
DRAGON BALL FighterZ is born from what makes the DRAGON BALL series so loved and famous: endless spectacular fights with its all-powerful fighters.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 638 reviews with recorded playtime.
Reviews
Themes across 637 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good game
It's good.
esse jogo no inicio pode ser bem diferente, mas e bem legal o progresso, os estilos, as lutas, e o modo historia
yes
i hate this games cpu
Довольно классный файтинг от арков, но главная проблема это ОТСУТСВИЕ КОМБО БРЕЙКЕРОВ, видимо по их мнению фанаты дбз обожают когда их зажимают в угол и ♥♥♥♥ золотыми дилдаками но вот то, ради чего люблю заходить - стиль, прям сочно, обожаю это
dbs broly
dragon ball haha
были бы трансформации не как отдельные персонажи и влияли бы на характеристики из игры бы не вылазил
I've been playing since launch on PS4. I've probably put more time into DBFZ than any other fighting game. Mechanics like super dash and vanish are unique and definitely spice up the gameplay. The roster is pretty solid, despite about 50% being Goku variations. My biggest complaint and reason for not recommending in the year 2026 is the online player base. The amount of wannabe sweats running the exact same meta team is insufferable! I've also never played another game with so people who disconnect instead of taking an L, it's ridiculous....even in CASUAL MATCHES!! This game is almost a decade old and played almost exclusively by slobs trying to cheese wins by any means. It's simply not fun anymore.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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