
Play as a young scavenger and construct your vertical farm one platform at a time under extreme weather. Evolving from a scrap-gathering survivor into an easygoing farming tycoon. Transform the climate, and remake the wasteland into your personal Eden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Doloc Town is a side-scrolling pixel-art farming sim set in a post-apocalyptic world. Play as a plucky young scavenger struggling to survive among the wastelands. While fleeing from enemies, you stumble upon a small settlement known as Doloc Town - and begin building the farm of your dreams from scratch!
Acid rain erodes your crops. Scorching heat bakes the earth. Thunderstorms roll in one after another. But even the harshest weather can be turned to your advantage: harness lightning to power your farm, and let torrential rain irrigate your fields. Restore the environment piece by piece, drive back the extreme weather, and watch the wasteland bloom once more.
Doloc Town offers 30 plus hours of core gameplay, bringing together gathering, farming, building, fishing, and ranching, along with over 100 hours of additional content. Befriend the townsfolk, celebrate seasonal festivals, fight alongside your drone, modify crop genes, automate production, and decorate a home of your own. Work your way up from a hardworking scavenger to a laid-back farming tycoon who can sit back and let the drones handle the harvest!

Gathering: Discover more than 40 kinds of minerals, plants, scraps, and other resources shaped by the apocalypse. Out here, even junk has a purpose.
Farming: Self-sufficiency forms the foundation of any wasteland farm. Craft planters, sow seeds, water your crops and reap your harvest—all while shielding your fields from extreme weather. This is just another ordinary day at the end of the world.
Building: Stack platforms freely across your farm and build your home upwards, level by level. Climb and jump as you craft extra space for farming, survival and creativity alike.
Fishing: Fishing opens up another means of survival. Different ponds, fishing rods and weather conditions could yield different catches. In the apocalypse, working as a full-time angler may not be such a bad prospect.
Ranching: Construct barns and fences, then tend to your animals - feed them, clean their enclosures, and collect their goods. Every task brings little surprises and heartwarming moments. Fresh milk and wholesome eggs become invaluable provisions amid the wastes.
Gene System: Reclaim technologies erased by the apocalypse and alter the genetics of upwards of 30 different crops. You can cultivate sturdier, more resilient strains, or gift them curious, wondrous new attributes.
Farming Automation: Harness solar and wind power to generate clean energy, build farming drone stations, and unlock end-to-end automated systems for seeding, nurturing plants and gathering yields. The dream of effortless farming is now within reach.

Exploration lies at the heart of Doloc Town. Venture across the sprawling outskirts, overgrown River Valley, treacherous Wetlands, mysterious caves and the desolate Old City Ruins. Each region boasts unique resources, foes and tales. As your adventure unfolds, you will journey deeper into uncharted territories and uncover more secrets of this forgotten world.
Mark your path back home, or you could end up stranded in the wilderness once night falls. Stay alert for vicious creatures and hostile enemies lurking within abandoned ruins. Upgrade your drone and fit it with weapon and lighting modules to overcome threats and return safely from every expedition.
The wilderness is not the only place hiding secrets. Doloc Town itself brims with mysteries waiting to be uncovered.
Why does the river valley stay lush and thriving amid this ruined world? What became of the town’s fabled leader, who vanished without a trace? And for what reason do so many remnants of pre-apocalypse tech carry the mark of “Eden”?
Seek answers alongside the townsfolk, and unravel the secrets concealed beneath their lighthearted daily lives.

Visit each resident in town, nurture connections, and forge lasting bonds. Discover their personal storyline, earn their trust, and learn the stories hidden behind each familiar face.
This tiny post-apocalyptic sanctuary still observes festivals passed down from the Old World. Once celebrations begin, decorations brighten up the whole town.
Participate in unique seasonal events, craft special goods and strengthen hard-won friendships. Even amid the unforgiving wasteland, warmth, comfort and happiness persist.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1377 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
春夏秋冬の代わりに雨季・乾季で一年が回る農場ゲー 戦争後の荒廃した世界の環境を少しずつ改善していくのがゲームの流れとなっている 誕生日設定があるのに特にストーリーも友好度もないNPCが多いのはそのうち実装されるのか? 面白いがインゴット精錬や機械加工に時間がかかりすぎること 全体的に稼ぎに対してお金の要求量が大きく 終盤では動物や魚の養殖を強制されてかなり足止めをくらうのが欠点
关键词:废土捡垃圾+种田+后期自动化+类银河恶魔城的横版探索要素。总的来说还是玩的比较上头的,但这里还是提几个建议吧。 1. 用掉那个伊甸果精华之后不是各种属性会上涨吗?屏幕上也会冒出来一行字儿告诉你涨了,但是有一说一,这个做的不够直观。那三个属性条的长度好像是不会变化的,然后同时你也没有直观告诉我每一个属性,它的具体数值是多少?这就导致一个什么问题呢?用掉这个精华之后,长度没变,数值你也看不到,虽然冒出了那么一行提示,但是感觉就好像是没有增长一样。 2. 前期的经济系统感觉有点崩,种田收益太低了,种子卖的太贵,果实然后又太便宜。就导致你要投入大量的成本,并且花好多时间照顾,最后只能赚一小点点钱。完全不如钓鱼无本万利,并且省心不怕亏本。种田种好几天赚一两千,然后商店商品动辄每件七八千甚至一万多,啥也买不起,非常难受。 3. 背包还是太小了,中期能开到40个格子,但是物品种类太多了,那个纸箱只能放5个东西,就算开mod把纸箱容量变成10,我甚至还是感觉不够用。 4. 角色跑步速度太慢了,前期我要种地,要在地图左边,然后要去探索打怪和挖矿是在地图右面,来来回回的跑重复感很强,完全是在拖时间,虽然后期好像是有相关的饰品,但这确实是一个影响前期很长一段时间体验的事情。然后睡到早上6点之后,大部分的店铺还都没开门,需要找点时间把这几个小时磨过去。 不过虽然批评了那么多,但也不能不说优点: 首先这个小镇是比较有人情味的,他不会说把小镇的什么事情什么发展都交给你一个外人然后他们就啥也不管了,像是那种集体的任务,村民基本都会给你提供一些帮助,基本上拼拼凑凑能到任务要求的1/3。 其实呢这个游戏的死亡惩罚很轻,被怪打死就亏两百块钱还把你送回家(我说其实比用车票要值),然后其他的熬夜导致没精力或者溺水啥的更是没有任何惩罚。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 9.83/day in the week to Aug 6 → 64.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Portuguese - Brazil, Russian
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2] 废土种田很美,肝是真的肝 [/h2] 如果说《星露谷物语》作为俯视角种田游戏中的标杆之作,那么《多洛可小镇》便是跳出《星露谷》这类传统平面种田游戏的框架,以末日废土中的多洛可小镇复兴发展为背景,打造出全新的立体模拟经营种田玩法,虽然是极为少见的横板种田,但游戏依然保留了同类种田游戏所具有的核心魅力,在抢先体验阶段就广受好评,深受玩家喜爱。 如今,游戏在历经一年的更新打磨后迎来了1.0正式版,带来了丰富的更新内容与大量调整,补全了主线剧情,揭开了末世的最终秘密,为小镇复兴冒险故事画上了句号;同时加入全新大型地图“旧城市废墟”新增了多名专属NPC与多个支线任务,拓展了可开垦农场地块的上限与大量珍贵资源;而备受期待的自动化系统也已上线,依靠游戏后期科技树解锁的无人机就能实现播种、培养、采集一体化的流水线农场,彻底解放了重复劳作与双手,结合多种内容更新以及调整让现阶段游戏玩法表现十分成熟。 [h2] 完整的末世田园生活 [/h2] 作为一款横板种田游戏,《多洛可小镇》似乎并没有平面种田游戏的天然优势,比较考验玩家对立体平台的规划布局,所有的作物都要依靠不同种类的种植盆种植,伴随着科技解锁也会有各种设施加入,对初入这部作品的玩家来说,需要花费一定时间适应立体空间的建造方法,让每一寸空间都能得到合理利用,在规划的同时也要应对末日废土中不同气候下的自然灾害,维护农作物与建筑物。 当然,在多洛可小镇的末世生存技巧远不止这一点点有关种植布局的内容,多数也要在游玩过程中逐渐挖掘,例如传统的前期钓鱼致富、纸箱的神奇妙用、科技点的合理利用、场景的布局规划与未来发展的奇妙收益都少不了“古人”的智慧与经验。 而多洛可小镇的居民都非常淳朴善良,玩家能通过日常交流、交付任务推进剧情,相关剧情又推动玩家的开荒进度与经营内容,驱动玩家探索野外多张地图采集各类资源,利用无人机的自动攻击与喷气背包的冲刺动力与敌人周旋战斗,最终所有的资源、战利品都将投入小镇未来的发展建设当中,这也迫使游戏有着种田游戏中应有的肝度与耐玩性。 [h2] 总结 [/h2] 《多洛可小镇》在EA阶段就已经打下坚实的基础,依然是耳熟能详的种田类型作品,却凭借独特的横板种田打破了传统种田游戏的局限,立体空间规划、末世探索冒险、小镇居民羁绊等全面的内容让它有着应有的可玩性,虽然1.0版本仍有一些小问题,但这部作品早已在一众同质化的同类作品中表现十分亮眼,伴随着结实小镇居民,逐渐向外探索扩张,揭开末日的秘密,改善周遭环境,最终我们会亲手将破败不堪的多洛可小镇打造至功能完善齐全,居民安居乐业的繁华景象。 但日复一日的基因农作与发展探索,依旧肝上长了个人…… [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~
游戏还可以,前期累一点可以创意工坊下护肝mod,中期点出基因科技弄蘑菇就能财富自由,财富自由后材料直接买就能节省一大堆挖矿时间做事了。不过一般财富自由这游戏也结束了,后续内容一眼望到头
I enjoyed my time with Doloc Town! It has amazing charm and a wonderful soundtrack. The gameplay is very chill, I would highly recommend it.
农场物语,四条科技树,画风萌
总体可玩性比较高,就是引导这些没有做得太好,建筑的作用没有写清楚,最好地图标出每个人物的位置,不然是真的难找,矿石出产不够均衡,太卡进度了
泽尼瑟好感度剧情会把年夜饭卡掉
很好的游戏。 优点:可爱的像素风;农场建设的成就感;简单流畅的战斗操作;各个NPC挺有趣的个性与故事刻画; 缺点:过于拖慢的游戏节奏,无法快捷查看任务和配方所需的材料;任务列表只能追踪主线、支线,无法追踪人物节日类的任务;基础材料木头、石头、煤什么的还要纯靠手动扫图收集;一旦错过季节,只能再过一年收集种植该季节植物与鱼。
번역이 아직 매끄럽지는 않은듯 이거빼고는 다 괜찮았다
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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