
Left alone as your little village’s last hope, you: Domingo, know what you must do to save your people and also pull a hot date, and that is to do what you know best: Romance the dragon attacking your home! Put your charisma to the test in this cheeky third-person soulslike boss battle!
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About

Dragon Kisser is a single-boss arcade experience designed for short, replayable sessions where you'll need both fast reflexes and charm. Play as Domingo, an ordinary village rooster with extraordinary confidence. Help him dodge, woo, and minigame your way to the most legendary victory kiss in history.
You might think convincing a ravenous beast to stop their daily village pillage might be crazy, but it's actually a surprisingly simple three-step process:
Step 1: Dodge!
Swiftly jump and twirl out of the way of the dragon’s attacks to show her what you got. If you do a well enough job she might just give you a second of her time to hear you out.
Step 2: Romance your way to victory!
Once you've impressed the dragon enough, the civilians will start to believe in Domingo and help him to save their town by throwing him various items to aid in winning over the dragon's heart. Once you catch these items, present them to the dragon to turn the stage over to you and have a moment of the dragon’s undivided attention.
Playing these minigames is how you can earn romance points! But be careful, if you fumble in these key moments, you might just be in more trouble than you were before…
Step 3: Kiss that dragon!
Now that you've shown the dragon your bodacious bravery and suave skills, she presents you with your final challenge: The Gauntlet. A challenge in which you show off all of the charismatic skills you've accomplished in the presentation games all at once in a barrage of minigames. If you pass the gauntlet, then you, out of anyone, rightfully earned the right to kiss that dragon. Congratulations!
A BYU Center for Animation Capstone Project
This project was planned, developed, and tested over the course of a little less than a year, completely through student work, for the purpose of learning how to make games, collaborate as a team, and finish something enough for publication. Because of that, support and continual work on this game is limited to individual team members and their schedules as they move towards graduation. Bugs and issues with the game are welcome to be reported on, but please be aware that many of us are moving on to jobs or graduate school, meaning updates post-release are very unlikely. Regardless, we appreciate your time and feedback.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've always dreamed of kissing a dragon :3
tirando o fato de eu ter morrido bugado umas 3 vezes, gostei muito de joga-lo da pra ver os criadores fizeram com muita paixão, se tivese mais finais com certeza iria faze-los
Did not expect "Dragon Kisser" to be a class project. Absurdly well done.
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Trends
Modeled estimate over time.
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
souls like but instead of you slay the dragon, you laid the dragon hahahaha other then the buggy controller, Im enjoying the game a lot
Very kissable dragon
Super romantico por la cara, eso si no me quejo esta guapo
Bit harder to play with Keyboard, but still an amazing game and cute dragoness
Me prometieron besar a una dragona y cumplieron, 10/10 GOTY Es un arcade cortito pero entretenido. Un poquito frustrante al principio pero una vez superada esa fase se hace tremendamente divertido (una vez sabes qué hacer y cómo). PUNTOS FUERTES: -Fácil de captar -Chistoso -Lindo diseño de personajes y animaciones -Sin microtransacciones VAMO ARRIBA CARAJO -Domingo y Luciana tienen más química que Bella y Edward PUNTOS DÉBILES: -A veces el spawn de la zona de presentación antes de entrar a los minijuegos aparece sobre un lugar que no puedes pisar sin perder salud (mi única queja a nivel jugable) -Poca rejugabilidad, al menos para mí: no se desbloquea nada por completar el juego (como una dificultad superior, arte conceptual o algún cosmético) Como proyecto estudiantil, 10/10 manitos. Van a llegar lejos si siguen así. Nota: 8/10
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Holyyy, goated game. It's distinctive and out of the box. To put it bluntly, it can be a gorgeous game if there were more effort put in.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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