
Distant Worlds 2 is a vast, pausable real-time 4X space strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Extremely early impressions, just comparing to the little I played of DW:U: - The interface of DW2 is absurdly better. Some stuff requires more clicks than it probably should, but at least it's very easy to find everything, and it's generally pretty informative. - The economy seems to make more sense than DW:U - at least I don't feel like the private sector is just throwing their money at my feet for no reason to the same extent (though they still do it to a degree), and the distribution of resources seems more interesting in general. - The options for a slower paced game like the type I tend to enjoy seem to work better here so far. All in all, I was never a big fan of DW:U, but DW2 improves a lot upon it. The problem, for me, is that I never feel like there's real actual decision to be made. You'll explore everything you can explore, you'll colonize every planet that can be colonized, you'll build mining bases everywhere that can be mined. I don't get a sense that I'm juggling decisions between this or that.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If they ever fix the crashing ill be back
Great game. Can get lost for hours playing it.
The epitome of the addage that given their preference players would optimize the game until it wasn't fun anymore. These folks listened too much. You might as well watch a movie about a space empire.
Шикарная игра! Лично для меня намного интереснее Маляриса) Играл в каждую версию, с момента релиза, и с каждым патчем игра все лучше и лучше. Правда добрая половина улучшений заключается в том, что игра начинает работать именно так, как и задумывалось разрабами, но тем не менее) В мастерской наконец-то выложили русификатор, так что теперь можно играть даже тем, кто не в ладах с буржуйским) В общем игру рекомендую, своих потраченных денег и времени не жаль ни разу!
way, way better than stellaris, doesnt lag late game either
good
A game with a great deal of depth. Lots of variety and fun mechanics.
2.9 hours and CTD
it is very fun to run an empire in this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $9.3K | 18 | 50% | $14.99 | |
| — | 0 | — | — | |
| $242.8K | 833 | 84% | $9.99 | |
| $92.2K | 121 | 49% | $19.99 | |
| $57.6K | 83 | 76% | $17.99 | |
| $18.9K | 34 | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 61.5K | 89% | $4.99 | |
| $5.9M | 22.2K | 81% | $9.99 | |
| $5.8M | 83.8K | 94% | $5.99 | |
| $5.8M | 5.1K | 73% | $39.99 | |
| $5.9M | 23.8K | 90% | $9.99 | |
| $5.9M | 6.9K | 82% | $39.99 |