
Developed by id Software, and originally released in 1993 and 1994, the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 29.1Kreviews | 97% | — | $7.2M |
| $9.99 | 4.3Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1133 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Verdaderamente una maravilla de juego, su arte, los espacios, estructuras, enemigos, armas, mapas, que los hacen 2D y 3D con esa ilusión, pero en su tiempo... Doom simplemente revolucionó y convirtió a la industria que conocemos ahora, los fps, los shooters, los videojuegos en general. Este remaster con el Kek Engine se ve divino! paso horas y horas jugando los juegos príncipales, mods que la comunidad va subiendo, y un poco el multijugador, eso sí, se siente que va retrasado y puede deberse a la conexión del servidor, pero es totalmente jugable hasta con amigos en pantalla partida. Yo ahora lo juego en UltraViolencia personalizado (monstruos rápidos) y de momento ningún lag ni tirón. Podría recalcar que muy pocas veces el audio se distorsiona por un segundo pero es olvidable. Cuando los enemigos son aplastados por una puerta, no tienen la animación de antes y como que transpasan la pared cuando giras la cámara, aunque puede ser por censura quizás. Aún así son solo detalles minúsculos que se ignoran fácilmente. Para mí es de los mejores juegos de la historia, super entretenido y agradezco a Id Software por traer esta colección definitiva ideal para quienes quieran adentrarse a los clásicos. 666/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
rip and tear until its done
Old Skool!
Stará, dobrá klasika. Nikdy nenajdu všechny předměty a nezabiju všechny nepřátele. Jde spíš o to, dostat se k nápisu EXIT.
小登慕名而来。 作为上个世纪的游戏放在现在玩起来依旧优秀。可能限制于当时的经验与技术,在现在看来一些很基础的问题如引导等方面略显欠缺,但瑕不掩瑜。 可能现在的年轻玩家们会对没有上下瞄准不习惯,但这样其实非常适合手柄,这是我第一款觉得用手柄玩得很舒服的fps! 所以不用多说,老经典,各个方面,不管是音乐美术,还是收藏游玩,都值得购买!
spk gierka
the best game ever
e
i ned more of des tip of games :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 805 | 74% | — | |
| $810.2K | 8.8K | 93% | $4.99 | |
| — | 9.1K | 95% | — | |
| — | 1.3K | 86% | — | |
| $3.8M | 16.4K | 96% | $9.99 | |
| $2.6M | 10.4K | 95% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 7.3K | 74% | $24.99 | |
| $7.2M | 44.1K | 89% | $5.99 | |
| $7.2M | 10.1K | 94% | $19.99 | |
| $7.2M | 6.2K | 86% | $27.99 | |
| $7.2M | 13.7K | 71% | $19.99 | |
| $7.2M | 12.3K | 97% | $24.99 |