
Single-player puzzle adventure with a beautiful, distinctive art style and a genuinely emotional story. As a lonely dog wandering the afterlife searching for his dead master, 'Don't Disturb' explores traditional Asian views on death and the underworld.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这个游戏妙就妙在,我真的有一只狗
很真挚情感的小游戏。不能说很好玩,但确实感觉像是免费游戏的体量。 就算忘记存档,也能在30分钟之内完成两个结局,剩下的时间就是枯燥无味的挂卡了。
結局提供選擇,而且兩種結局都合理且情感豐富,適當交代了老奶奶的過去與狗狗的一生。 而遊戲中主要關卡所牽涉到的,人與人的感情羈絆,或人與寵物的感情連結,也都豐富厚實。 有心的當有感,而無心感受者,steam上自然也多得是像monster hunter或counter strike一樣的遊戲,不用非得像是玩沉默山丘或是NEKOPARA這樣,吃文本與內涵以及畫風的遊戲類型-而本作,就是其中精而美、小而巧的典型佳構,歡迎逐臭者共來東海聞香矣!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.9K | 156 | 90% | $14.99 | |
| $6.6K | 79 | 100% | $4.99 | |
| $3.6K | 59 | 98% | $4.99 | |
| $107 | 3 | 67% | $2.99 | |
| $93 | 2 | 100% | $2.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9K | 138 | 71% | $4.99 | |
| $7.9K | 68 | 99% | $4.99 | |
| $7.9K | 98 | 72% | $3.99 | |
| $7.9K | 139 | 89% | $3.99 | |
| $7.9K | 68 | 87% | $8.99 | |
| $7.9K | 91 | 89% | $4.99 |