
Enter a fantasy world where humanity has brought dragons to the brink of extinction. This ARPG features hundreds of unique items, crafting and procedural dungeons.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
I love the game and the procedural art style, plus the developers just recently applied an update that not only fixed some small bugs, but most importantly, added smooth turning options! I'm currently working on a Mage build and at level 18; looking forward to getting to level 20 so I can select one of the more powerful skills. As of now my fire ball magic is level 11, ice freeze level 6, I have another level 15+ freeze skill that holds an enemy or group of enemies in place for a few seconds, and one of the larger health recovery skills. I've tried defeating the Hard difficulty dungeon (level 20+) but its just too hard for me by myself, especially when the boss has like 15 other minions surrounding him and they all attack and chase you at the exact same time. Looking forward to other players leveling up so we can take out some of the bigger bosses together. I've also spent quite a bit of time helping some of the new players complete some of the lower level quests as I wanted to store up resources so I could upgrade my staff to a Rare (which I have). Most of my clothing and jewelry inventory is now at rare levels, so this definitely helps; but those bigger bosses on challenges 20-30 are NO JOKE! And I find the game to be super challenging when playing by myself as you will constantly get ambushed by other enemies as well as animals and spirit animals while trying to defeat these said bosses. It can get a little frustrating at times, but I rather enjoy the challenge this particular game has to offer. IMO Dragon Extinction VR is one of the coolest VR titles I've played since maybe Chronos. I'm playing on PC with an Oculus Rift S headset with graphics on 4k very high and it looks fantastic!
игра заброшена не берите, людей в ней нет , не доработана
fun vr rpg too bad I don't have any friends
i am so sorry for saying what i said its that i was sad because of the time i spent in the game i thought it was all for nothing but now that you got that fix and i got everything back i am so grateful thanks cause i really like this game again i am so sorry
its absolute trash game i have ever played. its not worth getting.this game is a scam i see nothing good in this game. its like made for a 15 min play. waste of money i want my refund!
It feels like VR was an after thought. Tutorial was constantly in my face in the hub (It pops up again and you have to do it again everytime you return), making it near impossible to do anything in it. There were ZERO people online when I played. VR controls were very clunky. Very basic MMO resource gathering mechanics (gather herb, gather wood, gather ore). The game looks good in it's videos and screen shots, but I suggest Skipping this one.
Overall, not a horrible game. I did get the game on sale. Im not going to lie, the game is very grindy and could use some refining in a few areas. Questing: As many stated, the quests are all "Go here, kill X, Y and Z" and that's basically it. I have not seen any other type of quests yet besides "Go kill Boss X" or "Kill Y and 'save' Z". So the quests could us some variety for sure. Even a simple "Go Fetch" or Escort quest would be welcome. Mobs: Until you get to the higher levels, most enemies are a cake walk, specially if their pathing glitches out and they get stuck in a spin. On top of that, most mobs wont notice you until you are standing 5-10 ft away <Some "Boss" variants engadged from further> which is a blessing and a curse. This makes the NPC feel extremely dumb, specially the ranged ones, but it prevents you from having to tackle all 6 bandits that spawned in the road. So pick your poison there. Apart from that I noticed the mobs don't have much of a difference in their attacks. Sure some dodge rarely, but most just swing or shoot and sometimes have a poison or something like that attached to the attack. The first dungeon boss was literally a larger version of one of the mobs in the dungeon who had about 10 normal ones helping him. I haven't fought anything extremely high level yet, so maybe something will out do the Cougars 3 Rapid Attacks which are pretty easy to dodge. Combat: As far as the combat goes, It's also hard to keep an eye on your health as when you get hit it makes the same sound effects as when you hit the enemy and there is a slight darkening of the edge of your vision which you probably wont notice when swinging your arms around. The UI is not attached to your head so you need to look down to see your health and mana and up to see you enemy radar. On top of that, if a "Boss" creature is in the area, an annoying health bar is present which can block part of your vision even when you are not directly engaged with the boss. Now, I only played the Warrior and I had some difficulties. First and foremost was blocking. I ended up forgoing the shield all together as apparently raising the shield to block doesn't work and the enemy still lands a full hit on you. Instead I just started dodging using the movement rather than the built in dodge mechanic. I found the built in mechanic felt unnatural when it did work and that was rarely and i kept finding that even though the cooldown for the dodge effect triggered, i didn't move. Speaking of timers, when you swung your weapon it would initiate a timer. For the fist part of it, anything you managed to hit would take damage, but then you took some time to "recover". Even if you followed through with a full swing and came back around, chances were you would hit before the timer reset and, well, nothing would happen. This was annoying yes, but the part that annoyed me the most was using my abilities. This game is not set up for the Index and to switch abilities you needed to use your Right Touch Pad to select which ability you wanted and the left trigger to use said ability. Simple right? No, unfortunately I found even when i thought i selected the ability, it didn't process it so i'd spend a few seconds fumbling over selecting the ability and then finally being able to cast it. As a result, i found using the warriors abilities such as Charge or Taunt were worthless as for some reason it kept deselecting the abilities halfway through combat and I couldn't stop attacking to try and reset them. I resorted to using the heal ability when i could and just swinging a two handed weapon around hoping to cleave as many targets as i could. I can only imagine the pain of playing the caster class. I will say this, from my observations, i would recommend the Archer class as you keep out of harms way for the most part and that would give you some breathing room. Other Activities: Apart from the Quest Grind, you got your good old fashion Crafting Grind. Now i was torn on this one. Yes, collecting materials was a point and click, but it would have been nice to use a pick axe and mine the nodes myself or use an axe to cut down trees instead of finding chunks of wood on the ground. So miss opportunity there, Don't need to replace the point and click, just give us the option. Also, leather. I understand animals have different hides, but for simplicity's sake, since all hides are processed into the same leather, just call them Small, Medium or Large Animal Hides. I have a full inventory of various different animal hides which was mildly annoying specially when your having to juggle items early on. And on top of that the resource gathering felt like they were trying to do a "Monster Hunter" type where each area has special resources... but when you need to gather 300 Iron ore, 300 Coal and several hundred jems to makes something worth while, it gets tedious. Not to mention, early crafting isn't worth it as i guarantee you, you will find something better shortly after or the shops will sell you something better or equivalent. Also, i saw fishing? But couldn't find where. Maybe i misunderstood. Who knows. Also, achievement would help a lot. Give the players goals to achieve which they can boast about! Anyways, now that my rant is done. Would i recommend trying this game? If it's on sale, yes. This developer seems to be one that's trying to get its roots established which is evident through assets I've personally used and acquired through Humble Bundles. And yes, they released some stuff back in 2017, but it takes years to get things smoothed out and any where near Triple A quality. So if you're a snob? Don't try this. If you're looking for something to burn a couple hours with some friends, sure go ahead, but keep your expectations low. I personally hope to see some changes brought to the game that can make it better as not many games can fit this bill in VR and seeing how they are still pushing updates for the UI and glitches here and there, i believe some hope is justified.
This is one of the most glitchy, buggy, and under develop game I had ever played. Multiplayer does not work correctly, enemies lag and has poor movement, quests can be very glitchy, and it just seems so unfinished. The tutorial kept bugging out for me and my friend. When creating a character all other players will look like that character for some reason instead of looking like their own character. It as if the game put your character model on all the other players. I had such difficulty joining my friend for a quest due to multiplayer menu not showing the quest listed on there. Took a long time getting it to work in order to play together, yet the quest always is listed on combat training so both of us had to complete quests on our own. This game should not be costing 20 bucks.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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