
Developed by id Software, and originally released in 1993 and 1994, the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 29.1Kreviews | 97% | — | $7.2M |
| $9.99 | 4.3Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1121 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
• Public conseillé • ☐ Débutant ☐ Amateur ☑ Intermédiaire ☐ Expert ☐ Hardcore • Graphismes • ☐ Médiocre ☑ Passable ☐ Bon ☐ Admirable ☐ Magnifique • Qualité-prix • ☐ Complètement abusif ☐ Plutôt cher ☐ Raisonnable ☑ Pas très cher ☐ Gratuit • Configuration PC recommandée • ☑ Bas de gamme ☐ Entrée de gamme ☐ Milieu de gamme ☐ Haut de gamme ☐ Très haut de gamme • La prise en main • ☐ Totalement chaotique ☐ Difficile ☐ Nécessite quelques heures ☑ Facile ☐ Inné • Durée de vie • ☐ Brève ☐ Quelques heures ☐ Une dizaine d’heures ☑ Plusieurs dizaines d'heures ☐ Une centaine d’heures ☐ Plusieurs centaines d'heures ☐ Infini • Bugs • ☐ Le jeu est très mal codé ☐ Les bugs gênent le gameplay ☐ Les bugs ne gênent pas le gameplay ☐ Les bugs sont peu présents ☑ Le jeu est codé à la perfection • Avis général • ☐ À éviter ☐ À vos risques et périls ☑ Jouez-y si l'envie vous prends ☐ Ne perdez pas plus de temps et jouez-y ! ☐ Légendaire
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's wrong to point at people and make fun You should ask how they feel You can blame My computer games But you know it's just the human race That boy's dressed like a school shooter When he walks down the hallway That boy's dressed like a school shooter That's what they always say
왜 둠이 그 당시 윈도우보다 더 많이 깔렸었는지 알고 싶은가? 딱 1시간만 플레이 해보면 알게 될 것이다... 중독성이 장난이 아니다;;
IT'S A ♥♥♥♥♥♥♥ GODLIKE
DOOM no te paga facturas, no te limpia la casa y no te hace la comida, pero aun así, resuelve todos tus problemas.
While replaying DOOM and completing the game with 100% achievements, the thing that impressed me the most once again was the music. Bobby Prince's classic soundtracks are still incredibly good even after all these years. I also liked the remixes added to the new version, but most of the time I still found myself going back to the original music. There is something special about the atmosphere created by those old MIDI tracks for me. There was also a detail that I really liked. Many of the game's songs were actually inspired by rock and metal songs from that era. For example, hearing Dirty Rotten Imbeciles' Hooked while listening to At Doom's Gate, Pantera's Walk in UN51, and Slayer's Behind the Crooked Cross in Deep Into the Code was really enjoyable. These are just a few examples; there are many more references like these throughout the game. Since I love listening to metal music, noticing these references and hearing familiar riffs while playing gives me chills. The best thing about this pack is that it doesn't just include the two games. SIGIL, SIGIL II, TNT: Evilution, The Plutonia Experiment, Master Levels for DOOM II, No Rest for the Living, and Legacy of Rust are also included in the pack. There is so much content that completing everything takes a really long time, and every episode offers a different experience. The new enemies introduced with Legacy of Rust, along with new weapons like the Incinerator and Calamity Blade, are also a great addition without disrupting the classic gameplay. It also adds many great features. With widescreen support, online multiplayer, cross-platform support, and the built-in mod browser, playing DOOM today is much more convenient. You can easily access thousands of maps and projects made by the community. The first mod I would definitely recommend is DOOM 4 VANILLA (DOOM II). No matter how many times you have completed the game before, finishing it with DOOM 2016 visuals was really enjoyable. The online side is not completely dead either; you can still find active players on a few servers. You can play through the campaign from beginning to end in co-op with your friends or play classic Deathmatch matches. And then there is the Arch-Vile... There have been very few game enemies in my life that I have hated this much. After completing the game from beginning to end again, I remembered once again why I hate it so much. Trying to complete Hunted, the 11th level of The Plutonia Experiment, on Nightmare difficulty was literally torture. The entire map is made up of Arch-Viles, they constantly respawn, and the slightest mistake can throw away all your progress. When I finally completed that level, I felt less happy and more relieved that it was finally over. If you buy this pack, don't just play DOOM and DOOM II and stop there. I strongly recommend completing all of the official episodes included in the pack one by one. Each of them offers a different experience and helps you understand better why the series is considered one of the most important games in FPS history. DOOM + DOOM II is one of the rare games that I know I will keep coming back to and replaying over the years, just like Half-Life.
Is DOOM...
1993年的超级老资历,FPS的源头之一 如果就好这一口的话,绝对推荐,量大管饱(包括1,2代和各种衍生内容),甚至还有汉化 不过我是无福消受了 地图设计绕的同时指引也不够充分 没有剧情,或者说没有文本,对我来说是很难接受的 同时不像老生化这种在地图,玩法,剧情上大量投入因此在某些方面能不输甚至远胜新生化的游戏,DOOM这种就是纯粹的前浪死在沙滩上,老资历在现代三部曲面前没有任何优势可言,简单来说就是正反馈不足,由奢入俭难
These games are as rad now as they were on release. A part of my childhood, and still better games than a lot of what gets released today.
fine 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 591 | 75% | — | |
| $807.2K | 8K | 93% | $4.99 | |
| — | 1.1K | 86% | — | |
| — | 9.1K | 95% | — | |
| $3.8M | 16.4K | 96% | $9.99 | |
| $2.6M | 10.4K | 95% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 14K | 97% | $24.99 | |
| $7.2M | 14.2K | 96% | $12.99 | |
| $7.2M | 7.3K | 74% | $24.99 | |
| $7.2M | 44K | 89% | $5.99 | |
| $7.2M | 10.1K | 94% | $19.99 | |
| $7.2M | 3.8K | 80% | $59.99 |