
Direct Contact delivers an authentic and immersive first-person, Co-Op tactical experience, built for those who demand realism, strategy, and precision. Operate as Special Forces, utilizing a vast arsenal of real-world weapons and equipment. Engage in dynamic combat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Direct Contact drops you into the chaos of modern warfare with full control over how you fight. Rebuilt from the ground up on the FUBAR Framework in Unreal Engine 5.7, this hardcore military tactical shooter blends realism, strategic team coordination, and high-stakes combat survival. Whether you are executing silent breaches or calling in massive fire support, every mission is shaped entirely by your decisions.
To unite tactical operators worldwide, Direct Contact features full localization support for over 10 global languages, including:
English, Italian, French, Spanish, Portuguese, Russian, Chinese, Korean, and more!
Coordinate your squad in the Headquarters lobby before deploying to the field.
Role-Based Operations: Choose from four distinct combat roles: Assault, MG Rifle, JTAC Operator, or Sniper. Once a role is locked, it enforces a balanced team composition for the mission.
Helicopter Insertion: Board the HQ Helicopter with your squad, access the holographic tactical map to read mission briefings, select your destination, and deploy seamlessly into hostile zones.
Coordinate with your team's JTAC Operator to level the playing field with heavy military assets.
Airstrikes & Barrages: Call in high-speed jet flyovers with laser-guided missiles, complete with tracking cameras, or request off-map heavy artillery barrages featuring realistic projectile arcs and flight times for area denial.
Realistic Infrastructure: Navigate structures featuring fully replicated, bidirectional doors and server-synced elevator platforms.
In Direct Contact, gear management is just as important as marksmanship.
Persistent HQ Vault: Stockpile weapons, ammunition, medical supplies, and equipment in a massive grid inventory inside your private Safe House that persists across all matches.
Physical Magazine Mechanics: Magazines are physical items on your vest, not an infinite pool. You must track which mags are full, execute tactical reloads under pressure, or spend quiet moments manually repacking loose rounds round-by-round.
High-Stakes Failure: If you fall in combat, your gear stays on the battlefield. A physical container spawns where you fell, meaning your squad must secure the area to recover your loadout.
Modify your firearms with absolute precision at a dedicated interactive workstation.
Dynamic Scanning: The workbench dynamically scans your firearm to map accessory rails, barrel threads, and stock adapters for a modular editing environment.
Intelligent Hybrid Builds: Equipping certain parts updates your option categories in real-time. Mount top-rail magnifiers alongside your primary sights for highly personalized setups.
Limb-Based Health: Manage vital stats alongside individual health tracking for your Head, Torso, Arms, and Legs which can fracture, bleed, or sustain tissue damage. Fully animated consumption allows you to utilize food, water, and medical kits in the field.
Intelligent AI Threat: Face an enemy system designed around military doctrine. Hostiles will actively seek hard cover, flank your squad, deploy tactical drones, and suppress your positions rather than standing still.
Direct Contact is a community-driven Early Access title, constantly evolving with new features, customization options, and performance improvements. Our mission is to deliver the most immersive and intense tactical shooter experience possible.
The mission is yours. Are you ready to engage?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Direct Contact is still rough around the edges, but there is something genuinely promising here if you enjoy tactical shooters in the older Ghost Recon / military sim space. It is not yet a polished finished product, and some of the systems clearly still need work, but the developer appears to be moving in the right direction. The most encouraging thing is the recent pace of updates. The game feels like it is actively being worked on rather than abandoned, and the focus on AI behaviour, tactical systems and overall refinement is exactly what this type of game needs. For me, the appeal is less about what it is right now and more about the direction it seems to be heading. If the AI continues to improve and the missions become more believable and dynamic, Direct Contact could grow into something quite special for players who miss slower, more deliberate tactical shooters. It will not be for everyone, especially if you expect Call of Duty-level polish, but if you are willing to tolerate some jank and support a project with potential, it is worth keeping an eye on. At a low price, I think it is an easy recommendation for fans of tactical FPS games who enjoy watching a promising project develop.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gostei do jogo e rodou super ok aqui. Alguns bugs pra arrumar mas como é um acesso antecipado serve para isso.
este juego es la clara imagen de como no hacer un videojuego tactico, esto de tactico no tiene absolutamente nada, la IA es ridiculamente mala, la UI del juego esta bugeada se interpone una sobre otra como si fuera creado en PowerPoint, los graficos son muy feos, la personalizacion de las armas es inutil y poco intuitiva, no se entiende nada, hay botones que no sirven, la velocidad de movimiento es como si llevaras 500 tonealadas encima o si tuvieras complejo de tortuga, no le veo futuro a este juego por ningun lado porque el desarrollador definitivamente no sabe lo que hace, actualmente el unico juego de este estilo que si esta bueno seria el OPERATOR, no gasten en esta basura de Direct Contact. reembolso 100%
yes
This is one of those perfect examples of just being OK supporting a dev team and letting them cook. There are a lot of great pieces here that don't always seemlessly fit together and it's evident there is a vision and a plan under the hood. There is also a developer actively growing his craft here. What there isn't. This isn't a complete game yet. It has its frustrations. What is important to me is it makes no claims otherwise. If the develper sticks to his guns and builds it for the right reasons he can be proud of the outcomes. They aren't claiming to be AA or anything but indie. Some of the goals aren't obvious. Some of the asset packs for my taste are a bit too flipped. Limited attempts to expand on the example layouts is a real detriment but this can all be evolved. What is there? Some fun levels. Some good shooting and AI npcs are easy fodder. A good variable storied mission.
no...just no......horrible gameplay.....horrible graphics......dont buy it !! just saying
кал !
Trash
Игро-содержащий продукт. Были ожидания на релизе, но что мертво умереть не может. Жаль деньги за этот скам уже не вернуть.
Неоптимизированный ужас. RTX 3080 ели вывозит на средних, не знаю даже как умудрился наиграть 3 часа, по факту у игры были перспективы но разраб выпустил игру пораньше, и на игру хлынули негативные отзывы (в целом, заслуженно) В данный момент последнее обновление было в мае, что намекает на то что-либо 1. Разработчик сделает нормальный, большой апдейт который пофиксит хоть что-то. 2. Разработчик понял свой проеб, но исправлять не хочет, следствием игра мертва. Дело, кстати, не только в том какая игра сырая а ещё в её цене, ладно если у нас сей продукт стоит 550 рублей, то средняя цена в Европе/Америке превышает 1000 Рублей. Из интересных фактов: За август+сентябрь онлайн игры не превышал 3 человека, что открыто говорит о том что никому этот продукт не нужен, исходя из всего упомянутого ранее, я не рекомендую этот продукт к покупке, оно ВООБЩЕ того не стоит, даже если у вас самое новейшее железо, и оптимизация вас не парит. upd: начали выходить частые апдейты, фиксы, исправил негативную оценку, время покажет, может игру починят
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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