
Single-player puzzle adventure with a beautiful, distinctive art style and a genuinely emotional story. As a lonely dog wandering the afterlife searching for his dead master, 'Don't Disturb' explores traditional Asian views on death and the underworld.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
8/10
40 minutes????
水墨风解谜游戏,音乐也好听!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very beautiful art and concept. however, due to a bug almost near the end I could not continue playing
流程很短的一个小品,以狗狗的视角展开故事,很感人
作为聚焦“生死哲思+忠犬寻主”的人文向独立佳作,本作以中华传统生死观为内核,用写意水墨画风与治愈又伤感的叙事,打造了一场直击人心的冥界冒险,堪称小众游戏中“以情动人”的典型代表。游戏的视觉表达极具韵味,手绘水墨风格勾勒出黄泉路、三生石等中式冥界场景,曼珠沙华点缀的幽暗路径与古朴建筑相得益彰,搭配中国传统乐器演奏的空灵配乐,完美烘托出“静谧肃穆又暗藏温情”的氛围,每一处细节都贴合“里有殡,不巷歌”的传统意境。 核心亮点在于情感与主题的深度共鸣:玩家以忠诚狗狗的视角闯入冥界,为追寻已故主人的亡魂踏上旅程,途中不仅会遇到等待恋人999年的执念灵魂,还能通过对话与互动感受亡灵对阳间的眷恋。剧情没有复杂转折,却用“奶奶劝慰狗狗好好活下去”等生活化对话戳中泪点,双结局设定更是将情感张力拉满——是追随主人永伴左右,还是遵从嘱托回到家人身边,两种选择都承载着对“离别与坚守”的深层思考,尤其能引发养宠人士与经历过生死离别的玩家共鸣。解谜设计简洁温和,以物品收集、简单互动为主,无过高难度门槛,让玩家能专注于情感体验与主题感悟。 短板同样突出:主线流程极短,30-40分钟即可通关双结局,与定价相比显得内容体量不足;解谜机制简单且缺乏创意,部分谜题被玩家吐槽“无聊且愚蠢”,游戏性较弱;操作设定僵化,仅支持键盘固定按键操控且无法自定义,部分场景互动判定不够流畅;剧情叙事过于碎片化,角色情感铺垫不足,年轻玩家或无相似经历者较难产生深度共鸣。 它更像一部承载情感与文化的互动短片,而非传统意义上的解谜游戏。尽管在玩法体量与操作打磨上存在明显短板,但真挚的情感表达、唯美的水墨画风与对生死主题的细腻探讨,仍使其具备独特的价值。尤其适合喜欢沉浸式叙事、偏爱人文主题的玩家,在短短一小时的体验中,感受忠诚与牵挂的重量,体会传统文化中对死亡的温柔解读。
we need Ach. 成就需要。 202304,steam,steam掉卡抵扣,t a o宝,支付宝红包,humble,indie gala,daily indie game,fanatical,杉果,它处自定义包入的本体约4元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
画风还行但是游戏是在算不上好玩。难绷
画风还行
美術很好,其他部分有待加強 唯一希望是能調全螢幕
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — |
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