
The Goal: Repopulate the entire Galaxy with Dinkys, keep them safe, and fully automate everything!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really recommend the game Dinky Guardians. It is very fun and never gets boring :) It's very impressive that it was developed just by one person :o The multiplayer mode is also very enjoyable and one of my favourite features
TLDR: It's exactly what it claims to be: a simple factory game with not much thought needed. Think Astroneer back in beta. Full review: I played Factorio, Satisfactory, Dyson Sphere Program, Astroneer, Foundry, Shapez, Blueprint Tycoon, you name it--if you build a factory, I've probably played it. This one is... okay. It feels like Astroneer did back in early access--despite being a full release game. Everything is just a little bit clunky. The animations are a bit wonky and your arms clip into your torso constantly. The graphics are simplistic to put it nicely. Picking up things is awkward since you can't use your cursor, only the position of your character. Placing anything precisely is impossible--say goodbye to neat rows of houses or machines. Throwing objects with any kind of accuracy is also virtually impossible because your character gradually turns in the direction he's moving, but throws in the direction he's facing. So if you're facing left, press right, and immediately throw, you'll throw diagonally instead of straight right because your character isn't done turning right. The character creator is janky too--instead of giving you separate choose the thing, then color the thing, no, it's just select one out of dozens of options which are really just the same 6 options in a dozen colors. The intro animatic is incredibly cheesy, so much that it seems intentional, but it just comes across as trite and cliche instead of tongue-in-cheek wink wink like I think they meant it to be. Oh and combat, don't even get me started on combat. It... exists. And it shouldn't. Anyway, I say recommended it because it's cheap and fairly good at what it claims to be on the tin--a simple and chill factory game with not much thought or complexity behind its systems. But this is not a complete game, this is an early access beta build at best; it needs so much more polish before it can call itself finished.
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Languages: English, French, German, Simplified Chinese, Japanese, Polish, Portuguese - Brazil
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unfortunately there was a game breaking bug that halted our progress. We managed to load our game but all the dinkies were not assigned any jobs, so it halted our progress. We couldn't even start a new game as it would just go to a blank space and nothing else happens. I wouldn't bother with this game as it needs a lot of work and the dev has long since updated it.
Good, but I felt like I was thrown to the wolves after the tutorial ended.
Don't get me wrong, the game is really fun and I can tell there is a lot of love that went into this game, but unfortunately, multiplayer seems to just be too buggy at the moment to be able to play with a friend. I'm willing to consider playing this again once it gets polished up a bit more. Again, really fun game, but impossible to play with multiplayer after having the entire screen glitch and crash from resource accumulation (and the world missions getting bugged, alongside the resource launchers simply not working). After making everything automated and then finally making it to the second world, the first world seemed to just implode and impede further progress.
More fun than a barrel of code monkeys!
what if instead of skibidi toilets they were skibidinky toilets and instead of guarding they got 𝓯𝓻𝓮𝓪𝓴𝔂 with the player
Disappointing, could have been a decent charming game however in its current state multiplayer is just broken to the point of not being fit for sale.
the game has a few bugs that make it feel unpolished/unfinished. the deal breaker for me is the difficulty that ramps up very quickly. even with the cheats it's the thing that keeps me from enjoying the game. an easy mode could help this. love the game concept and mechanics. i hope the dev will continue to update the game.
game breaking bugs in the game. I found out too late to obtain a refund.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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