This is the first DQM game I've played, and I honestly didn't expect to enjoy it this much. It completely surprised me. I highly recommend it to anyone who loves Dragon Quest!
VIVE LES DRAGON QUEST MONSTERS
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.