
Developed by id Software, and originally released in 1993 and 1994, the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 9.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 29.1Kreviews | 97% | — | $7.2M |
| $9.99 | 4.3Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't think I can rate this game, mainly because of what it's done for the entire gaming industry and any FPS that followed. I recently replayed it, and it got to a point in Doom 1 where the Johns were just trolling with level creation. Then you get to Doom 2, and you're like, "man, these guys really are sniffing their own farts." If it wasn't for the Super Shotgun, Doom 2 would be unplayable... but what the Super Shotgun adds to the game is massive. It doesn't change that the levels are absolute trash, but it does make blasting enemies fun. Add on all of the memes with "Doom now runs on x...", this game was originally shareware that was downloadable ON THE INTERNET IN 1993, and you had to what, mail in money for the "DLC" (extra episodes)? Just amazing. A buncha renegade mid 20s devs doing what they enjoyed and thought was cool. So while I'd probably rate these games low because of how insufferable the levels eventually became, I can't because of what it's done for the industry as a whole, and really the early days of id and what they were doing. Absolutely recommend reading "Masters of Doom" because it goes into all the behind-the-scenes drama and how id developed... reads like a movie script.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
me love this game lots
RIP AND TEAR
Macht viel Spaß. Es war der erste Ego Shooter meines Lebens und dem bin ich treu geblieben. Jetzt mit der Maus macht es richtig viel Freude es noch mal zu spielen. Ganz toll gemacht. Vielen Danke dafür.
Despite the near comedically cryptic level design and underwhelming final boss that is the Icon of Sin in DOOM II, DOOM and DOOM II still remain one of the most iconic, influential, and badass games of all time. And with the addition of the various new campaigns, multiplayer modes and WADs, the satisfaction of bringing death unto the unholy never stops. If you are reading this and are stuck in thought on if you should play this game...stop thinking. It's ♥♥♥♥♥♥♥ DOOM.
Still the best fps of all time, it also has the greatest OST of all time too.
played wth the boyf had fun :) 5/5 sdtars
I always come back to this when I'm bored. It really is the perfect FPS engine. It has all the principal mechanics and none of the fluff that you find in other shooters today. The game wouldn't be as good as it is without the maps and creators. Thank you to the community and id!
jogo sigma muito based gostei
A cornerstone of gaming history and well-worth the 10 bucks.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 7.3K | 74% | $24.99 | |
| $7.2M | 44.1K | 89% | $5.99 | |
| $7.2M | 14.1K | 97% | $24.99 | |
| $7.2M | 13.7K | 71% | $19.99 | |
| $7.2M | 10.1K | 94% | $19.99 | |
| $7.2M | 13.3K | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 805 | 74% | — | |
| $810.6K | 8.8K | 93% | $4.99 | |
| — |
| 9.1K |
| 95% |
| — |
| — | 1.3K | 86% | — |
| $3.8M | 16.4K | 96% | $9.99 |
| $2.6M | 10.4K | 95% | $9.99 |