
Distant Worlds 2 is a vast, pausable real-time 4X space strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As someone who's extensively played many similar games, this was just so incredibly convoluted. The notification spam (although configurable) was atrocious. Could not even figure out how to do many seemingly simple/reasonable actions that took very little effort or understanding in like literally any other game like this that I've played. The automation system seems like it was a good idea; however, it's just...dumb. My systems were being constantly raided by pirates and it never initiated anything proactive about that (like say explore out to where they're coming from or maybe let me station one of my 5 fleets there), only reacting to raids which was far too late. I have many other complaints, but all around, game just feels like a terrible rat's nest of nonsense all thrown together very poorly. Unfortunately, felt entirely nonsensical to me.
A space 4x game that allows to turn on/off automation of every aspect? Yes please! Don't like managing colonies? turn that automation on and never look back! Want to automate construction for a little bit while you handle a pirate invasion, but then turn it back on afterwards? A couple clicks and you're on your way!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
AI automation is quite good
Stellaris but for adults
Great Game! Love playing on big maps with 14 opponents. Shakturi really adds to the game play and the story elements are just enough to immerse you while giving lots of room for sandbox play. I micro the beginning and once I have the colonies up and running automate them from then on. As things develop, you decide how much, and where to micro vs automate the game. As the game matures, I'm really enjoying it. In my last game on second largest map at 1440 resolution, the game started to bog-down and stutter. Since I run an AMD 5600X CPU, I knew this session was beyond recommended specs. for late-game load from the developer. But no worries, I simply dropped the game res. to 1080 and up-scaled to my native 1440 monitor res., changed a few of the in-game UI size options, and I was back in business. Like I said, great game!
translate it into spanish , plss
A very dynamic and in-depth 4x space simulator that allows you to play at any level of difficulty (and no, not just the settings for the ai). Distant Worlds 2 is a huge boon on his predecessor, more-so with the constant updates and DLC from the development team. If all you want is to control a military as a galactic empire, that choice is yours. Control science and economy, sure. Anything you don't want? Manually change the automation options and the Ai helps out. It is a fun game with endless hours of replayability on every level
Great game very enjoyable the Ui is a'bit clunky i will admit but you get use to it. This game like the original has a'lot of depth and is undeniable complicated but the sheer joy of my three eyed rat race empire slowly spreading across the galaxy only to get it's head kicked in by a 4 foot frog weirdos made me chuckle. In one of my games i let the Ai run everything just to see what would happen annoyingly it did a better job than me. Good job devs. Recommended!!!
Пожалуй лучшая в своем жанре, еще чуть допилить и конфетка.
POINTS OF ORDER First, Only get it on sale Second. Still developed but on occasion and needs more improvement and more DLCS Third, the First Distant worlds was much much much better! The graphics are better but performance is an issue on older computers with low memories there's only a few new things and its 3d but all in all it is passable and up to par. This game has potential to be better than the first one but its still a long way to go. Rating 6/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.3K | 18 | 50% | $14.99 | |
| — | 0 | — | — | |
| $242.8K | 833 | 84% | $9.99 | |
| $92.2K | 121 | 49% | $19.99 | |
| $57.6K | 83 | 76% | $17.99 | |
| $18.9K | 34 | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 61.5K | 89% | $4.99 | |
| $5.9M | 22.2K | 81% | $9.99 | |
| $5.8M | 83.8K | 94% | $5.99 | |
| $5.8M | 5.1K | 73% | $39.99 | |
| $5.9M | 23.7K | 88% | $11.99 | |
| $5.8M | 23.6K | 92% | $9.99 |