
Distancing is a social distancing game where you are going to a party, but on the way you need to try and keep the social distancing.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $36.7K | 119 | 95% | $7.99 | |
| approximately $5.7K | 15 | 67% | $9.99 | |
| approximately $2.6M | 10.2K | 94% | $7.25 | |
| approximately $1.9M | 2.8K | 84% | $12.99 | |
| approximately $504.4K | 657 | 79% | $17.99 | |
| approximately $136K | 589 | 94% | $8.99 |