
Distant Worlds 2 is a vast, pausable real-time 4X space strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First time venturing into a space opera 4x sort of game and it’s a very good introduction allowing you to automate so many mechanics so it’s not to daunting to start, once you’ve got the basics down pat you can change things back to a more micromanaged playthrough for a more in depth experience, only 40 hours in but I’m still hooked
The best space grand strategy game on steam.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game. Deserves more attention.
Deeply nerdy, horribly addictive if you're into the genre. Thoroughly recommended.
this game seems alright its gonna take some getting used to the music in the game is awful ive never heard anything like it sadly there's little to no micro managing which i think is needed you cant control mining ships or cargo shuttles, you also cant place any buildings where ever you want they are all Pre-selected same with ships until you build a space port then they fly out of the port so yeah im still really early in the game so ill update this review. other than that id say wait for the sales its not worth the 41.99
This is my favorite of the modern space 4X games. Starting off with the pre-warp setting really gives you the feeling of exploration, which is why I play 4X games. Slowly, steadily making my way out into the cosmos. Just a complete vibe.
Game shows a lot of potential, even though i've played only 20 minutes(lol) i can see already how great this game could be if only you're hardcore enough. Unfortunately UI is so hardcore that I'm not hardcore enough to play it further :( I really wish there was neutral recommendation. If you're really into Space-sim 4x games and learning a new ui/game/systems isn't scary for you go for it. I can bet you'll sink for hundreds of hours. On the opposite site, if graphics matter to you and a good UI is a must, try, skip or wait long enough for UI to get better.
No idea, maybe this game is good. But it has the worst UI I have seen in decades of gaming. The tutorial window that vanishes after some milliseconds did not help.
This game is amazing. Tutorial (tours and Galactopedia) is helpful.
It's pretty cool, first time playing a game of this genre and it felt like the tutorials properly showed you how to play if you read them. They're also always accessible in case you forget them. You can set your empire to basically run itself so you don't have to micromanage and instead focus on overall strategy or to mess around with a feature you really like. I hate The Hive with a passion but they're not impossible to beat as they don't explicitly target you, you can keep developing and curb stomp them in a few years. 6.5/10 because my CPU is running at 100% consistently even on the smallest galaxy settings (12th Gen Intel Core i7-12700H)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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