
A digital voyeur simulator where you watch strangers through surveillance cameras. Invade their privacy and witness their most intimate moments, but don’t interact with the subjects – anything could happen if you dare feed the monkeys!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 14 → 2.57/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.59−90% | 10.4Kreviews | 94% | — | $440.6K |
| $9.99−50% | 96ratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 933 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常非常非常好玩,很有新意,买《感谢你的投递》看到的捆绑包,相当于这个游戏是送的,玩完了看来,这个才值得我花钱
好玩
坐牢模拟器,事件刷新极度依赖背板
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 21 → 5/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Russian, Simplified Chinese, German, Korean
| $15.99 |
| 73ratings |
| 78% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 936 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虽说这个游戏的主要噱头是满足窥私欲,但整体更像个侦探游戏,加上可观测的笼子并不多,玩几遍之后看着重复的笼子,进行着公式的流程,就感觉有点厌倦了,不太再想开新周目,只想剩下的剧情看看视频了解一下算了。说起来这个游戏我早就听说过,当年的时候在b站还是有点小火的,自己终于玩了才意识到,这游戏果然更适合云玩。 剧情算是非常经典的美式自由派无厘头黑色幽默社会讽刺风格,虽然这个游戏好像并不是美国人做的。
I really enjoyed this! Completed one playthrough so far and will be continuing to see what mysteries I missed. Resource management can be a pain if you want a relaxing game, but it made it fun for me.
8/10 我没记错的话,这个游戏当年颇具玩法创新性,加上反乌托邦叙事,确实算的上是佳作。入库蛮久了最近才记得玩,体验是两分全扣在制作组偷偷藏不住的臭味,光是阁楼偷拍一个事件给三个成就,展现了故意不小心的大男人这一块
TL;DR: Great concept and enjoyable investigation mechanics, dragged down by repetitive camera routines and too much life-sim busywork. 6/10. Do Not Feed the Monkeys has a really interesting premise, and the investigation side is easily its best part. Watching the cameras, picking up names and clues, searching the web, making calls and slowly figuring out what’s going on was genuinely fun. I also liked having multiple cameras competing for my attention, since that’s where most of the challenge comes from. The problem is everything surrounding that core loop. Cameras repeat the same routines pretty quickly, so once you’ve seen what one has to offer, you’re mostly waiting for the cycle to start again. Worse, the life-management systems take way too much time away from the interesting stuff. Eating, sleeping, managing health, working for money and paying rent might add pressure, but especially early on they felt more like obstacles between me and the part of the game I actually wanted to play. It’s a good premise with a core gameplay loop I enjoyed, but the balance between surveillance and life-sim management just didn’t work for me.
I love it 9/10
люди пешки мир орешки бих боб
A digital voyeur simulator where you watch strangers through surveillance cameras. Invade their privacy and witness their most intimate moments, but don’t interact with the subjects – anything could happen if you dare feed the monkeys!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $440.6K | 959 | 75% | $14.99 | |
| $440.6K | 437 | 80% | $24.99 | |
| $441K | 888 | 78% | $21.99 | |
| $440.1K | 804 | 41% | $19.99 | |
| $440.1K | 862 | 82% | $19.99 | |
| $441.1K | 13.8K | 79% | $1.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 5.4K | 91% | $4.19 | |
| $161.1K | 2.3K | 64% | $2.69 | |
| — |
| 0 |
| — |
| — |
| $1M | 31.1K | 92% | $1.39 |
| $397.7K | 1.2K | 84% | $14.99 |
| $306.1K | 817 | 73% | $16.99 |