
Diluvian Ultra is a single-player, first-person shooter focusing on a retro aesthetic and fast-paced, strategic combat. The game is set in its own expansive fictive universe. Rather than gritty or dark, Diluvian Ultra is colorful and fantastical, like the cover of pulp sci-fi novels of the past.
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About
Become the immortal warrior-prince Atilla, awakened after millenia in deep space by an impudent invasion of your tomb-ship. Pick up your blood-sword and investigate - are these intruders the old enemies from your past, or as yet unknown foes to conquer? No matter, they have rooted themselves into the ship and defiled all that is sacred to you with their foul presence. It is time to drive them out into the void and save your people.
Awaken prince, and carve a red ruin!
Diluvian Ultra: Chapter One includes 10 levels + a hub, 6 different weapons with 30 different upgrades and 13 enemy types.
Further chapters continuing Atilla’s story as well as expanding his arsenal and the roster of enemies to obliterate will be released as paid DLCs at a future date.
Diluvian Ultra’s combat is built around a dual-damage system where you have to combine weapons to be effective. Armour absorbs damage, but some weapons are designed to quickly strip it off your targets - unable to kill them, but exposing them for a single lethal blow. You have to be careful though, as enemies will mix their attacks in the same way. Collect and consume blood to upgrade your weapons and pick up various power-ups at the opportune moment, to become vengeance incarnate - if only for a while!
Surviving in Diluvian Ultra is all about mobility. Dodge enemy fire while you chain together ranged attacks with close combat blows and devastating ground slams. Double-jump, dash, find cover and even deflect projectiles with your sword, but never stay in one place for too long!
Your spaceship home is a living combination of flesh and stone, and so it is with your arsenal of weapons; use both traditional Tech weapons as well as grotesque, living Organic armaments, and don’t forget to take good care of your closest companion, your sentient Squire Gun, Bella.
Diluvian Ultra may be an over the top retro FPS filled with frenetic action, but all that carnage is set on a background of an epic, tragic story tackling the themes of fanaticism, trauma, betrayal and hope for redemption, playing out in neo-gothic architectural set pieces and immense, cathedral-like spaceships.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ТОП за свои деньги для тех кто любит: - стремительные ретро шутеры с элементами платформинга - Крутой лор и необычный сеттинг про очень далекое будущее в котором мы на стороне кажется биопанковского ордена воюем с людишками которых поработили их же технологии. В перемешку с духом ретровейва, феодализма и готической архитектурой. Художественная часть, дизайн уровней на просто кайф. Исследовать интересно, и не душно. Музыки мало, но она отлично дополняет атмосферу. Механика боя - бодрая, весёлая: деши, дефлект, аое с прыжка, жонглирование пушками. Из минусов: - внешний дизайн врагов ну такой себе, они какие-то маленькие, и слишком плоские спрайты даже для ретрошутера - при хорошем дизайне уровней, довольно простенький дизайн самих боевых ситуаций + враги телепортируются на арену, что как бы минус бал. - необязательная часть платформинга до всяких секреток местами прям душная. - это 1 из 3 компаний. - есть баг с сейвами, если вы играли в пролог не используйте эти сейвы в основной игре. Но в целом - восторг ! автору желаю ресурсов на развитие вселенной !! Эх почитать бы чего-нибудь этакого....
Its just not good
[h2]Verdict[/h2] ❌ Not Recommended I played Diluvian Ultra for 10 minutes, and I don’t want to play it anymore. The game just doesn’t entertain me, so I don’t recommend it. [h2]My history with the game[/h2] [list] [*] Played 10 minutes [*] Not finished [*] I don’t want to continue [*] Not recommended by me [/list] [h2]Quick signals[/h2] 💸 Value: ☑Not worth it for me (I quit after 10 minutes) 🖥️ Requirements: ☑Low to medium (Windows 10/11 64-bit, 8 GB RAM minimum listed) 🎨 Graphics: ☑Retro aesthetic, colorful pulp sci-fi style ⏱️ Length: ☑Structured as chapters (Chapter One has 10 levels plus a hub) 📖 Story: ☑Set in its own expansive fictive universe 🎮 Difficulty: ☑Fast-paced, strategic combat focus 🐛 Bugs: ☑No issues noticed in my 10 minutes [h2]What I liked[/h2] [list] [*] It aims for a retro FPS vibe with fast-paced combat [*] The setting is colorful and stylized like old pulp sci-fi covers [*] There is clear structure and content design (levels, hub, weapons and upgrades) [/list] [h2]What didn’t work for me[/h2] [list] [*] The game didn’t entertain me [*] After 10 minutes, I already wanted to stop [*] I don’t want to play it anymore, so I don’t recommend it [/list] [h2]Is it an endless game? How long to beat?[/h2] Not endless. It is presented as chapter-based content (for example, Chapter One has 10 levels plus a hub), with more story chapters planned as paid DLCs. I can’t estimate full length from my own experience because I stopped after 10 minutes. [h2]Who will love it[/h2] [list] [*] Players who want a single-player retro-style first-person shooter [*] Fans of colorful pulp sci-fi worlds instead of gritty realism [*] People who like fast-paced, strategic FPS combat [/list] [h2]Replay value[/h2] [list] [*] Potentially medium for FPS fans because of weapons and upgrades [*] For me: none, because I’m not continuing after 10 minutes [/list]
I'm stuck at the start because the game has a bugged save system. No matter what I do, reloading the game puts me at the first autosave in the first level. This bug is still active and still discussed in the forums. Just let me quicksave instead of trying to be unique, or at the very least make your weird saving system function.
Отличная игрушка, зашла по кайфу. Всем ценителям пиксельхантинга из 90х рекомендую. Сюжет я правда не понял, но всё выглядело таинственно и занятно, дизайн уровней и оригинальные пушки также не подкачали) Жаль, что следующие эпизоды наверное уже не выйдут, слишком много времени прошло после выхода первого — специально проверял даты...
겉보기에는 부머슈터의 느낌을 잘 살린듯 싶지만, 여러가지로 하자가 많은 게임. 먼저 UI 부분에서 문제인건, 뭐가 무슨 탄약인지 직관적으로 알기 어렵다는것. 거기다 여분 탄약 갯수 표시는 잘 보이지도 않음. 그래픽이 난잡하면, 중요한 부분은 더 뚜렷하게 그려줘야 하는데, 죄다 난잡하니 눈만 아픔. 맵 디자인도 겉으로는 느낌을 살린듯 하지만, 뜯어보면 난잡하기 그지 없다. 그렇다고 타격감은 좋으냐 하면 그것도 아님. 나만 그런 줄 알았는데, 1스테이지 클리어 비율이 20퍼센트가 안되는거 보면 공통적으로 느끼는 문제인 듯.
Wish there was a neutral, not just yes or no. I only pick nobecause this game is cool but, t's all unfortunately held back by enemies that beam you in 1 hit, even in VERY EASY. I'd hate to see what hard is like. Also not enough weapon variety. Once you get the chain gun ane shotgun, those are the only 2 weapons you'll be using the rest of the game. Also the whole shield mechanic is just really annoying and makes the 1 hit enemies really spongy and unfair.
Simply a very good game. Fun weapons, engaging movement, fair challenge. Few early levels are quite basic, but the game picks up steam very fast (around 4th level) and never lets up. Quite linear but still complex, with great arenas and nice enemy variety. The most surprising part is the extensive and very interesting lore and story; not usually the focus of this genre, and yet this game definitely succeeds in giving you characters that you care for and events you want to learn more about. Basically no downsides, if you like shooters, play this. Personally I find the vibes somewhat similar to The Citadel, which is also a big plus for me.
Get it on sale like i did for 3 bucks. It's unfinished but whats there is well made and entertaining.
This game has an interesting story, great art style, and good music; but the gameplay is really lacking, Or more like its unfun/the systems they encourage you to use don't really make much of a difference. Basically they need to overhaul the gameplay and keep everything else the same.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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