
This intense space shoot ’em up challenges you to fight across two battlefields on one splitscreen. Instantly switch between them to dodge waves of bullets, reach secret areas, or surprise your enemies. Play solo or turn it up to 11 with a local co-op partner.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
디멘션 드라이브의 세계에 오신걸 환영합니다. 사악한 은하제국에 맞서, 비서 AI와 개쩌는 슈퍼우주선을 가진 주인공이 맞서싸우는 게임입니다. 후속작인 이온 드라이브와 마찬가지로, 있으나마나한 스토리, 배경과 전혀 구분이 가지 않는 지형지물, 형편없는 레벨 디자인을 자랑합니다. 이제 제외하기를 누르고 다음 대기열로 이동하시지요.
There's a reason that 3 of my 4 achievements for this game are golden: No one playing past the first few levels due to cheap deaths and extreme early-game difficulty. I came back to the game after being frustrated with it--decided to give it a second chance--but no. When a boss can instantly fire a unibeam-style death ray at you without *any* notice whatsoever, that's when I've had enough. There was no visual or audio cue at all. I was just shooting down the middle, and suddenly, I was dead. This game could have been really cool, but evidently, it's just another example of a great idea that's been poorly executed. What a shame.
Not a bad game, but I just could not super get into it. I found the jumping back and forth a bit much to keep track of, and your shooting can run out of energy. I just could not get super into it. I see what they were trying to go for, but I just was not having fun on the steam deck.
shoot em up basit uzay oyunu normalde bu tür yapımlar aşırı dandik olur da bu fena değil 2 adet uzay aracı yönetiyoruz bölünmüş ekranda birinin enerjisi bitince görünmez yapıp diğerine geçiyoruz fena değildi bazen kontroller saçmalıyor ama berbat değil türü sevenler deneyebilir
It's still early for me to post a rating and review, but I have been enjoying the game. Cool shoot'em up with a story and a dimension mechanic through which you alternate between two screens. One small improvement, considering I'm playing on SteamDeck, is to always showcase the dialogues in flat boxes. The "curved screen" dialogue boxes are very hard to read. So far, I recommend this one.
[list][*][b][h1]Morlan's shorts:[/h1][/b][/list] The split screen and move-between-screens mechanism is fun and confusing at the same time, but provides a nice challenge. Controls (keyboard at least) is responsive, music is alright, arcadey graphics..the atrmosphere is there. It's not a revolution in gaming but if you're looking for an arcade shoot'em up fix, while at a sale, it's a fun little game.. PS. Played it while it was free for some time.. [b]Don't waste more time reading lengthy reviews.. time is of the essence![/b]
If I had the choice I would give this a neutral rating - if you like it you like it - but unfortunately for me it gets a thumbs down . Everything looks great from a visual standpoint but you'll find you either love or hate the game play. I'm still in two minds. The split screen element makes it feel as if you are playing two levels at the same time and you can choose which side (or level) you want to be in. Difficulty increases significantly and game mechanics often change throughout. If you want a challenge you have found it, but if you want a casual shoot-em up this probably isn't for you. You can check out my full review below: https://www.youtube.com/watch?v=t2S-FrEoGbM
I discovered this game thanks to the Altered Alma demo, and I really liked it—the story, the gameplay, and its two protagonists. Highly recommended.
Fine and challenging expirience. It was nice too saw how this game did fine started from kickstarter and greenlight. I believe it would've being better to have unlimited continues to start everytime from last checkpoint. 3 continues and many instant kill spots and boss attacks making starting from beginning very tedious.
A fresh idea in the genre, definitely an interesting mechanic, where u can switch dimensions - so you jump into the other, mirror screen where things a little bit different. That can save u, that can kill u. This game needs more attention from the player than usual shmups, becouse you have to monitor a double screen, and its not easy. Further on the game, u will be provided with a slow down mechanic, and this will be a great help analizing the level structure, i even say - this made the game almost easy after a very difficult start. Anyway, the shmup aspect of the game is not that intense, the bosses are rather puzzles, than bosses - they actually fit in the game's style, but most of the time the levels were more difficult than the bosses. Sound design and music is great, story gave it some spice, graphics are okay, i found some uninspiried textured objects, but overall its a good looking game. Switching dimensions, slowing down and drifting are sometimes can be very confusing, but again, the slow motion still a great help in this situations. Can recommend the game, i love fresh ideas, and you probably haven't seen anything like it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English*, Spanish - Spain, Japanese, Korean, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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