
DRAGON QUEST BUILDERS™ 2 is a block-building RPG set in a fantasy land threatened by an evil cult. Explore, battle, build and harvest in the charming single-player campaign or build big projects in the online sandbox mode for up to 4-players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you enjoy endless unskippable dialogue you'll love this game
送给几年前坐在电视机前看游戏风云的小朋友,怀念查克拉大魔王
I really thought block games were not for me until I started playing this, I cannot put it down.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Traditional Chinese, Japanese, Simplified Chinese
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Please make a 3rd :)
目前还在第一个岛还没来得及体会到别的评论说的神人剧情,但已经可以清晰地不推荐。 由于未知原因,总是会让鼠标调整视角卡在莫名奇妙的位置,从原本的视角转过去,卡住,想要转回原本的视角,sorry也不可能,看别的社交媒体上也有很多人碰到同样的问题,然而这游戏发售7年至今它依然没被修复。 莫名其妙,不知所措,大概后面还会不知所云。
switch玩了兩輪又來steam買了再重溫,一定要我說一個不喜歡的話,就是為什麼沒有續作嗚嗚
童年回忆了,RPG+沙盒。Minecraft太开放了没有引导一个人玩着玩着就不知道干嘛了。这个游戏适合没有朋友一起玩又喜欢沙盒的玩家
A straight upgrade from the first game, including many QoL changes that were missing in the first game, with the great addition of your own island, which becomes your canvas to build on. There are several things in the game that were annoying, like Malroth has inner voice that sometimes speaks to him and it takes FOREVER to move onto the next text, you can't skip forward. You can go take a piss in the meantime, before it switches to the next text. There are two things I straight up hated, specifically [spoiler] Lulu being absolutely self centered annoying broad [/spoiler] and [spoiler] the whole sequence of Skelkatraz, which didnt move the story nor the gameplay, it was just a boring filler [/spoiler]. Even accounting for the things above, which are story related, gameplay wise the game absolutely slaps, building is enjoyable and graphics have their own charm.
귀엽고 재밌어요ᄒᄒ 스팀덱으로도 잘돌아갑니당
とりあえずクリアまでプレイ。マイクラのドラクエ版。 やることが決まっていて、こなすことでストーリーが進む。 良い点はマイクラと同じでクラフトが楽しい。 悪い点は戦闘が面倒すぎた。(ボスはちょうど良いのに、普通の敵が硬すぎる) 何度か戦闘で投げそうになったけど、一応クリアまでは進めたからオススメにしておく。 戦闘がマシレベルだったら、もっと人に勧めるレベルになった惜しいゲーム。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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