
Disco Elysium - The Final Cut is a groundbreaking role playing game. You’re a detective with a unique skill system at your disposal and a whole city to carve your path across. Interrogate unforgettable characters, crack murders or take bribes. Become a hero or an absolute disaster of a human being.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 131.3Kreviews | 93% | — | $19.1M |
| $39.99 | 14.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I quite like visual novels. Usually, my games of choice consist of grinding or competition, and they are always a nice change of pace. Indeed, this was the case with this title as well. I will say my only two issues with the game here, as to not detract from the praise. Sometimes, it is hard to tell in terms of walking where one can go and where you cannot due to the way the art is unclear about environment. The other issue is that apparently the company behind this stole it from the original creators and is not giving them their dues, completely antithetical to a lot of the game's messages. At the time, I didn't know this and would have never purchased had I known, but I will still say something about it as to make others aware too. Now, for all that is good of this game. It is beautiful in every sense. Every scene looks like its some sort of a hand painted depiction of a decaying city, cargo bay, or waterfront. Even the characters and their models are so well done that its always interesting to see their faces in the dialogue. They really made an obese, money hungry scoundrel easy to look at. To pair it, the soundtrack does its job perfectly. While I cannot say that it really stole the show, it complimented every scene perfectly. If anything from the audio stole the show, it was the phenomenal voice acting. However, as this is a visual novel, the true praise has to lie with the writing. Despite how dark the narrative was, there was so much levity in the dialogue that going along never seemed too hopeless. Further, the work never strayed away from tackling darker subject matter. Rape, murder, politics, and racism. All of it was not glossed over nor treated as a joke, and no character felt like a caricature of what they may have been made to represent. It all felt incredibly grounded in being a story first with elements of the prior second, just as any great commentary usually is. Gameplay wise, the system involved left you thinking about your choices as well as being beckoned to explore everything, and the randomness I assume will leave run throughs having different playouts. There are many ways to get to the same ends, many things to skip over, and I am sure many things I missed. Exploration was also interesting, and as necessary as it was, never felt like a chore. Its a nice game. There were some bugs, but they were minimal. I recommend it, perhaps not from the company that is currently selling it, though.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 33.29/day in the week to Aug 6 → 40.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Spanish - Spain, Korean, Portuguese - Brazil, French, German, Traditional Chinese, Russian, Polish, Japanese, Turkish +1 more
| $39.99 |
| 2.6Kratings |
| 90% |
| — |
| not modelled |
| $39.99 | 2.6Kratings | 90% | — | not modelled |
| $11.99−70% | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
가독성이 안좋음
alınmaz sakın almayın
I miss my Dolores Dei
i am a cop, am i a cop? hello things, hi
Greatest interactive audiobook experience I have encountered. A philosophical journey through your and the protagonist's brain, told in the wittiest and most eccentric way. The game is heavily centered on politics, and the world is built around it. Being dropped into its semi-factual, fictitious world is intimidating at first, but through the abundance of repetition the game presents, you truly do start to understand Revachol. My only real gripe is how juvenile the opposing politics are presented, often boiling down to: "X is bad. Do you agree?" with responses like "No / Yes / Maybe / I'm a centrist." Fortunately, you get to choose which conversations and paths to pursue, and which ones to reject. Anyway, 10/10 experience. Would recommend to cool people.
an absolute masterpiece of a game
че-то букавки
It matters, only in tomorrow's empty chalice, but it still matters.
genuinely phenomenal game but ♥♥♥♥ ZA/UM i am so serious
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 19.7K | 84% | $49.99 | |
| $19M | 76.2K | 98% | $14.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $19M | 35.3K | 97% | $13.99 | |
| $19M | 18.1K | 91% | $59.99 | |
| $19.1M | 42.3K | 72% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.8M | 9.7K | 95% | $24.99 | |
| $6.3K | 26 | 81% | $13.99 | |
| — | 0 | — | — | |
| $11.3M | 17K | 88% | $29.99 | |
| $2.9M | 2.9K | 84% | $31.99 |