
Don’t Starve is an uncompromising wilderness survival game full of science and magic. Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Sep 1 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Don’t Starve is an uncompromising wilderness survival game full of science and magic.
You play as Wilson, an intrepid Gentleman Scientist who has been trapped by a demon and transported to a mysterious wilderness world. Wilson must learn to exploit his environment and its inhabitants if he ever hopes to escape and find his way back home.
Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style. Play your way as you unravel the mysteries of this strange land.
Uncompromising Survival & World Exploration:
No instructions. No help. No hand holding. Start with nothing and craft, hunt, research, farm and fight to survive.
Dark and Whimsical Visuals:
2D characters and odd creatures inhabiting a unique 3D world.
Randomly Generated New Worlds:
Want a new map? No problem! At any time you can generate a new living and breathing world that hates you and wants you to die.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 113.5Kreviews | 97% | — | $33.7M |
| $9.99 | 712ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1088 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kendi basina oynayarak ogrenen adama taparim
喜欢官方能够更新下单机版,内容增加多一些和联机版差不多的,像吴迪这角色变身形态不能用很可惜,最为一个饥荒老爱好者
染上饥荒就没救了,太好玩了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game can't be bothered to explain anything, let alone make a tutorial to get the player started. To learn anything, a Wiki deep dive is required. That's just not my kind of game. It has beautiful art, and an insane depth and diversity, but it just hasn't clicked for me.
饥荒是款生存类游戏,非常贴近现实。我们很难说人性不是恶毒的,但正因恶毒而伟大。共勉!
非常耐玩以及适合打发时间的一款游戏,画风独特很有氛围感。自由度很高,对新手也较友好。性价比极高,强烈推荐!
its ok
это смерть. рекомендую
纯纯lj游戏,太让我失望了,浪费时间,没有新手指引,不像mc或者泰拉瑞亚,虽然没有新手指引,好歹还能凑合玩,你这游戏机制,动不动就死,没有保存机制,死了就是重来,我tm死了10回我都没说一句话,好不容易撑了31天,你md一个巨鹿把我捶死了,牛牛牛牛牛,要弄这个要弄那个,我一个新手怎么可能知道那么多,没有mod完全没法玩,游戏缺乏连续性,老是死了重开以此积累生存经验从而方便下一次更好的生存,这就是你们游戏的初衷吗?乐乐乐,谁爱玩谁玩,25元退还退不了,有这钱不如买个泰拉瑞亚想怎么玩就怎么玩,这几天全浪费你这游戏上了,到头来一场空,cnm,滚!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
经典中的经典。游戏建议直接买原版+3个DLC+联机版的包。原版(DS)内容很匮乏,只有秋冬两季、资源稀缺,上手难度较高,可玩性一般,建议先从DLC巨人国(RoG)开始游玩。3个DLC分别是巨人国、海难、哈姆雷特(猪镇),其中巨人国可以看作是对原版的扩充,扩充了春夏两季,新增了桦树林,各类资源获取更加容易;海难和猪镇则是两个新的世界观,有专属的制作物品,同时在设置世界时可以兼容新的世界,在游戏后期实现“跳世界”的操作。巨人国是最经典的款式,无论是世界观还是紧凑的各个环节都让人惊叹于其中的精妙。四季之间相互串联,冬季boss的掉落物用于熬过春天的降雨,春季boss的掉落物用于解决夏季的体温过热,夏季boss的掉落物用于制作夏季防燃的龙鳞宝箱。同时各个季节的boss设计的形象也很有趣,春季是麋鹿+鹅的混合体麋鹿鹅,夏季是虫子+龙的龙蝇,秋季是熊+獾猫的熊獾,冬季是独眼巨鹿,它们身躯庞大,呼应了标题“巨人国”/“巨人的统治”,春夏秋boss也把两种组成生物的形象融合得非常好,让人眼前一亮的同时又无违和感。还有定时袭击的猎犬,其掉落的犬牙用于制作防狗的犬牙陷阱,由此达成了巧妙的循环,以犬制犬。丰富的料理系统也是游戏的一大特色,不同的料理对三维有着不同的增益。通过麦斯威尔之门进入的冒险模式可“一人换一人”,用你当前的角色替换出被困在王座上的麦斯威尔,这和游戏剧情也呼应上了,非常巧妙。进入地下世界里找到洞二,击败远古守护者即通关完巨人国的主线。海难和ham我还没玩多久,故按下不表。 如果要说游戏有什么缺点,最大的就是沙盒游戏特有的弱引导(你最好在天黑前找点吃的.jpg),新手上手很难,而死亡惩罚又极高,很容易破防,刚需自己看教程。同时有别于高版本优化得很好、不需要mod也可以玩的很舒适的MC,饥荒想玩的舒服必须装很多mod,如菜谱提示、列队行为学、攻击范围显示、更丰富的信息(新手建议再加存档mod),一些游戏中本该自己实现的东西全都甩给了模组创作者,无疑是有些偷懒或者考虑不周。最后,科雷去全心全力研究联机版了,多年没管单机版,里头确实有不少小bug,史山代码发力了。如果能忍受这些不足,确实可以体会到设计的巧妙之处,但不可否认这些不足确实对游玩造成了一定的负面影响。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $165.8M | 543.2K | 95% | $14.99 | |
| — | 0 | — | — | |
| $423.2K | 1.4K | 76% | $16.99 | |
| $123.3K | 557 | 94% | $6.99 | |
| — | 712 | 88% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.8M | 36.3K | 93% | $29.99 | |
| $33.5M | 24.4K | 86% | $34.99 | |
| $33.5M | 50.6K | 87% | $19.99 | |
| $33.4M | 52.5K | 94% | $24.99 | |
| $34.1M | 22.9K | 47% | $69.99 | |
| $34.2M | 47.2K | 85% | $39.99 |