
The critically acclaimed RPG that raised the bar, from the creators of Baldur's Gate 3. Gather your party. Master deep, tactical combat. Venture as a party of up to four - but know that only one of you will have the chance to become a God.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Polish, Spanish - Spain, Simplified Chinese, Traditional Chinese, Italian, Korean, Czech, Portuguese - Brazil +1 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 662 reviews with recorded playtime.
Reviews
Themes across 656 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
虽然我很想给好评,这完全可以说是个有趣的游戏,但是游玩过程十分坐牢和折磨。前期地图设计和剧情相当不错,十分吸引人,但其中充斥着各种初见杀的战斗,如果你是个新手,战斗中很容易就会死人,因此就会很快用完复活卷轴。此外,这游戏还有糟糕的翻译、瞎眼的小字体、缓慢的跑图速度、便秘的背包管理、社交不共享,队友与玩家几乎没有什么互动,这导致游戏的代入感十分薄弱、部分任务触发限制条件,只要你没有按顺序点击对话选项,就会永远失去触发这个任务的机会,我还是看攻略才发现、还有愚蠢的战斗排序和双甲机制等等一系列小毛病。因此我强烈建议任何新手在卡关时立刻去看攻略,否则你的前路可能会十分坎坷,更别提后面还有剧情烂尾,一堆数值怪和机制怪,还有各种趣味小解密等待着你。总而言之,玩这个游戏,我只有一个感受,那就是“累”。最后,我真的很讨厌“起源角色”这个愚蠢的设定,最过分的是游戏竟然几乎把费恩预设为官方主角,开什么玩笑。而且如果你玩自建角色,你就会缺少许多剧情对话。还好拉瑞安在博德之门3里改善了这一点,并推出了营地这一极好的机制,不过我还是希望,他们能在未来更进一步,直接删除起源角色主控,与其设计一堆多余的主控角色模板和为他们配套的独特主控剧情,不如把这些经费省下来,重点塑造队友和玩家之间的感情,岂不美哉?
Woke up as a prisoner in a ship and a skull talked to me. The sheep in the next room referred to me as meat. Then I turned a sleeping guard into a chicken.
好玩到哭!
I dislike this game immensely. The AP combat system is trash. You cannot grind your way around the problems or level up to make the current problem anything less than a total luck of the draw outcome. The quests are traps, where you will repeatedly be killed by RNG and large numbers of tanky enemies. I love Baldur's Gate, but this? NO, definitely not.
One of the best games ive ever played. compelling narrative, dialogue and characters. the enviromental puzzles are incredible too! ive been playing for months and still not nearing the end (as far as i know). PLAY THIS GAME!!!!!!!!PLEASE
Хорошая игра, но периодически приходится консультироваться с интернетом касательно выборов в игре: многие из них неочевидные и имеют далеко идущие последствия. А вот финальная битва и концовка - ужасные. То что говорят после битвы - расходится с тем что произошло в самой битве, а более несвязного эпилога я в жизни не видел. Но игру в целом это не сильно портит, Ларианы молодцы.
终于通关了 拉瑞安你在游戏里加了什么玩得我好累,,挺好玩的 但是很难说我会不会玩第二次…
Every enemy has a ranged attack even if it doesn't make sense for them. Example "Doggy Dart" WTF? This makes melee units all but useless. It becomes a back and forth poo flinging battle. Not to mention most enemies have a teleport ability. I had a giant croc teleport behind me. This is really dumb and makes battles annoying. Refunding.
I haven't, and may not finish the game. However this was some of the best money I've ever spend on a game. For how huge the game is it's impressive how well it runs, I only encountered two bugs in 100 hours of gameplay and both were relatively minor. As i became a bit more knowledgeable on the games systems I will admit the combat lost some of it's intrigue and occasionally became a slog. Yet still I loved the vast majority of my time with it. I will likely be back to play more and perhaps even finish the game.
太他妈好玩了你们知道吗,20多小时我还在新手村
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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