
Are you ready for an adventure? Challenges, exploration and puzzles in a narrative driven experience, pick up your camera and test your wits in this first-person mystery by the team behind Quern!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dimhaven is a remote island in the middle of nowhere, covered with mountains,shrouded in mist and desolation. The once lively tourist paradise is now left almost completely abandoned and isolated by the mysterious events of the last few years.
A mixture of adventure, puzzle solving and exploration-driven storytelling like never seen before: Dimhaven is a story we’ve wanted to tell for years. Pick up your camera and test your wits in this first-person mystery by the team that brought you Quern!
Dimhaven is the new project from the developers of Quern. An immersive, narrative-driven adventure, where you take on the role of Emily Ravenstone on a mission to find your uncle on the strange island.
Genres
Engagement
Reviews
Themes across 377 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It has been a while since I played Quern, and I can say coming from it that I really enjoyed this game. The beginning of this game is absolute cinema. The music and artstyle were my favorite parts. The voice acting was also really well done. Some of the puzzles had me stuck and I had to use hints to figure out how to proceed, but you felt satisfied when you beat them. The only thing I'll mention is that I think the ending could have been a bit longer because it feels a bit rushed. I'm really looking forward to Zadbox's next game. Thank you for this gem :)
I honestly do not think this game was worth the wait. Really enjoyed Quern, but Dimhaven just did not seem to engage me very well. The pixelation of the graphics made the entire game difficult to play. I used a Microsoft game controller to play the game and the issues with the controller were terrible. If I did something that caused the controller to vibrate, the vibration would never shut off. I had to disable it in the settings. Game play was not very non-linear as it was supposed to be. I actually thought the people in the game would be much more realistic in their appearance and movements. Some of the puzzles, like the electric panels, were engaging. But, for the most part, the remaining puzzles just did not have much challenge to them.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Simplified Chinese*languages with full audio support
Hours played at review time, across 378 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its fine for a puzzle game. its nothing special. its not terribly difficult, you can get through this without hints... some of the puzzles are a bit abstract (i had to step away for a like 3 and get a fresh perspective on them) and then some are just simple. the final puzzle [spoiler] is split into three 'answers' one of which is literally just fiddling with dials til you get it right, one is just straight up inputting numbers and the third is a combination of the other two. [/spoiler] it was an awful finale. idunno, sometimes the puzzles were interesting to solve and then other its literally "find the numbers and input them somewhere" the graphic aesthetic is just ugly. ive seen this 3d pixelated texture style before.. just reminds me of old dreamcast games. its not pleasant to look at. the story was decent at the start.. trying to find your uncle and what happened to him, you go to this island thats nearly deserted, people are missing. thats great. i was interested. [spoiler] then we get some random alien/other worldly communication thing with little actual world build up at all. your uncle finds his way onto the 'ark,' stuck in another dimension. thats what we're trying to solve, how to get him out.. but you dont even know this til you input the final puzzle solution. [/spoiler] it felt just so random by the end that i just didnt care about it at all. its fine.. i just wasnt impressed by it. oh.. one thing that was weird. theres a cut scene at the end that made my pc fans ramp up LIKE CRAZY... but there was practically nothing going on on screen or anything i could imagine that would cause that.. i cant imagine what the reason this cut scene caused it, but it was just.. odd. i thought there was yard work going on outside. the rest of the game, my pc was silent.
I really enjoyed the puzzles in this game.
One of the most pleasant puzzle games i've played recently. Visual style is, i'd say, "unique", but doesn't affect puzzle-solving. Puzzles themselves are just in that sweet spot of not being too overwhelming and not too easy, thought couple of puzzles seem a bit annoying for my taste (hello, kitchen party puzzle). Highly recommend. Big thanks to developers!
Beautiful game, cute little story if a bit confusing. Puzzles were hard as nails. I think some of it was on me and some of it was just a bit vague. Overall, I was good with it. My only minor complaint is that it made my pc run pretty hot. Not honestly sure why. Would recommend but I would also recommend playing Quern first which I also enjoyed.
Definitely reccommend! Puzzles are great, not extra hard, but not easy either. Also amazed that they integrated a camera with graphic editor to serve as a "notebook" along the way, saved me quiet some time and I didn't have to scribble most of the clues IRL. I am sure there are some secrets (you can go out of bounds and have some fun walking around beautiful locations or there are some doors that are locked, but for some reason I think they can be unlocked lol) that are yet to be explored. Storywise it is nice a classy adventure mystery, the atmosphere is actually quiet pleasant, but there's always a feeling of something strange in the air. The only thing that needs to be fixed is the ability to skip dialog, if you have already had this dialog with a character. Overall a very solid and fun experience for a couple of evenings!
An acceptable Myst-like game. Overall quite enjoyable if you enjoy that type of puzzle game. I will say, however, that if you played the demo and expected the entire game to be similar in puzzle density and playstyle, I think you will likely be disappointed. The game's opening section is by far its best, and the remainder of the game just can't keep up the same level of quality. + Good world-building + Unique graphical style + OK built-in hint system + Puzzles that were generally quite challenging, but mostly fair - Some tedious puzzles - Extremely linear - A need to "tell" rather than "show" - UI/menu keybinds were frequently frustrating for me - One part of the game that involved a phone keypad and dialing specifically annoyed me
After Quern, I looked forward to this game for years. I am not a fan of the super pixelated look and can't recommend. Trying to de-cypher clues with potato quality is just not what I am looking for.
I mean, if you like obscure puzzles, this is for you. I am glad the game is over, honestly. My achievements were bugged which is annoying but not a big deal. Had to look in the community page for the dreamer poem solution cause that was a pain and I still don't get it. The story was fine. I would've liked to turn off bloom for the graphics but that wasn't an option. The running back and forth was a little annoying but understandable. Overall, it wasn't bad. I'd give it a 7/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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