
Divine Divinity is an epic role-playing game with hack-and-slash action, offering a huge world to explore and thousands of items to investigate, trade and use.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 4 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 4.1Kreviews | 88% | — | $641.1K |
| $5.99 | 3.1Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Любимая игра. Однозначно рекомендую, играю с 5-ти лет, мне уже 21, до сих пор заново прохожу каждый год. Единственный минус игры - баги и вылеты, в остальном шедевр.
This aged surprisingly well! Bumpy start with some finnicky balancing, but then the game opens up and you can clearly see that these are the same devs that went on to make Divinity Original Sin and Baldur's Gate 3. The sheer freedom, the character building with skills not being restricted to classes and a ton of systems to make your build feel unique, with charms, attributes, random loot. The Diablo-esque CRPG combat with the tactical pause, where you have to really ponder what to do next to avoid dying. There's dozens of unique and fun quests, there's charming and weird NPCs. Plot is simple but sort of endearing for it, it's very tongue in cheek while having some neat ideas in there too. The voice acting is goofy but weirdly fitting, even with some particularly bad offenders that just made for funny moments. There's definitely some bad too. The balancing is off, game goes from hard to really easy as you progress, especially if you build your character properly and do some side quests. The quests themselves, while fun, are often as unintuitive as it gets. You can tell they were already trying to go for a system where you actually have to think for yourself on how to progress and find things naturally if you can't, but some of this ♥♥♥♥ is just out there. It's some Dark Souls level nonsense. The combat does get repetitive because of the balancing, and some parts of the system feel kind of useless unless you go out of your way to engage with them, like alchemy. Like, game, I have been hoarding potions and have yet to use more than like 5 every hour. The worst offender in the game is the final act. The wastelands where suddenly all depth is sucked out of the game and you just absent mindedly wack monsters until you kill all of the Black Ring, then the final boss. Wizard bossman becomes useless, all the friends you assembled died, there's no new characters or quests, it's just emptiness. Just run up to the big bad, wack him and take the baby, the end. Larian has a weird thing with the last bit of their games being rushed, for some reason. That aside, still a great game. You can tell this set the foundations for some awesome ♥♥♥♥ from Larian Studios later on. Except ♥♥♥♥♥♥♥ Beyond Divinity.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $641.2K | 1.5K | 89% | $19.99 | |
| $640.9K | 1.2K | 77% | $29.99 | |
| $641.4K | 1K | 90% | $12.34 | |
| $641.7K | 1.7K | 83% | $9.99 | |
| $641.8K | 1.4K | 98% | $12.99 | |
| $641.8K | 3.1K | 86% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4M | 26.1K | 88% | $29.99 | |
| $985.9K | 4K | 85% | $9.99 | |
| $74.1K | 284 | 85% | $10.99 | |
| — | 3.1K | 86% | $5.99 | |
| $15.7M | 38K | 90% | $19.99 | |
| $15.1M | 38.2K | 95% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Russian**languages with full audio support
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a lot of fun, I'm surprised you don't hear about it more when people talk about older RPGs. It feels kind of like Diablo 2 but in an actual open world like Elder Scrolls. It's also very fun to see where some of the characters we know from later games came from.
5 из 10. Классная игра своего времени, но сильно устаревшая и поломанная. Сюжет и квесты прописаны отлично, очень вариативные, но так же ОЧЕНЬ сломанные. Запороть сюжетку тут раз плюнуть. Не гугля половины квестов, вы их попросту не завершите по причине...да по множеству причин. Проходя игру несколько раз в детстве так и не смог ни разу из-за этого пройти игру до конца(сейчас прошел до конца лишь благодаря форуму по обсуждению багов) Вариативность классов и умений хоть и присутствует, но во второй половине игры воин сильнее всех. Но что в игре сделано хорошо и при этом не устарело, так это юмор. Фирменный ларианский юмор сделал игру нечто большим чем очередным диаблоидом. Советую играть только тем кому интересны истоки серии и создателей легендарных сосков в балдурс гейт 3
1 доллар каким то чудом растянулся до 38 часов неплохого геймплея. Игра сама по себе классика изометрических рпг, но не без минусов в виде среднего мап дизайна, баланса классов, персонажей и внутриигровой экономики. Не смотря на эти минусы можно смело посоветовать игру фанатам жанра либо новичкам, которые хотят вкатится во вселенную изометрических рпг
Моя любимаяя игра со времен Диабло ,только вот купил пак со всеми частями и после 4 часов игры ,пытаюсь загрузить игру а мне просто выкидыает ,все настройки перепробовал ,а толку никакого
классическое рпг нулевых
Прошел примерно за 30 часов(включая оффлайн). Игра в меру сложная, не линейная. 8/10. Советую.P.S.: Совет начинающим: игра за чистого война без мульти класса не проходится. Также в игре нету чек поинтов и автосейвов: если забыл сохраниться, то можешь потерять несколько часов
Геймплей и сюжет устарели по всем параметрам
8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.