
The Lost Mythologies is a Chinese styled action game with intense combat. Use various skills to defeat loads of enemies, explore the ruins of the fallen empire and finally face the notorious ancient weapon - the Black Rakshasa.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Traditional Chinese, English
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Китайский экшен-слэшер, где ты за полубога пытаешься предотвратить повторение древней катастрофы, но на деле просто бегаешь по руинам и рубишь толпы врагов. Боевая система здесь довольно сырая: враги туповаты, удары по ним иногда не сбивают анимацию, и они продолжают атаковать, даже когда ты вложил им в лицо всю обойму спецприёмов. Из плюсов - крутой саундтрек у босса, где музыка реально эпичная, и неплохой ассет-дизайн, но этого мало, чтобы скрасить унылые погони за дальними врагами, которые бегают от тебя по пять минут. Самое забавное, что ачивка за запуск сломана аж с 2015 года, и разработчики её так и не починили, хотя игра вышла в 2016-м. В целом, за полчаса прохождения можно разок поржать и забыть, особенно при виде странной "физики юбки" главной героини, которая поднимается каждые 12 секунд по непонятной причине. И если этот обзор наберёт 50 лайков и 10 наград - куплю все дополнения и сыграю 100 часов. Улучшу значок до 5 уровня и схожу в церковь помолиться за разрабов, чтобы они делали только крутые проекты… ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡤⣶⠦⣷⡆ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⠓⢧⣶⣾⣿⣿⣿⣿⣿⣿⣦ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⠿⠿⠿⠿⣿⣿⣿⣆ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⠻⢿⣷⢰⡾⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⡇⠀⣠⣸⣇⢠⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠛⠿⠟⣆⠿⢽⣿⡞⢛⠉⠁ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠐⣻⢿⠶⣥⣿⣿⡟⠁⠀⠀⢀⠀⣀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⡀⣆⡀⡬⠖⣺⠥⠏⠍⣀⠀⣶⠎⠂⠐⡝ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡤⠀⡀⠀⢁⠀⡔⠨⢉⡝⠔⠒⠈⡜⢹⠦⠀⢤⣸⡀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢮⡆⠀⠁⠀⠀⠐⠊⠀⡼⢃⠀⠐⠘⠦⠀⠯⢉⡰⣿⣱⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡈⢫⠇⠀⠀⠀⠀⠀⠀⠎⠈⠘⢆⠌⠀⠐⢀⢳⠄⠀⡘⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢻⣯⣀⡀⠀⠐⢰⠀⡀⠀⠀⠀⠁⠀⠀⠀⣈⣮⡵⣴⣿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠿⠿⣠⠄⠡⠀⡃⠀⠀⠀⠀⠀⠀⣌⣿⡟⣱⣿⡏⠆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣞⣿⡰⢣⡆⠀⠀⠀⠀⠀⠀⠀⠐⢛⣷⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⠁⡩⠏⠋⠀⢀⠜⣀⠀⡆⠂⢸⢀⡌⠱⠈⢻⣿⣆ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠠⠄⣠⠁⠀⠀⢀⠈⢠⡍⠀⢇⠀⢈⠸⠁⡤⡐⠈⢿⡿⠒⠖⢀⢤⢀⣀⣀⣀⡀ ⠀⠀⠀⠀⣀⠀⣤⠄⠒⠖⠲⣏⣀⠤⠖⢋⠡⠀⠐⠀⠘⠈⠀⠂⠸⠀⠊⠀⠀⠀⠅⠳⢄⠬⢅⡢⢆⡶⣌⠘⠪⠲⠫⢾⡲⣌⡣⣢⣄ ⠐⢶⢋⡤⠐⠉⣉⠀⠰⡈⢂⡜⢦⡀⢔⠀⠬⠥⠀⠀⠀⠀⠀⠀⡄⠀⠀⠠⠀⠈⠄⢀⡇⢎⢻⢈⣽⡖⠡⡈⡔⢼⣹⠔⢰⡉⠁⠚⡻⣿ ⠠⠾⠁⠀⠀⠢⢀⠇⡑⠲⠇⢡⠆⠽⡅⣀⣄⠈⠈⠠⣀⡀⣀⣀⢀⣀⢀⣤⣀⢠⣴⡞⡩⡒⡿⡶⣂⠹⡆⠵⣓⣽⠋⡠⡍⠡⠠⡖⠇ ⠀⠀⠁⠀⠀⠈⠈⠀⢰⠃⠥⣠⢋⡌⢬⢸⢋⠷⠔⡉⠀⡔⡍⠀⠘⡜⣸⣇⠏⠈⠉⠂⣵⢿⡼⡅⢹⣂⢍⢻⡗⢠⢪⡱⡁⠀⠘⡴⠃ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠆⠀⢤⢎⡞⡌⠈⠀⠐⢊⢁⣇⢰⠇⠡⠀⠟⢘⣸⠄⣇⣰⣧⣳⡯⣻⢏⢓⢓⣂⡲⠃⠀⠀⡈⡗⠃ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠡⣯⡍⢙⠂⡖⢱⠠⠆⠘⡲⠼⠂⠲⠙⠧⡾⠰⢱⠻⠃⠃⡎⠙⡥⢂⣝⠘⠀⠄⠀⢠⡮ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠃⠁⠐⠀⠁⠄⠃⠐⠐⢚⢰⠇⠧⣀⠐⡀⣇⠇⠠⢸⢀⣤⠼⡉⢺⠉⠉⠀⠀⠀⠐⡜⠋ ⠀⠀⠀⠀⠀⠀⠀⠀⠃⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢈⡀⠚⠀⠋⠸⣳⡍⠀⠀⠸⡠⠙⠄⢙⠈⠀⠀⡄⡀⠆⠁ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠒⠀⠀⠀⠀⠀⢠⡠⢤⢎⣡⠺⣴⣧⣶⣿⣷⣶⠇⣷⠿⣖⢸⡤⡇⠂ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠈⠐⢻⢫⣥⢰⡟⣯⣷⣿⣼⣿⢪⣭⣥⡇⠈ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠎⠀⠀⠀⠀⢸⣿⣿⡷⣈⣯⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⡄⠀⠀⠀⠈⢿⣿⣷⠀⢎⡯ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢣⠀⠀⠀⠀⢸⣿⣎⡜⣺⠇ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠆⠀⠀⠀⣸⣿⣿⣜⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⠀⠀⠀⣼⣿⣿⣿⡟
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A quick 100% achievement - LIE! + The main character's ass ) - Everything else It is not possible to complete the game, you will be stuck after 20 minutes The achievement does not fall out Everything looks like a pre-alpha version of the game. 1/10 Run away from here, you fools! ) If you thought I was going to do a review on the stub of the alpha version of the game, you are deeply mistaken. ) The achievement does not fall for launching the game, we were deceived! (
[h1]The Lost Mythologies[/h1] Não joguei muito mas achei a gameplay até que maneirazinha pra um jogo gratuito principalmente pra época que ele foi lançado. Também tem conquista 100% fácil só de abrir o jogo, mas vai precisar baixar uma versão antiga do jogo pra desbloquear ela pq ta bugada, então só procurar um tutorial pra aprender como faz.
The one achievement for this game doesn't work.
Você já quis demonstrar amor a um jovem desenvolvedor de jogos em formação e, ao mesmo tempo, salvar o planeta de males antigos? Jogue isso e você pode fazer as duas coisas. :) Este jogo é mais uma demonstração de tecnologia do que um título completo real, mas o que está aqui é ótimo e de graça, quem pode reclamar? O combate é simples, mas posso vê-lo sendo muito mais complexo e aprofundado com algum trabalho. Os efeitos de ataque, efeitos de iluminação e explosões de bombas são muito bonitos e realmente aumentam o esplendor visual. O mundo parece interessante, mostrando uma boa profundidade e adorei os detalhes. A personagem principal é bem projetada; Gostei das roupas dela. A física de seios e bumbum estão presentes. Os inimigos são apenas protótipos sem inteligência. Em suma, um "jogo" bonito, embora falho, que vale bem o seu tempo e, como mencionado, também é gratuito e vem com uma conquista fácil de 100%, apenas experimente e tire suas conclusões.
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More of a student project curiosity than a genuinely enjoyable action game. At least it's free.
The Lost Mythologies, developed and published by Basaltic Studio, is a free-to-play action title that attempts to channel the spirit of fast-paced hack-and-slash games through the lens of mythological storytelling. Set in a world inspired by ancient Chinese legends, the game casts players as a half-divine warrior tasked with confronting a looming threat tied to a corrupted force known as the Black Rakshasa. While the premise suggests a grand, myth-infused journey, the actual experience is far more modest in scope, presenting itself as a short, combat-driven project that prioritizes action over narrative depth. At its core, the gameplay revolves around straightforward melee combat, placing players in arena-like encounters against waves of enemies. The combat system is accessible and easy to grasp, relying on a mix of basic attacks and a handful of special abilities that can be chained together for more impactful results. There are moments where this system clicks, particularly when juggling multiple enemies and maintaining momentum across a sequence of attacks. However, the overall design leans heavily toward simplicity, and the lack of deeper mechanics or meaningful variation causes combat to become repetitive relatively quickly. Rather than encouraging strategic thinking or mastery of complex systems, the game often feels like it favors persistence and button input over refined skill. Progression within the game is minimal, both in terms of character development and overall structure. The experience is brief, with a limited number of levels and scenarios that can be completed in a short sitting. While there are hints of a larger narrative—fragments of a fallen civilization and a hero destined to prevent history from repeating itself—these elements are never fully explored. Storytelling takes a backseat to action, and as a result, the world feels more like a backdrop than a living setting. Players move from one combat encounter to the next with little sense of evolving stakes or emotional investment. Visually, The Lost Mythologies presents a mixed impression. The main character design shows a degree of detail and intention, suggesting that the developers had a clear vision for their protagonist. Some environmental moments and visual effects hint at a broader artistic ambition, particularly in how the game tries to evoke a mystical, ancient atmosphere. However, these highlights are offset by uneven execution elsewhere. Environments can feel sparse, animations occasionally lack fluidity, and the overall presentation reflects the constraints of a small-scale project. The result is a game that sometimes feels caught between aspiration and limitation. One of the most important factors in evaluating The Lost Mythologies is understanding its origins. As a project developed within a limited timeframe, it carries the hallmarks of an experimental or student-driven effort rather than a fully polished commercial release. This context helps explain many of its shortcomings, from the limited content to the rough edges in gameplay and presentation. At the same time, it also highlights the ambition behind the project—there is a clear attempt to create something larger and more immersive, even if the final result only partially realizes that vision. Replayability is quite limited, as the game does not offer significant variation in gameplay or meaningful incentives to revisit completed content. Once the initial experience is over, there is little beyond curiosity or personal interest to draw players back in. This further reinforces the sense that the game functions more as a short showcase of ideas rather than a fully fleshed-out experience designed for long-term engagement. In the end, The Lost Mythologies is best approached with tempered expectations. It offers a glimpse into the creative ambitions of its developers, delivering a straightforward action experience with occasional flashes of potential. While it falls short in terms of depth, polish, and lasting appeal, it still holds some value as a brief, free-to-play title for those interested in indie experiments or early-stage projects. It is not a game that leaves a lasting impact, but it does provide a small window into what its creators were aiming to achieve. Rating: 6/10
ну очень простенький слешер! поиграла, не затянул! и еще пришлось повозиться с получением ачивки. рекомендую, потому что бесплатно и плюс еще одна идеальная игра
Teria um potencial bem legal, eu gostei da gameplay e tudo mais, espero que não tenham desistido de terminar o game, porém há muitas coisas pra melhorar. Nota 4/10.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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