
Every descent is a deadly gamble. DIVE or DIE in the cursed abyss, face Eldritch horrors to uncover the mystery of the black rain. Scavenge and upgrade, recruit and sacrifice. Save your camp... The Flood is coming.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 5 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Explore the Abyssal Pool, an underwater labyrinth of drowned ruins, lost idols, and mutated monsters. Lead a band of desperate survivors with Jack, a haunted man with a singular purpose: to save what's left of humanity.
Evade or fight what lurks in the dark. And try to appease the Maker of Rain before he floods the world in his black tears.
Plunge into the cursed Abyssal Pool, where every descent is a deadly gamble. Navigate sunken ruins, face eldritch horrors in darkness, and race against dwindling oxygen. Knowledge and skill are your only guides in the challenging depths.
Lead desperate survivors where death is permanent and sacrifice is inevitable. Manage health and sanity. Decide who joins, who dives, who dies. No One is safe
Transform your fragile camp into humanity's last refuge. Assign vital roles to your survivors, improve their skillset and craft them new tools & equipment. Balance resources against time to upgrade essential structures. A stronger camp means deeper dives and better chances of surviving another day.
Search for sacred relics scattered across the drowned world. Find them all before the final Flood drowns everything forever.
Time is running out; every day matters. Will you find redemption in the depths, or join the countless souls already claimed by the Black Rain?

Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 1.4Kreviews | 92% | — | $742.9K |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 912 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
👍
Awesome game. Really great areas with very different mechanics and very nice progression. Strong recommend. One of the best games I've played in a long while.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 916 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nur zum empfehlen : )
Absolute cinema. Jokes aside, can't recommend this game enough for fans of Lovecraftian horror. The atmosphere and gameplay loop is *chef's kiss*, and few games managed to scare the living **** out of me like this one. The learning curve is very rewarding, and I found that the game very much rewards preparedness and severely punishes laziness. You know: "Overconfidence is a slow and insidious killer", as the narrator says in Darkest Dungeon. The similarity is undeniable but it does not take away from its originality and works very well. The game is heavily replayable as new difficulties unlock after beating it the first time, which you can suffer with for dozens of hours if you don't mind your sanity.
Amazing game. A cosmic horror diving exploration game with resource management and a touch of bace building. You have to make every dive count, before the Rainmaker whipes out your settlement. You can sacrifice your survivors to appease the cosmic entity, every good lovecraftian game can use a bit of human sacrifice. Loving this.
Игра очень понравилась. Очень атмосферная. Сюжет раскрывается к концу. Рекомендую
Gra przyjemna i mroczna jednak słabo zbalansowana. Nie chodzi mi o to że trudna wręcz przeciwnie. Da się stworzyć postać tak mocną że praktycznie nikogo więcej nie potrzeba. Ogólnie polecam.
The game was short and sweet, with nice vibe to it, thus I do recommend it. Alas, it is FAR too easy, with MASSIVE balancing issues. If You expect Darkest Dungeon brutality and losing characters until You gain knowledge, this isn't that. You can fix these by making a Custom game and cranking it hard and disabling sacrifices. However, since You need to beat it to unlock Custom difficulty, it no longer has the fresh, blind playthrough appeal to it. Would have been nice to have an option to force unlock all difficulties to begin with, perhaps with some warning. Also additional premade difficulty choices with nerfed sacrifice potency and timers. Possible spoilers ahead. Sadly it's too easy to go infinite on the postponement, it never came close to being a threat. You realize this very early, and the whole "doom countdown", which gave the game a lot of unique flavor initially, is gone. Disappointed that Rain difficulty doesn't amend this either, perhaps by halving sacrifice potency and cutting the countdown by further 10 days. The pace of my first Hard blind run was more than enough to beat those conditions, as my count never dipped below 17. Even with halved sacrifice yield You can eventually go infinite. Since You need to beat the game to unlock it and thus have knowledge and can progress much faster the second time, even those conditions would make Rain fairly easy as second run. The further You get, the less dangerous the areas and their gimmicks become, which is a strange balancing choice. You can completely remove negative traits from existence far too early / easily. Similarly, you can "disable" events You don't feel like dealing with too easily / too early. Similarly, since You can have many more characters than buildings to man, the Black Rain can be easily mitigated by having multiple characters with Meteorology. Speaking of traits, Obsessive is ABSOLUTELY busted. Without it my material yield would be hardly 1/10 of what it was by the endgame. Perhaps this is the reason why the game was so easy. Balancing recommendation for this: -5% weight per item, up to cap of -75%. Many skills are very underwhelming and I never ended opting for them. Never had need to duplicate any items, as Obsessive allows You to haul essentially the entire game map worth of resources home in a single go. Upkeep never dipped ~20 below max (basically only when blessing areas, after which I maxed it right away from the stuff leftover in the nets). I never used Infirmary aside of some trying some endgame temporary buffs, which were unnecessary by then. Perhaps this relates to my divers not taking heavy health/sanity damage during the dives and would otherwise be more useful. Overall, still a fun little game. If the Custom mode gets option to tweak sacrifice potency %, I may do another run on stats somewhere past Rain difficulty, 15 days and half worship gain!
very well done game, water version of darkest dungeon with more free gameplay. very good cosmic/lovecraftian ideas i haven't seen anywhere before (an area of the water polluted by some mysterious creature that won't stop bleeding is so unique and interesting). 10/10
honestly going ito it i did not think this game would have me hooked this bad. i am genuiley having fun playing scared and still getting loot. AND ITS GOT HP LOVE CRAFT?????? game of the year
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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