
Downpour is a hardcore 2D Base survival game. A simple game in concept, but a complexity in practice. Protect an Antenna that is being built from endless enemies so you can contact home. All the while managing closely tied resources. Death will probably come many times.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I actually really like this game. I realize this game is for a specific type of gamer. I've only just put a bit of time in but the game is solid. Definitely an unusual artistic style, simplistic, but I think it fits the game. Play this game on fantastic, and it looks pretty great on a 1080p screen. I like how the screen kind of rotates to give a more 3d I think the art style emphasizes solid clear lines, and a lot of white, because fighting outside can be pretty hectic. Having a white/grey background really helps enemies stand out. Game play wise is where I think this game shines. The combat is responsive, and I haven't played a game where you can hover with a shield and use it to block bullets. It is definitely unique, and the developer has nailed a good feeling with it. The whole resource system is pretty neat, with you starting with few resources at the beginning. How well you fight the initial monsters sets the tone for how well you'll do. It can be pretty easy for the generators to lose power quickly at the beginning, and then the doors are forced open, allowing enemies to attach antenna. Combat is hard, but can be learned quickly and after a few try's I was lasting much longer. Only gripes I have: If you reach negative level 10, you fail and get sent to the main screen. Starting a new game is fast, but having to go through tutorial is a small drag. Thankfully you can skip pretty quikcly, but having the option to start in a new game right away would've been nice. Some advice: I think the game is vague on purpose on some mechanics like saving, and being able to teleport to the top of the base. But to save basically generator needs to have enough power, and when you do save it takes a lot of power so be strategic when saving. To teleport I will let you guys figure that out on your own. Playing I reliazed how long it would take to escape just staying at base. It would take hours! Then I realized I could venture out to collect antenna boxes. Collecting one adds 5 percent to total antenna progress. Not sure what happens when reaching 100% but I can't wait! Overall I'd highly recommend this game. It is really challenging game, and innovative how and indie should be. Don't think this is a roguelike or any other genres you've played, it's been an awesome mixture of many it seems. The price was worth it to me. ps. Being the second reviewer or third, I really wanted to write an in depth review.
A fun game to look at, not so much play. The tedious slowdown I get when attacking screamers makes for extremely difficult combat, which is essentially the bulk of the game, so it's quite difficult to enjoy. The concept and art style is cool, just the game itself requires more polish.
Edited review: I still can't recommend this game for 5$ in its current state, but it has potential and I commend the developer for listening to the community and continuing to improve the game.
[b]tl;dr -> Open door to base, open door at opposite end, get swarmed by enemies, die. Repeat over and over, killing one more enemy each time. 11/10 hardcore survival indeed.[/b] A friend gave this game to me and I was excited to play it because I enjoy base management and survival gameplay. I had a pretty mediocre experience, which is why I am not recommending this game. [b]Pros:[/b] -very challenging gameplay; emphasis on bullet dodging -encourages advanced techniques (ex: bunnyhopping on your shield to propel you to or away from enemies) -interesting HUD concept (zoom in to player character to see all relevant details like health bar, resources, etc) -no hand-holding - brief tutorial, most interactions in the game you must find out for yourself -good amount of base management elements - every action requires some type of resource -decent sounds and music -not demanding on the hardware at all -has Steam trading cards [b]Cons:[/b] -brutal difficulty means you will die often while you get your bearings, potentially turning people off -understanding what to do inside the base can sometimes be unintuitive, prompting use of more trial-and-error -a bit lacking in aesthetics; simple designs -better base management survival games available as alternatives -current price - $5.49 CAD - is a bit too steep in my opinion, better to wait for it to be in a bundle deal or discounted more Do not recommend. Cheers, DJSF [url=http://steamcommunity.com/groups/djsfsroguereviews]@DJSF's Rogue Reviews[/url] [url=http://theroguereviews.com/]My Website[/url]
Downpour is a very interesting game. It's a bit unpolished, but overall I think it's a decent game. I personally recommend it, but if you want a taste of the gameplay, you can check out this Youtube video about it. It isn't the greatest review, but it gives you a pretty good idea about how this game plays. https://www.youtube.com/watch?v=q5FJK_O1YAE
This isn't a fun game..You can hardly play because of the bugs. Once you take out the weapon, if you press the wrong key you just cannot fire again. No way to open the "doors", just wait until they open themselves? I used a few bullets, little bit of armor and then something put me back in the beginning. I guess the fella died? At some point without doing anything the poor robot was floating in the air.. Was there an air duct? Who knows.. This is weird.. Sad because the artwork is kind of interesting but there's nothing to it to actually play and enjoy.. Note to self: I have to write a few positive reviews as I'm getting on the negative side of this steamy pile..
2d platform müzikleri oyun ile çok uyumlu olmuş beğendim, bir robotun hüzünlü kaçış hikayesi
UPDATED REVIEW With this last update, the game is now 100% playable for me!! So, while I stand by my first-review statements that it looks great and that I think it's a great concept, I can now wholeheartedly recommend you play this...well, except for the slight hitch that I have no damn clue what I'm doing most of the time...but I'll get the hang of it soon I reckon, I'll just keep plugging away until I figure it out because that's part of the fun of this game for me ;) Screamer/10 would converse with a helpful dev again :D
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
The rain here doesn’t fall - it tells stories. I tried to hide - it crawled into my pocket and started reading my thoughts aloud.
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