
Left alone as your little village’s last hope, you: Domingo, know what you must do to save your people and also pull a hot date, and that is to do what you know best: Romance the dragon attacking your home! Put your charisma to the test in this cheeky third-person soulslike boss battle!
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About

Dragon Kisser is a single-boss arcade experience designed for short, replayable sessions where you'll need both fast reflexes and charm. Play as Domingo, an ordinary village rooster with extraordinary confidence. Help him dodge, woo, and minigame your way to the most legendary victory kiss in history.
You might think convincing a ravenous beast to stop their daily village pillage might be crazy, but it's actually a surprisingly simple three-step process:
Step 1: Dodge!
Swiftly jump and twirl out of the way of the dragon’s attacks to show her what you got. If you do a well enough job she might just give you a second of her time to hear you out.
Step 2: Romance your way to victory!
Once you've impressed the dragon enough, the civilians will start to believe in Domingo and help him to save their town by throwing him various items to aid in winning over the dragon's heart. Once you catch these items, present them to the dragon to turn the stage over to you and have a moment of the dragon’s undivided attention.
Playing these minigames is how you can earn romance points! But be careful, if you fumble in these key moments, you might just be in more trouble than you were before…
Step 3: Kiss that dragon!
Now that you've shown the dragon your bodacious bravery and suave skills, she presents you with your final challenge: The Gauntlet. A challenge in which you show off all of the charismatic skills you've accomplished in the presentation games all at once in a barrage of minigames. If you pass the gauntlet, then you, out of anyone, rightfully earned the right to kiss that dragon. Congratulations!
A BYU Center for Animation Capstone Project
This project was planned, developed, and tested over the course of a little less than a year, completely through student work, for the purpose of learning how to make games, collaborate as a team, and finish something enough for publication. Because of that, support and continual work on this game is limited to individual team members and their schedules as they move towards graduation. Bugs and issues with the game are welcome to be reported on, but please be aware that many of us are moving on to jobs or graduate school, meaning updates post-release are very unlikely. Regardless, we appreciate your time and feedback.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Лучший час симуляции We Will Rock You
Попри критичні баги та незначні недоліки, з чисти серцем можу радити пограти в цю гру, оскільки вона простенька, коротка, а головне - безкоштовна. Тут нічого особливо втрачати, окрім часу, але, знов таки, гру можна пройти дуже швидко. Це як подивитися короткометражку, яку помістили в ігровий процес.
my good old friend shellshockers pro 4 can explain his and my views on this game
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Trends
Modeled estimate over time.
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I finally understand what it's like to be donkey from Shrek
Gráficos e design muito bonitos, jogatina divertida e curta. Se fosse uma Demo eu com certeza iria adquirir o jogo. Me lembrar a época de ps2, dublagem boa também, joguei em controle. Há 2 botões que não tem muita funcionabilidade (R1 e L1), acho que por motivo cômico mas seria legal alguma função como combos para dar algum perk ou coisa do gênero. Recomendo o jogo. Se tivesse uma versão anterior a conquista ou tipo de um Mário, onde passamos de cidade em cidade atrás da nossa "dragoa", seria um bom jogo completo.
Short but very well made game about attempting to kiss a dragon. Minigames felt good especially the rhythm ones, absolutely short and joyful time playing
Short and fun, like the rooster itself
Honestly? Its a really good game for the a student project and the time it takes to actually beat it. Obviously, there's jank, but for what it is it managed to keep my attention and engage me until the end. There are even some interesting mechanics that were added that I didn't expect like reviving yourself being a minigame on its own. I'm looking forward to the futures of these game devs after they graduate.
o jogo e muito bom, e uma pena ser tão curto mas vale apena jogar
спасибо разрабу, пойду шерстить глутамат натрия на поиск драконицы
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.