
Dimensions VIP is an adult brothel management game with heavy focus on story telling, kinky sex, and inter-dimensional adventures.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm recommending this game, but just barely. I *really* want to give it a stronger recommendation and maybe that will happen one day. Read on for details. This is a so-called "idle" game meaning that after doing a few things, you then have to wait, sometimes for a significantly long time, before you can do anything else. So typical game play is to do what you can then let it sit in the background while you do other things unrelated to game play. There are several "classes" of such things. For one common class, the wait is on the order of 2-15 minutes. There are other waits on the order of 30 minutes, 1 hour, 2 hours, as well as one class where the wait increases exponentially. Currently it's about 4 days but I fully expect the next round to take at least 8 days. The game also implements the very typical "dual currency" system common to these games where one currency ("money") is easily obtainable while the other ("gems") grows very slowly. It's possible to spend real world money to obtain gems which can be used in various ways to speed up progress but this is definitely not a "pay-to-win" game. It's possible to make reasonable progress without every paying a single cent. (Though for games with a similar philosophy that I really enjoy, I've made in-game purchases just to show my appreciation to the developers.) The story, actions, and art are definitely sex soaked. I'm highly confident that you won't find any of the most extreme kinks such as bestiality and coprophilia but you'll certainly encounter all the standard ones! The story line is interesting with fun unexpected twists and turns. The way one progresses the main story line is not clearly laid out. Hints are available but a certain amount of exploration and experimentation is necessary. Normally, I appreciate that approach though this game makes it quite painful. Part of it is inherent in the nature of "idle" games with their long intervals between when you're able to do an action but this game also hides quite a bit of your current state. For example, I've played for quite some time and still have no idea how close a girl is to being upgraded. Every time it happens, it's a complete surprise and I usually have no idea what it was I last did to get the girl to that state. There are two extremely significant issues that weigh heavily against this game: massive lag and numerous bugs. The massive lag is inherent in the design decision to conduct actual game play on the server coupled with slow server response. This means that you'll frequently stare at the word "LOADING" for sometimes as long as 30 seconds. It also means that often if you take two actions in a row, the second will be canceled after the server acknowledges the first action. It also means that frequently the screen will show that you can do something when, in fact, you can't. This can be very confusing and results in a long learning curve. The designers justify their decision to make game play server based in order to more easily support multiple client platforms so it's unlikely this fundamental decision will ever change. However I've played other server-based games which weren't nearly as painful because the server response was orders of magnitude faster so it's not a technology issue. For some odd reason, it's also necessary to login to the server every time you fire up the game. No other server-based games I've played required a login so, again, this is not a technology issue. There are numerous bugs, most of which appear to be cache coherency issues (server & client disagree on the state of the game and neither server nor client realizes that there's a disagreement). Most of these bugs are just annoying and don't really affect game play. As a simple example, there are 'action' buttons available for each girl. Clicking a button performs the labeled action and temporarily dims the button as feedback to show that it was clicked. On the order of 5% of the time, the button stays dimmed until the next time you click it to perform the action. The problem is that there are a lot of these bugs. Combine this with both the way the game hides state and doesn't provide a clear path to progress the story line and it's not uncommon to become frustrated wondering whether the lack of progress is due to yet another bug. Bottom line, dramatically reducing the server lag, eliminating the need to login, and attacking some of the worst bugs would cause me to change my recommendation from lukewarm to enthusiastic.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Is it rough, yes. does it have bugs, yes. It's early access, that should be expected. It's also oddly charming, and while there are things I would change, I find myself spending more and more time playing it.
The first thing that struck me was the quality of the artwork. It is all 2D stills but the styles (there appears to be more than 1 artists handiwork ) are fresh, colourful and without a hint of Manga. The story has enough depth to allow the creators free rein with historical, futuristic or fantastical scenarios. The game is clearly designed to be played in the background - just bringing it to the fore every so often to restart timed tasks. There are a few bugs still but the creators respond rapidly to any problems. The artwork is fully uncensored - and although there are some default scenes - it is my hope that these will in time be replaced and the few missing scenes will be added, All in all, this strikes me as a quality game that just requires time to perfect.
After the sexy little intro that actually made me laugh a few times, your treated to a bunch of free gifts and some pretty hardcore sex scenes, the only animated one was the one where you click on the painting on the wall but over all i liked it believe it or not... Not enough to spend real life money on it, but its still pretty good for what it is. lol
for those people out there complaining about how you gotta sign in and ♥♥♥♥....as many people have said, there are hundreds if not thousands of other games you can play. not only is this free, there isn't a giant paywall like some online games where you gotta pay to get extra stuff, so you complainers can either shut up or ship out. i like the game, and the fact that i don't have to deal with saving every few seconds or risk losing any and all progress i made is quite the bonus.
動圖✘ 配音✘ 高清✘ 無修正✔ 啪啪啪✔ 遊戲性:★☆☆☆☆ 畫 風:★★★☆☆ 激情度:★★★☆☆ CP值:(免費) 備 註:文字冒險遊戲,先觀看一個故事劇情,然後進入手遊式玩法,需要消耗體力/金錢等達成各種任務解鎖CG,全解鎖估計數十小時。27位女角,各數張靜圖,另加故事劇情十多張靜圖。遊戲需要另外註冊帳號登入,連線讀取速度慢,遊玩過程沒有任何音效或音樂 [table equalcells=1][tr][td]更多同類型評測[url=https://store.steampowered.com/curator/42686587/] 可按這裡
Dimensions VIP, hikaye anlatımına, müstehcen sekse ve boyutlar arası maceralara yoğun bir şekilde odaklanan yetişkinlere yönelik bir genelev yönetimi oyunudur. Sert mi evet. hataları var mı, evet. Erken erişim, beklenen bir şey. Aynı zamanda garip bir şekilde büyüleyici ve değiştireceğim şeyler olsa da, kendimi onu oynamaya giderek daha fazla zaman harcarken buluyorum.
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I do not recommend
Lots of starting an action and then just sitting and waiting while it plays out for "hours".
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.