
Build a criminal empire from a hidden underground hangar. Produce drugs, craft weapons, print fake money, operate cartel airstrip and more. Hire workers, expand your gang, upgrade your base and take control of city distribution solo or in co-op.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 5 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build, upgrade, and expand an underground criminal operation beneath the city. Produce drugs, weapons, counterfeit money, and other illegal activities. Hire workers, grow your gang, optimize production, operate secret cartel airstrip and expand into city-wide distribution. Take control of districts and build your empire from the shadows in single-player or co-op.
Produce multiple drugs, counterfeit different currencies, and manufacture various weapons. Complete customer orders or sell them directly for maximum profit.
Send small and medium orders to the surface via elevator, and use front company vehicles for larger shipments.
Dispatch massive orders from your secret cartel airstrip to distant parts of the city and across the country.
Handle distribution yourself or hire street dealers to move products across the city.
Hire workers to grow plants, produce chemical drugs, and manufacture weapons, then hire street dealers to handle drug sales across the city.
Expand and upgrade your underground base over time, unlock side production rooms, and open an underground garage to support a large-scale distribution fleet.
Play solo or team up with up to 4 friends in co-op to build and grow your criminal empire together.
Genres
Engagement
Reviews
Themes across 668 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
so ziemlich das schlechteste Game, das ich je gezockt habe. Es fühlt sich nur nach stumpfe arbeiten an. soll sowas etwas spaß machen??? mal abgesehen dass alles an dem Game extrem billig ist. Unsichtbare Wände, Animationen usw....
Jogo Top, só falta otimizar ele pra rodar melhor.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +18 more
Hours played at review time, across 672 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
GOOD
Top de linha parabuens
tum kayidim silinmis kendi kendine saatlerce emek bosa gitti
Dirty Business ist der Beweis, dass völlig bescheuerte Ideen manchmal die besten Spiele ergeben. 😂 Spätestens wenn dieses verdammte Einhorn auftaucht, weißt du, dass sämtliche Kontrolle über die Situation endgültig verloren ist. 🦄💀 Eigentlich hat man einen Plan – fünf Minuten später herrscht komplettes Chaos und irgendeiner schreit wegen dem Einhorn. Mit Freunden wird aus „Wir spielen nur kurz eine Runde“ ganz schnell ein Abend voller fragwürdiger Entscheidungen und Lachanfälle. 10/10 – würde mich jederzeit wieder von einem Einhorn psychisch ruinieren lassen. 🦄😂
I really struggled with this one. The movement is pretty janky as are the controls for stacking, picking up, dropping and moving things and that really winds me up in a game you're stuck in a shed. The actual gameplay might have promise, but right now it's too all over the place. Got your typical weed start up but you can't even refill a watering can at the start. Now add in that you get 5 buds from your first plants, you can only stack 12 in a box, the soil disappears after one plant grows, all customer orders need to be in a box and individually assigned to a someone through marked for delivery... Why the hell is it so complicated? One miss-click and you fail an order because a box wasn't assigned instead of being able to correct the issue. The newer additions I didn't get to see because I ran out of patience. But I can see how this game could be good in the sense that you could build a literal underground meth lab like WW and then go out transport it over plane and get dealers out there. But Meth isn't in the game and the basics are so frustrating you probably won't get there. You can't even place a packing table against a wall for god sake to keep your area tidy. If the basics were improved like not dropping an item I'm holding I had assigned to a space when I collect another item that would have gone a long way. Simple input commands like switching between stored items, stacking items, stacking boxes on the map are all so stupid right now. This game has huge potential. But it's like it's been coded by a toddler...
I Wish i could give this game a "Sideways thumb". the Majority of issues i have with the game im sure are already on the devs scope of work some Ui bugs and such. One thing my friends and i had a problem with is the unique control scheme for interacting with your items and such its very unintuitive, even after 8 hours of nonstop play id find myself still making miss inputs on things more annoying than anything but is probably just a skill issue on our ends. the game play loops keep you busy enough and the multiple revenue/ distribution methods keeps things fun and fresh. I believe with time this game will polish up nicely and be very enjoyable.
top
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $201.6M | 316.5K | 98% | $19.99 | |
| $65.5K | 145 | 87% | $14.39 | |
| — | 0 | — | — | |
| $191.8K | 187 | 47% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $823K | 2.2K | 65% | $12.99 | |
| $822.6K | 2.1K | 76% | $14.99 | |
| $823.4K | 1.2K | 86% | $17.99 | |
| $822.3K | 1.8K | 96% | $8.39 | |
| $823.9K | 655 | 91% | $39.99 | |
| $824.6K | 651 | 62% | $39.99 |