Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.

About
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Languages: English, French, Italian, German, Spanish - Spain, Thai, Simplified Chinese, Traditional Chinese, Korean
Engagement
Reviews
9 years.. LoL i played for nine 9 years
Nomas juego esta cosa por inercia y pq llevo mas de 9 años jugandolo, es divertido el pvp, hablar por los ch con otros jugadores, pero si quieres empezar a jugarlo, adelante, estar en el mejor momento, las cuentas nuevas tienen mas chance de sacar cosas op y con los banners actualizados si tienes suerte puedes sacarle mejor provecho a tus diamantes que los que yo les di en mis 9 años jugando :>
this game is completely trash
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
there non content in this game, there art CG just a flat imagine, the develop did the less effect just to port this game into steam, the battle is you click a arrow then watching them running to next screen fight next wave of enemy, then you watching a not so stunned battle one by one wave.
((((
I LOBVEEEEEEEEEEEEEE THIS GAMEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Blocking my heroes from being used because I enjoy using them is the most retarded feature I've ever seen in a Gacha game. What a way to ruin my fun.
Love it
WE NEED MORE BURIS
good game
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.