
Gather your party and get ready for the kick-ass new version of GameSpot's PC Game of the Year 2014. With hours of new content, new game modes, full voiceovers, split-screen multiplayer, and thousands of improvements, there's never been a better time to explore the epic world of Rivellon!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 632 reviews with recorded playtime.
Reviews
Themes across 629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
вай вай вай
好玩!
meh
基础完善,战斗玩法略显青涩
除了傻逼未命中,简直完美。
Нет
Excelente vale la pena tomarse un tiempo para ir leyendo todo el lore Juegazo.
This game is really fun BUT it has a lot of weird quirks and the game expects you to know certain things you wont know. So you really need to get help from the internet. If you start to get steamrolled in combat, it's most likely its because there was something you were supposed to do and the games' worthless tutorial didn't mention it.
맥 버전은 인터페이스 및 자막 한글화가 되어 있지 않습니다. 윈도우 버전은 아마 되어 있을 것 같습니다.
I enjoyed this. The game is great and I'm happy I took my time to finish it, but there are some things that are annoying, which can be attributed to that game being the first of its time with this kind of groupbased/turnbased combat system. What I did not like is that the game went from fairly tactical fights in the beginning where you use CC to the mid/endgame fights where there are more and more enemies at once and you get extremly high damage and range AoE spells that nudge you towards just blasting everything in just a few turns and only kill stragglers with your martial character. Traps also are fairly annoying. Either you have a character that sees them and then your team dodges them automatically or you dont see them and reloading is faster then healing your team. So I don't see a reason why are in the game, but who knows maybe id miss having my whole team die out of nowhere. And well extremly small buttons to progress are also a no go. If you are stuck and not sure the solution can be to zoom in and scan all walls for these tiny buttons, but you also can't be sure that maybe theres a different way. Or your perception is too low. The story line is cool. Pretty interesting to think about. The music is also banging. It does not sound as epic. A bit more playful, but really enjoyable to listen to. The whole game presents itself a bit more playful then extremly epic, but I dont think it's a bad thing.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish, Czech, Simplified Chinese, Korean, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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