
Dragon Cliff is a Semi-Idle RPG game with deep and complex itemization/skill systems to support endless character builds. Players are to collect adventurers, kill monsters, advance talent trees, enchant/reforge equipment, discover scrolls and finally assemble the most powerful adventure team!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 24 → 1.29/day in the week after.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
打发时间极品
不错,挂机收菜
I just want more games like this, this game is great. Got all the achievements and I am glad there is still more I can do in it. It's an ARPG (Diablo) for busy people.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 93 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不错的挂机游戏,但是你买之前一定要确定你要玩的是挂机游戏
挺不错的经典放置挂机游戏,已通关,全成就。
超级上头
上班摸鱼爽玩 第一个全成就的游戏
后期重复度有点高,基本上就是一直换装备从t1(1~5),t2(6~10),t3(11~15),t4(16~20),t5,t6,t7,t8,t9,t10,t11,t12..........装备每过一个t级数值变化很大 优点是有明确主线,主线通关就可以换游戏了,缺点是全成就要爬塔1000层,太慢了,我到600层就不想挂了 8/10
豪玩最适合摸鱼玩
后期挂机偶尔看看,不肝也轻松
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $0 | 140 | 54% | Free | |
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| $33.4K | 112 | 74% | $9.99 | |
| $3.1K | 24 | 62% | $3.74 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 3.8K | 85% | $19.99 | |
| $2.4M | 6.8K | 95% | $14.99 | |
| $2.4M | 5.9K | 77% | $12.99 | |
| $2.4M | 6.6K | 75% | $14.99 | |
| $2.4M | 6.9K | 93% | $24.99 | |
| $2.4M | 10.2K | 82% | $9.99 |