
Combining seamless gameplay, FINAL FANTASY characters and breathtaking worlds from the past 30 years of the franchise, DISSIDIA® FINAL FANTASY® NT welcomes all gamers to the online battle arena with a new style of competitive gaming!
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Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Донатная помойка она и в Африке помойка. Жаль, что добрались и до финалки, создав очередной клон Дотки. Ещё и без русской локализации, но зато с кучей дополнений для продвижения по сюжету, и крайне низким онлайном (по ощущениям сплошные боты).
Just play the PSP Dissidia games. This is taking that and simplifying it to the point of not even being fun. What's wild is this is still better then that new mobile game slop "Dissidia". At least this one doesn't make you gamble for your character's main kit, I guess? Seriously just stick to the PSP games... SE doesn't understand how to make a remotely decent Dissidia game after the 012.
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I tried this game a long time ago trying to relive my old PSP Dissidia memories and this game... is trash. I recently modded my Vita to run PSP and I'm back to zipping and ripping with my Zidane. Don't waste your time on this game. Go enjoy the classic we all remember and miss.
Just port the old ones, Square
They ruined what made the original game so fun. It was a simple, but unique combat game that aimed to replicate Final Fantasy Advent Children style battles. It had you running up vertical surfaces, flying around, and doing iconic moves for each character. There were some RPG stats and gearing thrown in to make the single player campaign worth playing. This game takes out the verticality of levels, shoves too many characters into a single fight, and adds too many mechanics that distract from what you really want to do, which is use iconic moves in epic battles. The capture point mode sucks and the added active item layer is boring and confusing at the same time. All I really wanted was a visually updated Dissidia with characters from the more recent games, instead they changed everything good about the game and overcomplicated it.
They should have just ported the original game
Off-the-cuff thoughts after just finishing the tutorial, taking a look at the characters and doing a couple matches. First off, this game looks GOOD, like, full stop. Absolutely gorgeous looking game. Second, i feel that this game is a step-back compared to the two dissidia games on the PSP, especially Duodecim. Although i feel a large portion of the complaints would be solved by adding in a 1v1 mode as opposed to constantly having to deal with a 3on3 scenario at all times. That and a proper training mode would very much be appreciated. And now the complaints. OK so, this might just be me, but the UI when it comes to getting a match going is kinda confusing, i had no idea how to even select a character and assumed it would go match setup > character selection > stage selection or at least some variation of that. That, and while i understand that this is a free game, at least giving people an option to earn THE BASE ROSTER via in-game play is something that even MOBAs have figured out, why couldn't this? Also why are characters only limited to having access to one HP attack per match? It just seems like a massive limitation in a game that seems to be as chaotic as this. Overall, Dissidia NT, as beautiful and interesting as it is, Is in my opinion a step back overall in terms of design when it comes to a Dissidia title. The advances brought on by its predecessor seem to have been set by the wayside in favor of a strange mix of e-sport bait and smash bros-esque chaos. But at its core, it does have the same dissidia flow and playstyle, if a bit limited. I however, cannot in good conscience recommend this game to a fan of the PSP era dissidia games, nor to a fan of team-based fighting games.
Dissidia Final Fantasy NT Free is one of those games I wanted to like more than I actually did. On paper, it should be perfect chaos. A bunch of Final Fantasy characters from different games thrown into flashy arena battles, dramatic music, giant attacks, and enough anime energy to power a small city. It has the kind of crossover nonsense that makes your brain go, “Wait, I can fight as THAT character?” and honestly, that part is still cool. The problem is that the game feels a little like being dropped into a very pretty blender. There is a lot happening on screen. Characters are flying around, attacks are exploding, numbers are popping, teammates are doing whatever they’re doing, and I am simply there trying to understand whether I am winning, losing, or being personally bullied by particle effects. That being said, I do appreciate the spectacle. It is dramatic, flashy, and very Final Fantasy in the way it takes itself completely seriously while also being absolutely ridiculous. The character roster is the main appeal for me. Seeing familiar faces from across the series is fun, even if the actual gameplay does not always click. As someone who is not really a hardcore fighting game person, this felt more fun to poke around in than fully commit to. I can enjoy the vibes, the characters, the music, and the over-the-top battles, but I never felt like I fully settled into the game the way I wanted to. It is not terrible. It is just kind of messy, loud, and confusing in a way that makes it hard to love unless you are already really into what it is doing. Still, for a free version, it is worth trying if you love Final Fantasy and want to throw iconic characters at each other in a glittering arena of nonsense. Just know that the learning curve may come at you holding a folding chair.
I just finally got myself to finish the "story". If you are a FF series fan, try the free version. The game does look good but that's all about it. 3vs3 system is chaotic as hell and the AI is broken in all ways, you can win against AI in Chaos (highest) difficulty and then for some reason lose in the Bronze (lowest) difficulty, without understanding what the hecc happened, despite having a maxed out party with Mythril ranking or higher. Online is dead, you can wait 5 minutes to get a lobby of bots. I love the Final Fantasy saga so I've put up with the pain to finish the story to be able to get this game off my backlog of games.
Better play the PSP one than this. I played the Standard one, and it doesn't feel worth the price.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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