
Comfy and carefree room, home or whatever designer.
Modeled estimate, not a reported figure. How we estimate →
About
...No thoughts, just head empty and decorate.
you can customize and freely expand/resize most furniture~
change both weather and time to affect the atmosphere of your diorama~
most furniture is interactable (and squishable...)~
custom furniture (drag and drop sprites into the game...)~
invite friends to help you decorate your diorama (this game is not guaranteed to actually ship with friends but i'm working on it.....)~
pop bubble wrap~
there are no beds.
other stuff...? (there are around 1000 decorative pieces or so; despite the obvious decor counter, i’m not actually able to count this high yet so i’m just guessing really….)
seriously though, this is just yet another decorating game so all you do is place stuff meaning you should keep your expectations low; but i still hope that you ultimately end up liking diorama since I put a lot of work into it!!~
WASD / arrow keys - move around your diorama
left mouse button - place furniture anywhere you like
right mouse button - customize most furniture by changing their colour
middle mouse button - copy any selected furniture (surprisingly, this might be the most underused button in most games...)
R - flip/mirror furniture (useful for non-symmetric furniture...)
F - search for furniture by typing names or keywords
E - hide the interface
˚ ༘♡ ⋆。˚ ❀
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
such a cozy game, playing with friend in this is amazing! ik someone who would love to play this but it is unfortunate that she cant play this game. very recomended! 9/10
Uh huh yeah fur shure im down yeas
内容很丰富的纯造景游戏!!很惊喜!
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Languages: English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Why you should or should not play diorama [/h1] [b] Before You Read [/b] [i] Every review on my profile is based on my own personal experience with a game. My opinions aren't facts, and you're not expected to agree with them—and that's perfectly okay. My goal isn't to tell you whether you should like a game. Instead, I try to explain what worked for me, what didn't, and who I think the game might appeal to. Constructive discussion is always welcome, but please remember there's a real person behind these reviews. Respectful disagreements are encouraged; insults, hostility, or personal attacks are not. [/i] [b] What is diorama? [/b] Is a sandbox style game where you are in a small universe creating [b] Quick Pros [/b] ✔ Unique mechanics ✔ Easy to learn controls ✔ Beautiful environments ✔ Strong visual style ✔ Detailed world design ✔ Smooth animations ✔ Creative art direction [b] Quick Cons [/b] ✘ No direct goal. [b] Initial Thoughts: [/b] -"Awe they have a cat that looks like my cat!" -"What am I supposed to do here- OHHH" -"Okay so what do I do now?" [b] Beginner Player Friendly? [/b] Yes I would argue this game is beginner player friendly. There is no straight tutorial however all the keybinds appear as you need them, if you hover over an object more will appear regarding that object. [b] Game Play: [/b] There is not a lot of exact game play, there is no straight goal or direction to go as most games have. There are not even any upgrades. I think the soul purpose of this game is to create in the small enviornment provided in this sandbox style game. [b] Graphics: [/b] In this game the graphics remind me of an old style arcade game or RPG. They are simple pixelated and cute which makes this game seem easy to run on lower end systems. [b] Community: [/b] Everyone in this community is very kind and helpful. I have also noticed everyone in this community is super creative. I would not be afraid to approach anyone in this game if you have any questions. [b] How long can you play? [/b] In games like these you can max your playtime out in 200 hours or 30 minutes. The style of game is meant for people who are super creative and want to create something, and if thats something you are not interested in then you may not want to try this game. [b] My Opinion: [/b] In my opinion if you are looking for a relaxing sandbox style game with simple graphics, then this may be a game you would like to try! I think I could play more of this but when I dont have a clear goal in mind I tend to get lost and do something else in the end. [b] Overall Review [/b] ★ 5/10 - A cute pixel style sandbox where you can create anything and the only limit is your mind. ✘ [b] Active Online Multiplayer [/b] [i] (meaning people will interact with you in game) [/i] ✔ [b] Family Friendly [/b] [i] (meaning friendly to all ages) [/i] ✔ [b] Solo Playability [/b] [i] (meaning you can play by yourself if preferred) [/i] ✘ [b] Cross Compatibility [/b] [i] (meaning you can play with friends through other consoles.) [/i] ✘ [b] In-App Purchases [/b] [i] (meaning you can buy things after buying the game i.e DLC's) [/i] ✘ [b] Controller Compatible [/b] [i] (meaning you can play this game with a controller) [/i] Enjoyed this review? Follow [i] Basement Broadcast[/i] for more Reviews, Rants and Replays! https://store.steampowered.com/curator/46018670/ [i] Any major edits that are made with this review will be added here: [/i]
diorama, developed by mel and published by Another Home, is a calm, creative sandbox experience that places personal expression and visual design above all else. Rather than presenting players with objectives, progression systems, or challenges to overcome, the game functions more like a digital hobby space—an interactive canvas where you can build, decorate, and refine small environments at your own pace. From the moment you start, it becomes clear that diorama is less concerned with being “won” and more interested in giving players a place to relax, experiment, and create something that feels uniquely theirs. The core of the experience revolves around placing and customizing objects within compact scenes. Players are given a broad selection of furniture, decorative items, plants, structural elements, and environmental details that can be freely arranged. Objects can be moved with precision, recolored, resized, and layered to create depth, allowing even small spaces to feel detailed and intentional. The controls are intuitive and unobtrusive, making the process of building feel natural rather than technical. This ease of use encourages experimentation, as it’s just as enjoyable to tweak a single room for minutes as it is to completely redesign an entire space from scratch. What truly distinguishes diorama from more traditional simulation or building games is its complete lack of pressure. There are no goals pushing you forward, no economy to manage, and no penalties for changing your mind. You can undo, redo, rearrange, and revisit creations endlessly, which creates a meditative rhythm to the experience. The game encourages a slow, thoughtful approach, where satisfaction comes from visual harmony and atmosphere rather than completion. This makes it particularly appealing for players who enjoy cozy games or creative tools that double as a form of relaxation. Atmosphere plays a significant role in shaping each creation. The ability to adjust lighting, weather, and time of day dramatically changes how a scene feels, transforming the same layout into something warm and inviting, eerie and mysterious, or calm and melancholic. These options give players a powerful way to tell visual stories without text or dialogue, using mood and composition instead. Combined with the pixel-art style, which strikes a balance between charm and clarity, the game’s presentation feels cohesive and expressive without being overwhelming. The art direction leans into softness and warmth, with clean pixel work that keeps objects readable while still offering plenty of personality. Items feel thoughtfully designed, and while the overall catalog isn’t enormous, there is enough variety to support many different themes and aesthetics. Whether you’re building a cozy bedroom, a cluttered workshop, a peaceful outdoor nook, or something more surreal, the available assets allow for creativity without feeling overly restrictive. That said, extended play may reveal some repetition, especially for players who like to build very specific or highly detailed scenes. Community engagement adds another layer of enjoyment. The game encourages sharing creations and participating in themed building challenges, which helps inspire new ideas and provides motivation beyond solo creativity. Seeing how others use the same tools in wildly different ways highlights the flexibility of the system and reinforces the idea that diorama is as much about personal interpretation as it is about the tools themselves. While multiplayer interaction is limited, the shared creative space fosters a sense of connection without needing real-time collaboration. There are areas where diorama still feels like a growing project. Certain quality-of-life features—such as more advanced rotation options, finer layering controls, or a larger object library—could significantly enhance the building process. Minor visual quirks and interface limitations occasionally interrupt the otherwise smooth creative flow. However, these issues rarely undermine the core experience and instead feel like opportunities for future refinement rather than fundamental flaws. Ultimately, diorama succeeds by understanding exactly what it wants to be. It is not a management sim, a city builder, or a narrative-driven experience. It is a quiet, flexible creative space designed for players who find joy in arranging details, setting moods, and bringing small scenes to life. For those who enjoy decorating, pixel art aesthetics, and low-pressure sandbox creativity, diorama offers a gentle and rewarding experience that feels less like a game and more like a personal creative retreat. Rating: 6/10
Absolute cutest decorating game with immaculate vibes and cozy music, there isn't another quite like this one. I hope the game will still be updated at some point since it could use a few QoL tweaks (being able to move around items after placing them, a few more interactions with the characters, furniture like beds and bookshelves). Even so, this is a really great concept and will be revisiting it from time to time when I just want to turn my brain off and look at cute things.
好
住みたい
按X删除。左上角调节时间可以暂停。 很可爱很放松,打造五颜六色世界。
makes me feel things
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Players by region
Where this game's players are, estimated from review languages.
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